Tcl3D reference

This page documents all Tcl3D specific functions.

A C D F G H I L M N O P R S T V W

A

tcl3dAddEvents

   Name:           tcl3dAddEvents - Add virtual events.

   Synopsis:       tcl3dAddEvents {}

   Description:    Add the following virtual events for cross-platform
                   mouse event handling:
                   <<LeftMousePress>>
                   <<MiddleMousePress>>
                   <<RightMousePress>>

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tcl3dAfterIdle

   Name:           tcl3dAfterIdle - Workaround for after idle command.

   Synopsis:       tcl3dAfterIdle { cmd args }

   Description:    cmd : string
                   args: Variable argument list

                   Command "cmd" with optional arguments "args" is executed
                   in an "after idle" callback.
                   The after idle callbacks are typically used in Tcl3D
                   scripts to implement animations.
                   On the Mac the after idle usage causes problems
                   (freezing the application) when resizing the window.
                   This procedure implements a workaround for these Mac
                   related problems. For all other platforms this procedure
                   is just a wrapper for the standard "after idle" command.

                   Return the callback id, which can be used in an
                   "after cancel" callback.

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tcl3dAutoscroll::autoscroll

   Name:           tcl3dAutoscroll::autoscroll - Create auto scrollbar

   Synopsis:       tcl3dAutoscroll::autoscroll { w }

   Description:    w : string (Widget name)

                   Create a scroll bar that disappears when it is not
                   needed, and reappears when it is.
                   The scroll bar "w" should already exist.

                   Side effects:
                   The widget command is renamed, so that the 'set' command
                   can be intercepted and determine whether the widget
                   should appear.
                   In addition, the 'Autoscroll' bind tag is added to the
                   widget, so that the <Destroy> event can be intercepted.

See also: tcl3dAutoscroll::unautoscroll

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tcl3dAutoscroll::destroyed

   Name:           tcl3dAutoscroll::destroyed - Destroy callback.

   Synopsis:       tcl3dAutoscroll::destroyed { w }
  
   Description:    w : string (Widget name) 

                   Callback executed when automatic scroll bar "w" is
                   destroyed.

                   Side effects:
                   Cleans up internal memory.

See also: tcl3dAutoscroll::map

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tcl3dAutoscroll::map

   Name:           tcl3dAutoscroll::map - Mapping callback.

   Synopsis:       tcl3dAutoscroll::map { w }

   Description:    w : string (Widget name)

                   Callback executed when automatic scroll bar "w" is mapped.

                   Side effects:
                   Geometry of scroll bar's top-level window is constrained.

                   This procedure keeps the top-level window associated with
                   an automatic scroll bar from being resized automatically
                   after the scroll bar is mapped. This effect avoids a
                   potential endless loop in the case where the resize of the
                   top-level window resizes the widget being scrolled,
                   causing the scroll bar no longer to be needed.

See also: tcl3dAutoscroll::destroyed

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tcl3dAutoscroll::unautoscroll

   Name:           tcl3dAutoscroll::unautoscroll - Remove scrollbar from
                   package control.

   Synopsis:       tcl3dAutoscroll::unautoscroll { w }

   Description:    w : string (Widget name)

                   Return a scrollbar to its normal static behavior by
                   removing it from the control of this package.

                   "w" is the path name of the scroll bar, which must have
                   previously had tcl3dAutoscroll::autoscroll called on it.

                   Side effects:
                   The widget command is renamed to its original name. 
                   The widget is mapped if it was not currently displayed.
                   The widgets bindtags are returned to their original state.
                   Internal memory is cleaned up.

See also: tcl3dAutoscroll::autoscroll

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tcl3dAutoscroll::unwrap

   Name:           tcl3dAutoscroll::unwrap - Turn off automatic
                   autoscrolling of new scrollbars.

   Synopsis:       tcl3dAutoscroll::unwrap {}

   Description:    Turn off automatic autoscrolling of new scrollbars.
                   Does not effect existing scrollbars.

                   Side effects:
                   ::scrollbar is returned to its original state

See also: tcl3dAutoscroll::wrap

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tcl3dAutoscroll::widgetCommand

   Name:           tcl3dAutoscroll::widgetCommand - Apply a widget command.

   Synopsis:       tcl3dAutoscroll::widgetCommand { w command args }

   Description:    w       : string (Widget name)
                   command : string
                   args    : argument list

                   Apply widget command "command" on 'autoscroll' scrollbar
                   "w". Arguments to the commands can be supplied in "args".
                   Return whatever the widget command returns.

                   Side effects:
                   Has whatever side effects the widget command has. In
                   addition, the 'set' widget command is handled specially,
                   by gridding/packing the scroll bar according to whether
                   it is required.

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tcl3dAutoscroll::wrap

   Name:           tcl3dAutoscroll::wrap - Autoscroll all new scrollbars.

   Synopsis:       tcl3dAutoscroll::wrap {}

   Description:    Arrange for all new scrollbars to be automatically 
                   autoscrolled.

                   Side effects:
                   ::scrollbar is overloaded to automatically autoscroll
                   any new scrollbars.

See also: tcl3dAutoscroll::unwrap

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C

tcl3dCanvas2File

   Name:           tcl3dCanvas2File - Copy canvas content into image file.

   Synopsis:       tcl3dCanvas2File { canv fileName { fmt "JPEG" }
                                      { opts "" } }

   Description:    canv     : string (Widget name)
                   fileName : string
                   fmt      : string
                   opts     : string

                   Copy the contents of canvas "canv" into a photo image
                   and save the image to file "fileName". The file format
                   handler is determined with "fmt". Some formats need
                   optional parameters. These can be supplied in "opts".
                   See the Img documentation (man img) for a list of format
                   handlers and options.

See also: tcl3dCanvas2Img tcl3dWidget2File tcl3dClipboard2File tcl3dWindow2File

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tcl3dCanvas2Img

   Name:           tcl3dCanvas2Img - Copy canvas content into photo image. 

   Synopsis:       tcl3dCanvas2Img { canv }

   Description:    canv : string (Widget name)

                   Copy the contents of canvas "canv" into a photo image.

                   Return the photo image identifier.

See also: tcl3dCanvas2File tcl3dWidget2Img tcl3dClipboard2Img tcl3dWindow2Img

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tcl3dCharToNum

   Name:           tcl3dCharToNum - Convert character to integer.

   Synopsis:       tcl3dCharToNum { char }

   Description:    char : character

                   Convert an ASCII character into the corresponding
                   numeric value.

See also: tcl3dNumToChar

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tcl3dClipboard2File

   Name:           tcl3dClipboard2File  - Copy clipboard content into file.

   Synopsis:       tcl3dClipboard2File { fileName { fmt "JPEG" }
                   { opts "" } }

   Description:    fileName : string
                   fmt      : string
                   opts     : string

                   Copy the contents of the Windows clipboard into a photo
                   image and save the image to file "fileName". The file 
                   format handler is determined with "fmt". Some formats
                   need optional parameters. 
                   These can be supplied in "opts".
                   See the Img documentation (man img) for a list of format
                   handlers and options.

                   Note: This function is currently available only under
                         Windows and needs the Twapi extension.

See also: tcl3dClipboard2Img tcl3dWidget2File tcl3dCanvas2File tcl3dWindow2File

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tcl3dClipboard2Img

   Name:           tcl3dClipboard2Img - Copy clipboard content into photo
                   image.

   Synopsis:       tcl3dClipboard2Img {}

   Description:    Copy the contents of the Windows clipboard into a photo
                   image.

                   Return the photo image identifier, if successful. 
                   Otherwise a Tcl error is thrown.

                   Note: This function is currently available only under 
                         Windows and needs the Twapi extension.

See also: tcl3dClipboard2File tcl3dWidget2Img tcl3dCanvas2Img tcl3dWindow2Img

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tcl3dConsoleCreate

   Name:           tcl3dConsoleCreate - Create a console window.

   Synopsis:       tcl3dConsoleCreate { w prompt title }

   Description:    w      : string (Widget name)
                   prompt : string
                   title  : string

                   Create a new console window "w". The window's title will
                   be set to "title". The prompt inside the console's text
                   widget will be set to "prompt".

                   Example: 
                   tcl3dConsoleCreate .myConsole "tcl3d> " "Tcl3D Console"

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tcl3dCreateScrolledCanvas

   Name:           tcl3dCreateScrolledCanvas - Create a scrolled 
                   canvas widget.

   Synopsis:       tcl3dCreateScrolledCanvas { wid titleStr args }

   Description:    wid        : string
                   titleStr   : string
                   args       : list
       
                   Create a scrolled canvas widget. "wid" specifies the
                   parent frame of the created scrolled widget. "titleStr"
                   specifies the string displayed as widget title.
                   With optional parameter "args" additional widget 
                   specific parameters may be supplied.
                   Return the identifier to the created canvas widget.

See also: tcl3dCreateScrolledWidget tcl3dSetScrolledTitle

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tcl3dCreateScrolledFrame

   Name:           tcl3dCreateScrolledFrame - Create a scrolled 
                   frame widget.

   Synopsis:       tcl3dCreateScrolledFrame { wid titleStr args }

   Description:    wid        : string
                   titleStr   : string
                   args       : list
       
                   Create a scrolled frame widget. "wid" specifies the
                   parent frame of the created scrolled widget. "titleStr"
                   specifies the string displayed as widget title.
                   With optional parameter "args" additional widget 
                   specific parameters may be supplied.
                   Return the identifier to the created frame widget.

See also: tcl3dCreateScrolledWidget tcl3dSetScrolledTitle

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tcl3dCreateScrolledListbox

   Name:           tcl3dCreateScrolledListbox - Create a scrolled 
                   listbox widget.

   Synopsis:       tcl3dCreateScrolledListbox { wid titleStr args }

   Description:    wid        : string
                   titleStr   : string
                   args       : list
       
                   Create a scrolled listbox widget. "wid" specifies the
                   parent frame of the created scrolled widget. "titleStr"
                   specifies the string displayed as widget title.
                   With optional parameter "args" additional widget 
                   specific parameters may be supplied.
                   Return the identifier to the created listbox widget.

See also: tcl3dCreateScrolledWidget tcl3dSetScrolledTitle

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tcl3dCreateScrolledTable

   Name:           tcl3dCreateScrolledTable - Create a scrolled 
                   tktable widget.

   Synopsis:       tcl3dCreateScrolledTable { wid titleStr args }

   Description:    wid        : string
                   titleStr   : string
                   args       : list
       
                   Create a scrolled TkTable widget. "wid" specifies the
                   parent frame of the created scrolled widget. "titleStr"
                   specifies the string displayed as widget title.
                   With optional parameter "args" additional widget 
                   specific parameters may be supplied.
                   Return the identifier to the created TkTable widget.

See also: tcl3dCreateScrolledWidget tcl3dSetScrolledTitle

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tcl3dCreateScrolledTablelist

   Name:           tcl3dCreateScrolledTablelist - Create a scrolled 
                   tablelist widget.
 
   Synopsis:       tcl3dCreateScrolledTablelist { wid titleStr args }
   Description:    wid        : string
                   titleStr   : string
                   args       : list
       
                   Create a scrolled tablelist widget. "wid" specifies the
                   parent frame of the created scrolled widget. "titleStr"
                   specifies the string displayed as widget title.
                   With optional parameter "args" additional widget 
                   specific parameters may be supplied.
                   Return the identifier to the created tablelist widget.

                   Note: A "package require tablelist" must be issued before
                         using this function.

See also: tcl3dCreateScrolledWidget tcl3dSetScrolledTitle

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tcl3dCreateScrolledText

   Name:           tcl3dCreateScrolledText - Create a scrolled 
                   text widget.

   Synopsis:       tcl3dCreateScrolledText { wid titleStr args }

   Description:    wid        : string
                   titleStr   : string
                   args       : list
       
                   Create a scrolled text widget. "wid" specifies the
                   parent frame of the created scrolled widget. "titleStr"
                   specifies the string displayed as widget title.
                   With optional parameter "args" additional widget 
                   specific parameters may be supplied.
                   Return the identifier to the created text widget.

See also: tcl3dCreateScrolledWidget tcl3dSetScrolledTitle

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tcl3dCreateScrolledWidget

   Name:           tcl3dCreateScrolledWidget - Create a scrolled widget.

   Synopsis:       tcl3dCreateScrolledWidget { wType wid titleStr args }

   Description:    wType     : string
                   wid       : string
                   titleStr  : string
                   args      : list

                   Create a compound widget with horizontal and vertical
                   scrollbars. The type of the widget is given with "wType"
                   and must be a valid Tk widget like canvas or text.
                   "wid" is the parent frame of the compound widget and
                   must already exist.
                   The compound widget may have a title string, which is 
                   given with "titleStr". If "titleStr" is an empty string,
                   no title label will be generated.
                   With optional parameter "args" additional widget 
                   specific parameters may be supplied.
                   Return the identifier to the created master widget.

                   There exist several utility procedures for often used
                   Tk widget types. See list below.

See also: tcl3dSetScrolledTitle tcl3dCreateScrolledFrame tcl3dCreateScrolledListbox tcl3dCreateScrolledText tcl3dCreateScrolledCanvas tcl3dCreateScrolledTable tcl3dCreateScrolledTablelist

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tcl3dCreateTmpDir

   Name:           tcl3dCreateTmpDir - Create a unique temporary directory.

   Synopsis:       tcl3dCreateTmpDir {}

   Description:    Create a unique temporary directory.
                   Return the full path name of the created directory.
                   The new directory is created in the standard temporary
                   directory as returned by tcl3dGetTmpDir.

See also: tcl3dGetTmpDir

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D

tcl3dDMSToDec

   Name:           tcl3dDMSToDec - Convert DMS notation into decimal degree.

   Synopsis:       tcl3dDMSToDec { deg min sec sign }

   Description:    deg : integer (degrees of the angle)
                   min : integer (minutes of the angle)
                   sec : double  (seconds of the angle)
                   sign: integer

                   Convert an angle specified in the DMS notation into a
                   decimal value. The converted value is returned as a
                   double value.

See also: tcl3dDecToDMS

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tcl3dDecToDMS

   Name:           tcl3dDecToDMS - Convert decimal degree to DMS notation.

   Synopsis:       tcl3dDecToDMS { decDeg { asString true }
                                   { numDigits 5 } }

   Description:    decDeg   : double (angle in degrees)
                   asString : bool
                   numDigits: integer

                   Convert angle "decDeg" into the DMS notation
                   (i.e. Degree, Minute, Seconds).
                   If "asString" is true, the DMS value is returned as a
                   string in the format (+-)D°M'S". Example: -32°15'1.23"
                   Otherwise the DMS values are returned as a list in the
                   following order: { D M S Sign }
                   "numDigits" specifies the number of digits for the S
                   value.

See also: tcl3dDMSToDec

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tcl3dDegToRad

   Name:           tcl3dDegToRad  - Convert angle from degrees to radians.

   Synopsis:       tcl3dDegToRad { ang }

   Description:    ang : double

                   Return angle "ang" specified in degress in radians.

See also: tcl3dRadToDeg

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tcl3dDemoUtilHeightmapFromPhoto

   Name:           tcl3dDemoUtilHeightmapFromPhoto - Create a heightmap 
                   from an image.

   Synopsis:       tcl3dDemoUtilHeightmapFromPhoto {
                           phImg flHeightScale flResolution }

   Description:    phImg           : string (Photo image identifier)
                   flHeightScale   : float
                   flResolution    : float

                   Create two Tcl3D vectors containing the vertices and
                   texture coordinates of a heightmap created from the image
                   data of photo image "phImg".
                   The height values can be scaled with "flHeightScale".
                   "flResolution" indicates how many pixels form a vertex.

                   The two vectors and the number of vertices generated are
                   returned as a Tcl list:
                   Index 0: Vertex vector
                   Index 1: Texture coordinates vector
                   Index 2: Number of vertices

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tcl3dDesktop2Clipboard

   Name:           tcl3dDesktop2Clipboard - Copy desktop contents into
                   clipboard.

   Synopsis:       tcl3dDesktop2Clipboard {}

   Description:    Copy the contents of the whole desktop (PrtSc) into the 
                   Windows clipboard.

                   Note: This function is currently available only under
                         Windows and needs the Twapi extension.

See also: tcl3dWindow2Clipboard

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F

tcl3dFTGLGetBBox

   Name:           tcl3dFTGLGetBBox - Get bounding box of a string.

   Synopsis:       tcl3dFTGLGetBBox { font str }

   Description:    font    : string (Font identifier)
                   str     : string

                   Return the bounding box of string "str" displayed in
                   font "font".
                   The bounding box is returned as a list of 6 values: 
                   { xmin ymin zmin xmax ymax zmax }
                   "font" must be an identifier as returned by one of the
                   FTGL*Font functions (ex. FTGLBitmapFont).

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tcl3dFTGLGetVersion

   Name:           tcl3dFTGLGetVersion - Get FTGL version string.

   Synopsis:       tcl3dFTGLGetVersion {}

   Description:    Return the version string of the wrapped FTGL library.
                   The version is returned as "Major.Minor.Patch".
                   If FTGL is not wrapped or supported, an empty string
                   is returned.

                   Note: FTGL does not support version numbers in the code,
                         so the version number is hand-coded here.

See also: tcl3dOglGetVersions tcl3dGetLibraryInfo

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tcl3dFindColorName

   Name:           tcl3dFindColorName - Validate Tcl color name.

   Synopsis:       tcl3dFindColorName { colorName }

   Description:    colorName : string

                   Check, if supplied color name is a valid string color name.
                   If true, return the supplied color name, otherwise 
                   return an empty string.

See also: tcl3dGetColorNames

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G

tcl3dGenExtName

   Name:           tcl3dGenExtName - Create a name on the file system.

   Synopsis:       tcl3dGenExtName { fileName }

   Description:    fileName : string

                   Return a valid path name on the file system generated
                   from the file name specified in "fileName".
                   Use this function, if writing to a file from a script,
                   which may be running from within a Starpack. 
                   If the script is not executed from a Starpack, the
                   function returns the supplied parameter unchanged.

See also: tcl3dGetExtFile

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tcl3dGeoToLocalOrient

   Name:           tcl3dGeoToLocalOrient - Orientation conversion. 

   Synopsis:       tcl3dGeoToLocalOrient { psi theta phi lat lon }

   Description:    psi  : double (Orientation angle in radian)
                   theta: double (Orientation angle in radian)
                   phi  : double (Orientation angle in radian)
                   lat  : double (latitude in radian)
                   lon  : double (longitude in radian)

                   Convert global orientation angles into Euler angles
                   measured in a NED coordinate system located at 
                   (lat, lon).
                   The converted orientations are returned as a 3-element
                   list containing the head, pitch and roll values in 
                   radian.

See also: tcl3dGeodeticToGeocentric tcl3dGeocentricToGeodetic tcl3dLocalToGeoOrient

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tcl3dGeocentricToGeodetic

   Name:           tcl3dGeocentricToGeodetic - Position conversion. 

   Synopsis:       tcl3dGeocentricToGeodetic { x y z }

   Description:    x : double (ECEF x coordinate in meter)
                   y : double (ECEF y coordinate in meter)
                   z : double (ECEF z coordinate in meter)

                   Convert a geocentric ECEF position specified with 
                   x, y and z into geodetic coordinates.
                   The used reference ellipsoid is WGS84.
                   The converted coordinates are returned as a 3-element
                   list containing the latitude, longitude and altitude 
                   values in radian.

See also: tcl3dGeodeticToGeocentric tcl3dLocalToGeoOrient tcl3dGeoToLocalOrient

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tcl3dGeodeticToGeocentric

   Name:           tcl3dGeodeticToGeocentric - Position conversion. 

   Synopsis:       tcl3dGeodeticToGeocentric { lat lon alt }

   Description:    lat : double (Latitude in radian)
                   lon : double (Longitude in radian)
                   alt : double (Altitude in radian)

                   Convert a geodetic position specified with latitide,
                   longitude and altitude into geocentric coordinates.
                   The used reference ellipsoid is WGS84.
                   The converted coordinates are returned as a 3-element
                   list containing the ECEF x, y and z values in meter.

See also: tcl3dGeocentricToGeodetic tcl3dLocalToGeoOrient tcl3dGeoToLocalOrient

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tcl3dGetColorNames

   Name:           tcl3dGetColorNames - Get all supported Tcl color names.

   Synopsis:       tcl3dGetColorNames {}

   Description:    Return a list of all supported Tcl color name strings.

See also: tcl3dFindColorName

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tcl3dGetDirList

   Name:           tcl3dGetDirList - Get the contents of a directory.

   Synopsis:       tcl3dGetDirList {dirName
                       {showDirs 1} {showFiles 1}
                       {showHiddenDirs 1} {showHiddenFiles 1}
                       {dirPattern *} {filePattern *}}

   Description:    dirName         : string
                   showDirs        : bool
                   showFiles       : bool
                   showHiddenDirs  : bool
                   showHiddenFiles : bool
                   dirPattern      : string
                   filePattern     : string

                   Scan directory "dirName" and return a two-element list
                   consisting of all directories and files of the scanned
                   directory.
                   The first element contains the directory list, where the
                   pathnames of the directories are absolute pathes.
                   The second element contains the file list with no path
                   information.
                   The result list can be filtered by specifying the other
                   procdure parameters and should be self-explaining.

See also: tcl3dCreateTmpDir

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tcl3dGetExtFile

   Name:           tcl3dGetExtFile - Get a name on the file system.

   Synopsis:       tcl3dGetExtFile { fileName { forceOverwrite false } }

   Description:    fileName : string

                   Return a valid path name on the file system generated
                   from the file name specified in "fileName".
                   Use this function, if a file is needed for reading
                   from an external Tcl3D library, like font files (used by
                   FTGL) or shader files and the script may be executed 
                   from within a virtual file system (ex. starkit vfs).
                   The file included in the virtual file system is
                   transparently copied onto the file system and that path
                   name is returned. If "forceOverwrite" is set to true,
                   an existing file with the same name is overwritten.
                   The path name is built using a system-wide temporary
                   directory as returned by tcl3dGetTmpDir.
                   If the script is not executed from within a virtual
                   file system, the function returns the supplied parameter
                   unchanged.

See also: tcl3dGenExtName tcl3dGetTmpDir

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tcl3dGetLibraryInfo

   Name:           tcl3dGetLibraryInfo - Get library version of a Tcl3D
                   module.

   Synopsis:       tcl3dGetLibraryInfo { pkgName }

   Description:    pkgName : string

                   Return the library version corresponding to supplied
                   Tcl3D package name "pkgName" as a string. If no version
                   information is available, an empty string is returned.

See also: tcl3dGetPackageInfo

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tcl3dGetPackageInfo

   Name:           tcl3dGetPackageInfo - Get Tcl3D package information.

   Synopsis:       tcl3dGetPackageInfo {}

   Description:    Return a list of sub-lists containing Tcl3D package
                   information. Each sub-list contains the name of the
                   sub-package, the availability flag (0 or 1), the
                   sub-package version as well as the version of the
                   wrapped library.

                   Example:
                   {tcl3dcg 1 0.3.3 1.5.0015}     {tcl3ddemoutil 1 0.3.3 {}}
                   {tcl3dftgl 1 0.3.3 2.1.2}      {tcl3dgauges 1 0.3.3 {}}
                   {tcl3dgl2ps 1 0.3.3 1.3.2}     {tcl3dode 1 0.3.3 0.7.0}
                   {tcl3dogl 1 0.3.3 {APPLE-1.4}} {tcl3dsdl 1 0.3.3 1.2.9}
                   {tcl3dtogl 1 0.3.3 {}}         {tcl3dutil 1 0.3.3 {}}

                   Note: A Togl window (and therefore a graphics context)
                         must have been created before issuing a call to
                         this function.

See also: tcl3dShowPackageInfo

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tcl3dGetTmpDir

   Name:           tcl3dGetTmpDir - Get the name of a temporary directory.

   Synopsis:       tcl3dGetTmpDir {}

   Description:    Return the location of a temporary directory name.
                   The function checks the following environment variables
                   first: TMP, TEMP, TMPDIR.
                   If none of these variables are defined, standard places
                   are checked (C:/Windows/Temp, /tmp).

See also: tcl3dCreateTmpDir

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tcl3dGl2psCreateFile

   Name:           tcl3dGl2psCreateFile - Create file from OpenGL content.

   Synopsis:       tcl3dGl2psCreateFile { toglwin filename format
                           { title "Tcl3D Screenshot" }
                           { drawBackground 0 }
                           { producer "Tcl3D" } }

   Description:    toglwin        : string (Togl identifier)
                   filename       : string
                   format         : string
                   title          : string
                   drawBackground : boolean
                   producer       : string

                   Create an image file from current Togl window content.
                   The image file is written in format "format".
                   "format" can be one of the following format strings:
                   "PS", "EPS", "PDF", "SVG", "TEX", PGF".
                   The file is created from the Togl window identified by
                   "toglwin" and written to file "filename".
                   The following optional parameters set format specific
                   values:
                   "title" is the name of the document title.
                   If "drawBackground" is set to true, the background
                   color of the Togl window is also used as the background
                   color of the output file. Otherwise the background
                   color is set to white.
                   "procuder" is the name of the producer property.

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tcl3dGl2psCreatePdf

   Name:           tcl3dGl2psCreatePdf - Create PDF from OpenGL content.

   Synopsis:       tcl3dGl2psCreatePdf { toglwin filename
                           { title "Tcl3D Screenshot" }
                           { drawBackground 0 }
                           { producer "Tcl3D" } }

   Description:    toglwin        : string (Togl identifier)
                   filename       : string
                   title          : string
                   drawBackground : boolean
                   producer       : string

                   Create a PDF file from current Togl window content.
                   The PDF is created from the Togl window identified by
                   "toglwin" and written to file "filename".
                   The following optional parameters set PDF specific
                   values:
                   "title" is the name of the document title as
                   listed in the document properties of the PDF file.
                   If "drawBackground" is set to true, the background
                   color of the Togl window is also used as the background
                   color of the PDf document. Otherwise the PDF background
                   color is set to white.
                   "procuder" is the name of the producer property as
                   listed in the document properties of the PDF file.

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tcl3dGl2psGetVersion

   Name:           tcl3dGl2psGetVersion - Get GL2PS version string.

   Synopsis:       tcl3dGl2psGetVersion {}

   Description:    Return the version string of the wrapped GL2PS library.
                   The version is returned as "Major.Minor.Patch".

See also: tcl3dOglGetVersions tcl3dGetLibraryInfo

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H

tcl3dHaveAqua

   Name:           tcl3dHaveAqua - Check, if windowing system is Aqua. 

   Synopsis:       tcl3dHaveAqua {}

   Description:    Return true, if the windowing system is Apple's Aqua.
                   Otherwise return false.

See also: tcl3dShowIndicator

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tcl3dHaveCg

   Name:           tcl3dHaveCg - Check availability of tcl3dCg module.

   Synopsis:       tcl3dHaveCg {}

   Description:    Return 1, if the Cg library has been loaded successfully
                   via the tcl3dCg module. Otherwise return 0.

                   Note: This function is only available when loading Tcl3D
                         via a "package require tcl3d".

See also: tcl3dGetPackageInfo

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tcl3dHaveFTGL

   Name:           tcl3dHaveFTGL - Check availability of tcl3dFTGL module.

   Synopsis:       tcl3dHaveFTGL {}

   Description:    Return 1, if the FTGL library has been loaded successfully
                   via the tcl3dFTGL module. Otherwise return 0.

                   Note: This function is only available when loading Tcl3D
                         via a "package require tcl3d".

See also: tcl3dGetPackageInfo tcl3dFTGLGetVersion

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tcl3dHaveGl2ps

   Name:           tcl3dHaveGl2ps - Check availability of tcl3dGl2ps module.

   Synopsis:       tcl3dHaveGl2ps {}

   Description:    Return 1, if the GL2PS library has been loaded successfully
                   via the tcl3dGl2ps module. Otherwise return 0.

                   Note: This function is only available when loading Tcl3D
                         via a "package require tcl3d".

See also: tcl3dGetPackageInfo tcl3dGl2psGetVersion

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tcl3dHaveOde

   Name:           tcl3dHaveOde - Check availability of tcl3dOde module.

   Synopsis:       tcl3dHaveOde {}

   Description:    Return 1, if the ODE library has been loaded successfully
                   via the tcl3dOde module. Otherwise return 0.

                   Note: This function is only available when loading Tcl3D
                         via a "package require tcl3d".

See also: tcl3dGetPackageInfo

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tcl3dHaveOsg

   Name:           tcl3dHaveOsg - Check availability of tcl3dOsg module.

   Synopsis:       tcl3dHaveOsg {}

   Description:    Return 1, if the OSG library has been loaded successfully
                   via the tcl3dOsg module. Otherwise return 0.

                   Note: This function is only available when loading Tcl3D
                         via a "package require tcl3d".

See also: tcl3dGetPackageInfo tcl3dOsgGetVersion

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tcl3dHavePackage

   Name:           tcl3dHavePackage - Check availability of a specific
                   Tcl3D package.

   Synopsis:       tcl3dHavePackage { pkgName version }

   Description:    pkgName : string
                   version : string

                   Return 1, if Tcl package "pkgName" is available in at
                   least version "version". Otherwise return 0.

                   Example: tcl3dHavePackage tcl3dcg 0.3.2
                            checks availability of the tcl3dCg package in
                            at least version 0.3.2.

See also: tcl3dHaveSDL

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tcl3dHaveSDL

   Name:           tcl3dHaveSDL - Check availability of tcl3dSDL module.

   Synopsis:       tcl3dHaveSDL {}

   Description:    Return 1, if the SDL library has been loaded successfully
                   via the tcl3dSDL module. Otherwise return 0.

                   Note: This function is only available when loading Tcl3D
                         via a "package require tcl3d".

See also: tcl3dGetPackageInfo tcl3dSDLGetVersion

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I

tcl3dImg2Clipboard

   Name:           tcl3dImg2Clipboard - Copy photo image into clipboard.

   Synopsis:       tcl3dImg2Clipboard { phImg }

   Description:    phImg : string (Photo image identifier)

                   Copy photo image "phImg" into the Windows clipboard.

                   Note: This function is currently available only under
                         Windows and needs the Twapi extension.

See also: tcl3dClipboard2Img

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L

tcl3dLocalToGeoOrient

   Name:           tcl3dLocalToGeoOrient - Orientation conversion. 

   Synopsis:       tcl3dLocalToGeoOrient { head pitch roll lat lon }

   Description:    head : double (Euler angle in radian)
                   pitch: double (Euler angle in radian)
                   roll : double (Euler angle in radian)
                   lat  : double (Latitude in radian)
                   lon  : double (Longitude in radian)

                   Convert Euler angles (measured in a NED coordinate 
                   system located at (lat, lon) into global orientation
                   angles.
                   The converted orientations are returned as a 3-element
                   list containing the psi, theta and phi values in radian.

See also: tcl3dGeodeticToGeocentric tcl3dGeocentricToGeodetic tcl3dGeoToLocalOrient

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tcl3dLogoDestroyPoSoft

   Name:           tcl3dLogoDestroyPoSoft - Destroy poSoft logo window.

   Synopsis:       tcl3dLogoDestroyPoSoft {}

   Description:    Destroy a previously opened poSoft logo window.

See also: tcl3dLogoShowPoSoft tcl3dLogoShowTcl

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tcl3dLogoDestroyTcl

   Name:           tcl3dLogoDestroyTcl - Destroy Tcl logo window.

   Synopsis:       tcl3dLogoDestroyTcl { w img }

   Description:    Destroy a previously opened Tcl logo window.

See also: tcl3dLogoShowTcl tcl3dLogoShowPoSoft

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tcl3dLogoShowPoSoft

   Name:           tcl3dLogoShowPoSoft - Display poSoft logo.

   Synopsis:       tcl3dLogoShowPoSoft { version copyright withdrawWin }

   Description:    version     : string
                   copyright   : string
                   withdrawWin : string (Widget name)

                   Display the poSoft logo in two possible ways:
                   If "withdrawWin" is set to the empty string, the logo
                   is shown in a window with decoration. This may be used
                   for displaying the logo as an action for an "About"
                   menu entry. 
                   If "withdrawWin" is set to an existing window name
                   (typically the name of the main application window), the
                   logo window is shown without decoration as a splash
                   window, which automatically disappears after a second.
                   The logo window has two label widgets to display 
                   additional text messages, which are specified in 
                   "version" and "copyright".

See also: tcl3dLogoDestroyPoSoft tcl3dLogoShowTcl

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tcl3dLogoShowTcl

   Name:           tcl3dLogoShowTcl - Display Tcl logo.

   Synopsis:       tcl3dLogoShowTcl { args }

   Description:    args : variable parameter list

                   Display the Tcl logo with additional text messages in
                   a window with decoration. This may be used
                   for displaying the logo as an action for an "About"
                   menu entry. 
                   "args" may contain any combination of the following
                   package names:
                   Tk Img Tktable combobox mysqltcl tcom

See also: tcl3dLogoShowPoSoft

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M

tcl3dMatPrint

   Name:           tcl3dMatPrint - Print contents of a transformation 
                   matrix. 

   Synopsis:       tcl3dMatPrint { mat { precisionString "%6.3f" } }

   Description:    mat : string (Tcl3D Vector Identifier)
                   precisionString: string, optional

                   Print the contents of transformation matrix "mat" onto
                   standard output. "mat" is a Tcl3D Vector of size 16
                   and type float or double.

See also: tcl3dVec3Print

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glMultiDrawElements

   Name:           glMultiDrawElements - Draw multiple array elements.

   Synopsis:       glMultiDrawElements {
                           mode count type indices primcount }

   Description:    mode      : GLenum
                   count     : tcl3dVector of type GLuint
                   type      : GLenum
                   indices   : List of tcl3dVectors
                   primcount : integer

                   Tcl wrapper for the OpenGL function glMultiDrawElements.
                   As the Tcl3D Swig wrapper currently does not support
                   "void **" pointers, the multiple array elements must be
                   specified as a list of tcl3dVectors.

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N

tcl3dName2Hex

   Name:           tcl3dName2Hex - Convert color name to Tcl hexadecimal.

   Synopsis:       tcl3dName2Hex { colorName } 

   Description:    colorName : string

                   Convert Tcl color name "colorName" into the corresponding 
                   Tcl hexadecimal representation.
                   Tcl colors are returned as string in the following format:
                   #RRGGBB

See also: tcl3dName2rgb tcl3dName2rgbf

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tcl3dName2Hexa

   Name:           tcl3dName2Hexa - Convert color name to Tcl hexadecimal.

   Synopsis:       tcl3dName2Hexa { colorName } 

   Description:    colorName : string

                   Convert Tcl color name "colorName" into the corresponding 
                   Tcl hexadecimal representation.
                   Tcl colors are returned as string in the following format:
                   #RRGGBBAA

See also: tcl3dName2rgba tcl3dName2rgbaf

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tcl3dName2rgb

   Name:           tcl3dName2rgb - Convert color name to OpenGL RGB.

   Synopsis:       tcl3dName2rgb { colorName }

   Description:    colorName : string

                   Convert Tcl color name "colorName" into the corresponding 
                   OpenGL RGB representation.
                   OpenGL colors are returned as a list of 3 unsigned 
                   bytes: { r g b }

See also: tcl3dName2rgba tcl3dName2rgbf

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tcl3dName2rgba

   Name:           tcl3dName2rgba - Convert color name to OpenGL RGBA.

   Synopsis:       tcl3dName2rgba { colorName } 

   Description:    colorName : string

                   Convert Tcl color name "colorName" into the corresponding 
                   OpenGL RGBA representation.
                   OpenGL colors are returned as a list of 4 unsigned bytes:
                   { r g b a }

See also: tcl3dName2rgb tcl3dName2rgbaf

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tcl3dName2rgbaf

   Name:           tcl3dName2rgbaf - Convert color name to OpenGL float RGBA.

   Synopsis:       tcl3dName2rgbaf { colorName } 

   Description:    colorName : string

                   Convert Tcl color name "colorName" into the corresponding 
                   OpenGL float RGBA representation.
                   OpenGL colors are returned as a list of 4 floats in the
                   range [0..1]: { r g b a }

See also: tcl3dName2rgba tcl3dName2rgbf

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tcl3dName2rgbf

   Name:           tcl3dName2rgbf - Convert color name to OpenGL float RGB.

   Synopsis:       tcl3dName2rgbf { colorName } 

   Description:    colorName : string

                   Convert Tcl color name "colorName" into the corresponding 
                   OpenGL float RGB representation.
                   OpenGL colors are returned as a list of 3 floats in the
                   range [0..1]: { r g b }

See also: tcl3dName2rgbaf tcl3dName2rgb

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tcl3dNumToChar

   Name:           tcl3dNumToChar - Convert integer to character.

   Synopsis:       tcl3dNumToChar { num }

   Description:    num : int

                   Convert a numeric value into the corresponding ASCII
                   character.

See also: tcl3dCharToNum

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O

tcl3dOglBuildProgram

   Name:           tcl3dOglBuildProgram - Build a shader program.

   Synopsis:       tcl3dOglBuildProgram { vertexSource controlSource
                           evaluationSource geometrySource fragmentSource }

   Description:    vertexSource    : string
                   controlSource   : string
                   evaluationSource: string
                   geometrySource  : string
                   fragmentSource  : string
   
                   Compile and link the specified shader sources.
                   Vertex and fragment shader sources must be given. All
                   other parameters can be supplied as an empty string, if
                   the corresponding render stage should  not be used.

See also: tcl3dOglCompileProgram tcl3dOglLinkProgram tcl3dOglDestroyProgram

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tcl3dOglCompileProgram

   Name:           tcl3dOglCompileProgram - Compile a shader program.

   Synopsis:       tcl3dOglCompileProgram { vertexSource controlSource
                           evaluationSource geometrySource fragmentSource }

   Description:    vertexSource    : string
                   controlSource   : string
                   evaluationSource: string
                   geometrySource  : string
                   fragmentSource  : string
   
                   Compile and attach the specified shader sources.
                   Vertex and fragment shader sources must be given. All
                   other parameters can be supplied as an empty string, if
                   the corresponding render stage should  not be used.

See also: tcl3dOglBuildProgram tcl3dOglLinkProgram tcl3dOglDestroyProgram

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tcl3dOglDestroyProgram

   Name:           tcl3dOglDestroyProgram - Destroy a shader program.

   Synopsis:       tcl3dOglDestroyProgram { programDict }

   Description:    programDict : Program dictionary
   
                   Destroy the program specified in the program dictionary.
                   "programDict" is the dictionary returned by
                   tcl3dOglCompileProgram or tcl3dOglBuildProgram.

See also: tcl3dOglBuildProgram tcl3dOglCompileProgram tcl3dOglLinkProgram

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tcl3dOglExtInit

   Name:           tcl3dOglExtInit - Initialize the extension library.

   Synopsis:       tcl3dOglExtInit {}

   Description:    Initialize the OpenGL extension library.
                   If no OpenGL context has been established (i.e. a Togl
                   window has not been created), the function throws an 
                   error.
                   It is recommended to add a call to tcl3dOglExtInit in
                   the create callback.
                   Note: With Tcl3D versions starting at 0.4, this 
                   procedure is not needed anymore, because the GLEW 
                   extension functions are initialized within the Togl
                   widget start-up code.
                   You may leave it in your code however for backwards
                   compatibility.

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tcl3dOglFindFunc

   Name:           tcl3dOglFindFunc - Find an OpenGL function.

   Synopsis:       tcl3dOglFindFunc { glFunc }

   Description:    Return the name of an OpenGL function implemented in
                   the available OpenGL driver.
                   First it is checked, if the function is available 
                   as a native implementation. If the OpenGL version does
                   not supply the function, all possible extension names
                   are checked in the order as returned by
                   tcl3dOglGetExtSuffixes.
                   If none of these checks succeed, an empty string is
                   returned.

See also: tcl3dOglGetExtSuffixes

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tcl3dOglGetBooleanState

   Name:           tcl3dOglGetBooleanState - Get OpenGL state variable.

   Synopsis:       tcl3dOglGetBooleanState { state { numVals 1 } }

   Description:    state    : GLenum
                   numVals  : int

                   Utility function to query a boolean OpenGL state
                   variable with glGetBooleanv.
                   The state variable to be queried is specified as an
                   GLenum in parameter "state".

                   The value of the state variable is returned as an 
                   integer scalar value, if "numVals" is 1. If "numVals" is
                   greater than 1, a Tcl list is returned.

                   Note: See chapter 6.2 of the OpenGL reference 
                         specification for a list of state variables.

See also: tcl3dOglGetIntegerState tcl3dOglGetFloatState tcl3dOglGetDoubleState

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tcl3dOglGetDoubleState

   Name:           tcl3dOglGetDoubleState - Get OpenGL state variable.

   Synopsis:       tcl3dOglGetDoubleState { state { numVals 1 } }

   Description:    state    : GLenum
                   numVals  : int

                   Utility function to query a 64-bit floating point
                   OpenGL state variable with glGetDoublev.
                   The state variable to be queried is specified as an
                   GLenum in parameter "state".

                   The value of the state variable is returned as a
                   double scalar value, if "numVals" is 1. If "numVals" is
                   greater than 1, a Tcl list is returned.

                   Note: See chapter 6.2 of the OpenGL reference 
                         specification for a list of state variables.

See also: tcl3dOglGetBooleanState tcl3dOglGetIntegerState tcl3dOglGetFloatState

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tcl3dOglGetEnumVersion

   Name:           tcl3dOglGetEnumVersion - Get the version or extension
                   name of an OpenGL enumeration.

   Synopsis:       tcl3dOglGetEnumVersion { enum }

   Description:    Return the version or extension name of OpenGL
                   enumeration "enum" as a string.
                   If "enum" is not a wrapped OpenGL enumeration,
                   an empty string is returned.

See also: tcl3dOglGetVersionList tcl3dOglGetVersionFuncs tcl3dOglGetVersionEnums tcl3dOglGetFuncVersion

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tcl3dOglGetError

   Name:           tcl3dOglGetError - Check for an OpenGL error.

   Synopsis:       tcl3dOglGetError {}

   Description:    Check, if an OpenGL related error has occurred.

                   If no error occurred, an emtpy string is returned.
                   Otherwise a formatted string showing the error number
                   and the error message is returned.

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tcl3dOglGetExtSuffixes

   Name:           tcl3dOglGetExtSuffixes - Get OpenGL extension suffixes.

   Synopsis:       tcl3dOglGetExtSuffixes {}

   Description:    Return a list of all OpenGL extension suffixes.
                   Currently these are:
                   "ARB" "EXT" "NV" "ATI" "SGI" "SGIX" "SGIS"
                   "SUN" "WIN" "MESA" "INTEL" "IBM" "HP"

See also: tcl3dOglGetExtensions

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tcl3dOglGetExtensionList

   Name:           tcl3dOglGetExtensionList - Get list of OpenGL extensions.

   Synopsis:       tcl3dOglGetExtensionList { {what "all"} }

   Description:    Return a list of OpenGL extension names.
                   The names are strings identical to their corresponding
                   C defines.
                   Examples:GL_ARB_vertex_program, GL_EXT_texture3D

                   If "what" is equal to "all", all OpenGL extension names
                   are returned.
                   If "what" is equal to "glew", only the OpenGL
                   extension names wrapped by GLEW are returned.
                   If "what" is equal to "driver", only the OpenGL
                   extension names supported by the driver and hardware of
                   the actual machine are returned.

See also: tcl3dOglGetFuncList tcl3dOglGetFuncVersion tcl3dOglGetVersionList tcl3dOglGetVersionFuncs tcl3dOglGetVersionEnums

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tcl3dOglGetExtensions

   Name:           tcl3dOglGetExtensions - Get all supported OpenGL extensions.

   Synopsis:       tcl3dOglGetExtensions {}

   Description:    Return a two-element list containing OpenGL extension
                   information. The first sub-list constains all OpenGL 
                   extensions, the second sub-list contains all GLU 
                   extensions supported by the OpenGL implementaion.

                   Note: A Togl window (and therefore a graphics context)
                         must have been created before issuing a call to
                         this function.

See also: tcl3dOglHaveExtension tcl3dOglGetVersions

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tcl3dOglGetFloatState

   Name:           tcl3dOglGetFloatState - Get OpenGL state variable.

   Synopsis:       tcl3dOglGetFloatState { state { numVals 1 } }

   Description:    state    : GLenum
                   numVals  : int

                   Utility function to query a 32-bit floating point
                   OpenGL state variable with glGetFloatv.
                   The state variable to be queried is specified as an
                   GLenum in parameter "state".

                   The value of the state variable is returned as a
                   float scalar value, if "numVals" is 1. If "numVals" is
                   greater than 1, a Tcl list is returned.

                   Note: See chapter 6.2 of the OpenGL reference 
                         specification for a list of state variables.

See also: tcl3dOglGetBooleanState tcl3dOglGetIntegerState tcl3dOglGetDoubleState

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tcl3dOglGetFormatList

   Name:           tcl3dOglGetFormatList - Get OpenGL formats.

   Synopsis:       tcl3dOglGetFormatList { { patt * } }

   Description:    Return a sorted list of OpenGL format names.

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tcl3dOglGetFuncDeprecated

   Name:           tcl3dOglGetFuncDeprecated - Get the OpenGL version, an
                   OpenGL function has been declared deprecated.

   Synopsis:       tcl3dOglGetFuncDeprecated { func }

   Description:    Return the version when OpenGL function "func" has been
                   declared deprecated.
                   The result is in the format "3.1", "3.2".
                   For non-deprecated functions "0.0" is returned.

                   If "func" is not contained in the list of wrapped 
                   OpenGL functions (see tcl3dOglGetFuncList), an empty
                   string is returned.

See also: tcl3dOglGetFuncList tcl3dOglGetFuncSignature tcl3dOglGetFuncVersion tcl3dOglGetUrl

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tcl3dOglGetFuncList

   Name:           tcl3dOglGetFuncList - Get list of OpenGL and GLU 
                   functions.

   Synopsis:       tcl3dOglGetFuncList { what }

                   what : string (Default "gl")
                   Allowed values for what ar: "gl", "glu" or "all"

   Description:    Return a list of all wrapped OpenGL and/or GLU 
                   function names.

See also: tcl3dOglGetVersionList tcl3dOglIsFuncWrapped tcl3dOglGetVersionFuncs tcl3dOglGetVersionEnums

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tcl3dOglGetFuncSignature

   Name:           tcl3dOglGetFuncSignature - Get the signature of an 
                   OpenGL or GLU function.

   Synopsis:       tcl3dOglGetFuncSignature { func {what "c"} }

   Description:    Return the signature of OpenGL or GLU function "func"
                   as a string.
                   If "func" is not contained in the list of wrapped 
                   OpenGL functions (see tcl3dOglGetFuncList), an empty
                   string is returned.

                   If "what" is equal to "c", the signature string is returned
                   in C style notation. This is the default case.
                   If "what" is equal to "tcl", the signature string is returned
                   in Tcl style notation.

                   Note: This procedure replaces the obsolete
                         tcl3dOglGetFuncSignatureList procedure.

See also: tcl3dOglGetFuncList tcl3dOglGetFuncVersion tcl3dOglGetFuncDeprecated tcl3dOglGetUrl

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tcl3dOglGetFuncVersion

   Name:           tcl3dOglGetFuncVersion - Get the version or extension
                   name of an OpenGL function.

   Synopsis:       tcl3dOglGetFuncVersion { func }

   Description:    Return the version or extension name of OpenGL function
                   "func" as a string.
                   If "func" is not contained in the list of wrapped 
                   OpenGL functions (see tcl3dOglGetFuncList), an empty
                   string is returned.

                   Note: This procedure replaces the obsolete
                         tcl3dOglGetFuncVersionList procedure.

See also: tcl3dOglGetFuncList tcl3dOglGetFuncSignature tcl3dOglGetFuncDeprecated tcl3dOglGetUrl tcl3dOglGetEnumVersion

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tcl3dOglGetGlewVersion

   Name:           tcl3dOglGetGlewVersion - Get GLEW version string.

   Synopsis:       tcl3dOglGetGlewVersion {}

   Description:    Return the version string of the GLEW wrapper library.
                   The version is returned as "Major.Minor.Patch".

                   If no OpenGL context has been established (i.e. a Togl
                   window has not been created), the function returns an 
                   empty string.

See also: tcl3dOglGetVersion tcl3dOglGetVersions

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tcl3dOglGetInfoLogARB

   Name:           tcl3dOglGetInfoLogARB - Get shader object log.

   Synopsis:       tcl3dOglGetInfoLogARB { object }

   Description:    object  : Shader object

                   Utility function for easier use of OpenGL function
                   glGetInfoLogARB.
                   Given the shader object (as returned by function
                   glCreateProgramObjectARB), the function returns the
                   information log message as a Tcl string.

See also: tcl3dOglGetShaderInfoLog tcl3dOglGetProgramInfoLog tcl3dOglGetShaderSource

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tcl3dOglGetIntegerState

   Name:           tcl3dOglGetIntegerState - Get OpenGL state variable.

   Synopsis:       tcl3dOglGetIntegerState { state { numVals 1 } }

   Description:    state    : GLenum
                   numVals  : int

                   Utility function to query an integer OpenGL state
                   variable with glGetIntegerv.
                   The state variable to be queried is specified as an
                   GLenum in parameter "state".

                   The value of the state variable is returned as an 
                   integer scalar value, if "numVals" is 1. If "numVals" is
                   greater than 1, a Tcl list is returned.

                   Note: See chapter 6.2 of the OpenGL reference 
                         specification for a list of state variables.

See also: tcl3dOglGetBooleanState tcl3dOglGetFloatState tcl3dOglGetDoubleState

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tcl3dOglGetMaxTextureSize

   Name:           tcl3dOglGetMaxTextureSize - Get maximum texture size.

   Synopsis:       tcl3dOglGetMaxTextureSize {} 

   Description:    Utility function to get maximum size of a texture.
                   The maximum texture size is returned as integer value.
                   This function corresponds to querying state variable
                   GL_MAX_TEXTURE_SIZE.

See also: tcl3dOglGetIntegerState tcl3dOglGetMaxTextureUnits

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tcl3dOglGetMaxTextureUnits

   Name:           tcl3dOglGetMaxTextureUnits - Get maximum texture units.

   Synopsis:       tcl3dOglGetMaxTextureUnits {} 

   Description:    Utility function to get maximum number of texture units.
                   The maximum number of texture units is returned as an
                   integer value.
                   This function corresponds to querying state variable
                   GL_MAX_TEXTURE_UNITS.

See also: tcl3dOglGetIntegerState tcl3dOglGetMaxTextureSize

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tcl3dOglGetProfile

   Name:           tcl3dOglGetProfile - Get OpenGL profile settings.

   Synopsis:       tcl3dOglGetProfile {}

   Description:    Utility function to get the currently available OpenGL
                   profile.

                   The wished profile (Core or Compatibility profile, 
                   OpenGL major and minor version) are set when creating a
                   Togl window with the following command line options:
                       "-coreprofile bool" "-major int" "-minor int"

                   As the wished combination might not be available with
                   the installed OpenGL driver, the following situations
                   can occur:
                   1. An error is generated at Togl creation time.
                   2. A compatibility profile is automatically selected by
                      the driver.

                   To check for the second case, issue a call to 
                   tcl3dOglGetProfile after Togl creation to check, if your
                   wished profile has been established.
                   
                   The procedure returns a dictionary with the following
                   entries:
                   coreprofile true|false
                   major       int
                   minor       int

                   Note: A Togl window (and therefore a graphics context)
                         must have been created before issueing a call to
                         this function.

See also: tcl3dOglHaveVersion tcl3dOglGetVersionNumber tcl3dOglGetIntegerState

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tcl3dOglGetProgramInfoLog

   Name:           tcl3dOglGetProgramInfoLog - Get shader program log.

   Synopsis:       tcl3dOglGetProgramInfoLog { shader }

   Description:    shader  : Shader program

                   Utility function for easier use of OpenGL function
                   glGetProgramInfoLog.
                   Given the shader program (as returned by function
                   glCreateProgram), the function returns the
                   information log message as a Tcl string.

See also: tcl3dOglGetShaderInfoLog tcl3dOglGetShaderSource tcl3dOglGetInfoLogARB

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tcl3dOglGetProgramState

   Name:           tcl3dOglGetProgramState - Get program parameter status.

   Synopsis:       tcl3dOglGetProgramState { program status }

   Description:    program : Program object
                   status  : OpenGL enumeration.
                              GL_DELETE_STATUS
                              GL_LINK_STATUS
                              GL_VALIDATE_STATUS
                              GL_INFO_LOG_LENGTH
                              GL_ATTACHED_SHADERS
                              GL_ACTIVE_ATTRIBUTES
                              GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
                              GL_ACTIVE_UNIFORMS
                              GL_ACTIVE_UNIFORM_MAX_LENGTH

                   Utility function for easier use of OpenGL function
                   glGetProgramiv.
                   Given the program object (as returned by function
                   glCreateProgram), the function returns the
                   value of the specified status parameter.

See also: tcl3dOglLinkProgram tcl3dOglGetShaderState

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tcl3dOglGetShaderInfoLog

   Name:           tcl3dOglGetShaderInfoLog - Get shader object log.

   Synopsis:       tcl3dOglGetShaderInfoLog { shader }

   Description:    shader  : Shader object

                   Utility function for easier use of OpenGL function
                   glGetShaderInfoLog.
                   Given the shader object (as returned by function
                   glCreateShader), the function returns the
                   information log message as a Tcl string.

See also: tcl3dOglGetProgramInfoLog tcl3dOglGetShaderSource tcl3dOglGetInfoLogARB

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tcl3dOglGetShaderSource

   Name:           tcl3dOglGetShaderSource - Get shader object source.

   Synopsis:       tcl3dOglGetShaderSource { shader }

   Description:    shader  : Shader object

                   Utility function for easier use of OpenGL function
                   glGetShaderSource.
                   Given the shader object (as returned by function
                   glCreateShader), the function returns the
                   shader source code as a Tcl string.

See also: tcl3dOglGetShaderInfoLog tcl3dOglGetProgramInfoLog tcl3dOglGetInfoLogARB tcl3dOglShaderSource

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tcl3dOglGetShaderState

   Name:           tcl3dOglGetShaderState - Get shader parameter status.

   Synopsis:       tcl3dOglGetShaderState { shader status }

   Description:    shader : Shader object
                   status : OpenGL enumeration.
                              GL_SHADER_TYPE
                              GL_DELETE_STATUS
                              GL_COMPILE_STATUS
                              GL_INFO_LOG_LENGTH
                              GL_SHADER_SOURCE_LENGTH

                   Utility function for easier use of OpenGL function
                   glGetShaderiv.
                   Given the shader object (as returned by function
                   glCreateShader), the function returns the
                   value of the specified status parameter.

See also: tcl3dOglCompileProgram tcl3dOglGetProgramState

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tcl3dOglGetStates

   Name:           tcl3dOglGetStates - Get OpenGL state variables.

   Synopsis:       tcl3dOglGetStates { {sortFlag "none"} }

   Description:    sortFlag : string (increasing|decreasing|none)

                   Query all state variables of the OpenGL library and
                   return the results as a list of sub-lists. Each sublist
                   contains a flag indicating the sucess of the query,
                   the query command used, the key and the value(s).

                   Note: This function is still incomplete. Chances are
                         high, it will never be finished.
                         This function has been declared obsolete with
                         Tcl3D version 0.4.2.

See also: tcl3dOglGetExtensions tcl3dOglGetVersions

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tcl3dOglGetUrl

   Name:           tcl3dOglGetUrl - Get the URL of the official
                   documentation of an OpenGL item.

   Synopsis:       tcl3dOglGetUrl { item }

   Description:    Return the URL of the official documentation of OpenGL
                   item "item" as a string.
                   Item can be the name of a function, extension or 
                   enumeration. 
                   If no documentation page exists, a Google search URL
                   for that item is returned.

                   Note: The documentation pages on www.opengl.org
                         currently only include OpenGL up to version 2.1.

See also: tcl3dOglGetFuncList tcl3dOglGetVersionFuncs tcl3dOglGetVersionEnums

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tcl3dOglGetVersion

   Name:           tcl3dOglGetVersion - Get OpenGL version string.

   Synopsis:       tcl3dOglGetVersion {}

   Description:    Return the version string of the wrapped OpenGL library.
                   The version string does not have a specific format.
                   It depends on the vendor of the OpenGL implementation.
                   Some examples:
                   1.4 APPLE-1.6.18
                   2.1.2 NVIDIA 173.14.12

                   If no OpenGL context has been established (i.e. a Togl
                   window has not been created), the function returns an 
                   empty string.

See also: tcl3dOglGetVersions tcl3dGetLibraryInfo tcl3dOglHaveVersion

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tcl3dOglGetVersionEnums

   Name:           tcl3dOglGetVersionEnums - Get the enumeration names of
                   an OpenGL version or extension.

   Synopsis:       tcl3dOglGetVersionEnums { version }

   Description:    Return the enumeration names of OpenGL version or
                   extension "version" as a list.
                   If "version" is not a supported version or extension,
                   an empty list is returned.

See also: tcl3dOglGetFuncList tcl3dOglGetVersionList tcl3dOglGetEnumVersion tcl3dOglGetVersionFuncs

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tcl3dOglGetVersionFuncs

   Name:           tcl3dOglGetVersionFuncs - Get the function names of an
                   OpenGL version or extension.

   Synopsis:       tcl3dOglGetVersionFuncs { version }

   Description:    Return the function names of OpenGL version or extension
                   "version" as a list.
                   If "version" is not a supported version or extension,
                   an empty list is returned.

See also: tcl3dOglGetFuncList tcl3dOglGetVersionList tcl3dOglGetFuncVersion tcl3dOglGetVersionEnums

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tcl3dOglGetVersionList

   Name:           tcl3dOglGetVersionList - Get list of OpenGL versions 
                   and extensions.

   Synopsis:       tcl3dOglGetVersionList {}

   Description:    Return a list of all wrapped OpenGL versions and
                   extension names.
                   The names are strings identical to their corresponding
                   C defines.
                   Examples:
                   GL versions  : GL_VERSION_1_5, GL_VERSION_3_2
                   GL extensions: GL_ARB_vertex_program, GL_EXT_texture3D

See also: tcl3dOglGetFuncList tcl3dOglGetFuncVersion tcl3dOglGetVersionFuncs tcl3dOglGetVersionEnums

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tcl3dOglGetVersionNumber

   Name:           tcl3dOglGetVersionNumber - Get OpenGL version number.

   Synopsis:       tcl3dOglGetVersionNumber {}

   Description:    Return the OpenGL version number as a dictionary
                   containing the following elements:
                   major: int
                   minor: int
                   patch: int

                   If a component of the OpenGL version number is not
                   supplied by the OpenGL driver, the corresponding element
                   is set to -1.

                   Note: The version number of the OpenGL implementation
                         is extracted from the string returned by calling
                         "glGetString GL_VERSION". As some vendors format
                         the version in an unusual way, this function may
                         not work correctly on all platforms.

                   If no OpenGL context has been established (i.e. a Togl
                   window has not been created), the function returns an 
                   empty dictionary.

See also: tcl3dOglGetVersions tcl3dOglGetVersion tcl3dOglHaveVersion

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tcl3dOglGetVersions

   Name:           tcl3dOglGetVersions - Get OpenGL version information.

   Synopsis:       tcl3dOglGetVersions {}

   Description:    Return OpenGL version information as a list of 
                   (key,value) pairs. 
                   Keys are the following OpenGL version types: 
                   GL_VENDOR, GL_RENDERER, GL_VERSION, GLU_VERSION,
                   GL_SHADING_LANGUAGE_VERSION, GLEW_VERSION.
                   Values are the corresponding version strings as returned
                   by the underlying OpenGL implementation.

                   Example:
                   {GL_VENDOR {Intel Inc.}}
                   {GL_RENDERER {Intel GMA 950 OpenGL Engine}}
                   {GL_VERSION {1.2 APPLE-1.4.56}}
                   {GLU_VERSION {1.3 MacOSX}}

                   Note: A Togl window (and therefore a graphics context)
                         must have been created before issuing a call to
                         this function.

See also: tcl3dOglHaveVersion tcl3dOglGetExtensions

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tcl3dOglGetViewport

   Name:           tcl3dOglGetViewport - Get current viewport.

   Synopsis:       tcl3dOglGetViewport {}

   Description:    Utility function to get the current viewport.
                   The viewport is returned as a 4-element Tcl list:
                   { LowerLeftX LowerLeftY Width Height }
                   This function corresponds to querying state variable
                   GL_VIEWPORT.

See also: tcl3dOglGetIntegerState

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tcl3dOglHaveExtension

   Name:           tcl3dOglHaveExtension - Check availability of a specific
                   OpenGL extension.

   Synopsis:       tcl3dOglHaveExtension { extensionName }

   Description:    extensionName : string

                   Return 1, if the OpenGL extension "extensionName" is
                   provided by the underlying OpenGL implementation.
                   Otherwise return 0. 
               
                   Example: tcl3dOglHaveExtension GL_ARB_multitexture
                            checks the availability of the multitexturing
                            extension.

                   Note: A Togl window (and therefore a graphics context)
                         must have been created before issuing a call to
                         this function.

See also: tcl3dOglGetExtensions

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tcl3dOglHaveFunc

   Name:           tcl3dOglHaveFunc - Check availability of a specific
                   OpenGL function.

   Synopsis:       tcl3dOglHaveFunc { glFuncName }

   Description:    glFuncName : string

                   Return 1, if the OpenGL function "glFuncName" is
                   provided by the underlying OpenGL implementation.
                   Otherwise return 0. 
               
                   Example: tcl3dOglHaveFunc glGenQueriesARB
                            checks the availability of the occlussion query
                            related ARB extension function glGenQueriesARB.

                   Note: A Togl window (and therefore a graphics context)
                         must have been created before issuing a call to
                         this function.

See also: tcl3dOglHaveExtension

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tcl3dOglHaveVersion

   Name:           tcl3dOglHaveVersion - Check availability of a specific
                   OpenGL version.

   Synopsis:       tcl3dOglHaveVersion { majorWanted { minorWanted -1 }
                                       { patchWanted -1 } }

   Description:    majorWanted : int
                   minorWanted : int
                   patchWanted : int

                   Return 1, if the OpenGL version offered by the driver
                   is equal to or greater than the supplied
                   major, minor and patch level numbers.
                   Otherwise return 0.

                   Note: The version number of the OpenGL implementation
                         is extracted from the string returned by calling
                         "glGetString GL_VERSION". As some vendors format
                         the version in an unusual way, this function may
                         not work correctly on all platforms.

                   Note: A Togl window (and therefore a graphics context)
                         must have been created before issueing a call to
                         this function.

See also: tcl3dOglGetVersions

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tcl3dOglIsFuncWrapped

   Name:           tcl3dOglIsFuncWrapped - Check if OpenGL or GLU function
                   is wrapped.

   Synopsis:       tcl3dOglIsFuncWrapped { func }

   Description:    Return true, if OpenGL or GLU function "func" is wrapped
                   in Tcl3D. Otherwise return false.

                   Note: To check, if a function is supported by the used
                         OpenGL driver, use procedure "tcl3dOglHaveFunc".

See also: tcl3dOglGetFuncList tcl3dOglGetFuncSignature tcl3dOglGetFuncVersion tcl3dOglGetFuncDeprecated tcl3dOglGetUrl

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tcl3dOglIsStateVar

   Name:           tcl3dOglIsStateVar - Check for state variable.

   Synopsis:       tcl3dOglIsStateVar { enumName }

   Description:    Check, if given enumeration name is an OpenGL
                   state variable. 

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tcl3dOglLinkProgram

   Name:           tcl3dOglLinkProgram - Link a shader program.

   Synopsis:       tcl3dOglLinkProgram { programDict }

   Description:    programDict : Program dictionary
   
                   Link the program specified in the program dictionary.
                   "programDict" is the dictionary returned by
                   tcl3dOglCompileProgram.

See also: tcl3dOglBuildProgram tcl3dOglCompileProgram tcl3dOglDestroyProgram

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tcl3dOglReadShaderFile

   Name:           tcl3dOglReadShaderFile - Read a shader file.

   Synopsis:       tcl3dOglReadShaderFile { pathName }

   Description:    pathName : Shader file name
   
                   Read shader file "pathName" and return it's contents
                   as a string. The path name is transparently mapped with
                   tcl3dGetExtFile, so that this procedure can be used from
                   within a starpack.

See also: tcl3dOglShaderSource tcl3dGetExtFile

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tcl3dOglSetDebugMode

   Name:           tcl3dOglSetDebugMode - Set the execution mode of OpenGL
                                          functions to debug.

   Synopsis:       tcl3dOglSetDebugMode { { printCmd puts } }

   Description:    printCmd : command name
   
                   Set the execution mode of all OpenGL functions to debug.

                   The "printCmd" will be used to output OpenGL command
                   execution infos. If not specified, the information is
                   printed onto stdout with the puts command.
                   The printCmd must be a command with a single string 
                   parameter.

                   See the documentation of tcl3dOglSetMode for a 
                   description of the OpenGL execution modes.

See also: tcl3dOglSetNormalMode tcl3dOglSetSafeMode tcl3dOglSetMode

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tcl3dOglSetMode

   Name:           tcl3dOglSetMode - Set the execution mode for OpenGL
                                     functions.

   Synopsis:       tcl3dOglSetMode { mode { printCmd puts } }

   Description:    mode     : string
                   printCmd : command name
   
                   The OpenGL core and extension functions can be used
                   in 3 different modes:
                   "normal", "safe", "debug".

                   normal: Use the OpenGL functions as wrapped by SWIG.
                           This is the fastest mode. If using an
                           OpenGL function not available in the used driver
                           implementation, this mode will dump core.
                   safe:   In this mode every OpenGL function is checked
                           for availability in the driver before execution.
                           If it's not available, a message is printed out.
                   debug:  This mode checks the availability of an OpenGL
                           function like the safe mode, and additionally
                           prints out every OpenGL function before
                           execution.

                   The "printCmd" will be used to output OpenGL command
                   execution infos. If not specified, the information is
                   printed onto stdout with the puts command.
                   The printCmd must be a command with a single string 
                   parameter.

See also: tcl3dOglSetNormalMode tcl3dOglSetSafeMode tcl3dOglSetDebugMode

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tcl3dOglSetNormalMode

   Name:           tcl3dOglSetNormalMode - Set the execution mode of OpenGL
                                           functions to normal.

   Synopsis:       tcl3dOglSetNormalMode { { printCmd puts } }

   Description:    printCmd : command name
   
                   Set the execution mode of all OpenGL functions to normal.

                   The "printCmd" will be used to output OpenGL command
                   execution infos. If not specified, the information is
                   printed onto stdout with the puts command.
                   The printCmd must be a command with a single string 
                   parameter.

                   See the documentation of tcl3dOglSetMode for a 
                   description of the OpenGL execution modes.

See also: tcl3dOglSetSafeMode tcl3dOglSetDebugMode tcl3dOglSetMode

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tcl3dOglSetSafeMode

   Name:           tcl3dOglSetSafeMode - Set the execution mode of OpenGL
                                         functions to safe.

   Synopsis:       tcl3dOglSetSafeMode { { printCmd puts } }

   Description:    printCmd : command name
   
                   Set the execution mode of all OpenGL functions to safe.

                   The "printCmd" will be used to output OpenGL command
                   execution infos. If not specified, the information is
                   printed onto stdout with the puts command.
                   The printCmd must be a command with a single string 
                   parameter.

                   See the documentation of tcl3dOglSetMode for a 
                   description of the OpenGL execution modes.

See also: tcl3dOglSetNormalMode tcl3dOglSetDebugMode tcl3dOglSetMode

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tcl3dOglShaderSource

   Name:           tcl3dOglShaderSource - Wrapper for glShaderSource.

   Synopsis:       tcl3dOglShaderSource { shaderId shaderString }

   Description:    shaderId     : Shader handle
                   shaderString : string
   
                   Wrapper for easier use of OpenGL function glShaderSource.
                   In contrast to glShaderSource only the shader program
                   identifier (created with a call to glCreateShaderObject)
                   and the shader source have to be specified.

See also: tcl3dOglGetShaderSource

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tcl3dOsgAddTrackballBindings

   Name:           tcl3dOsgAddTrackballBindings 
                   - Add OS independent mouse bindings for trackball usage.

   Synopsis:       tcl3dOsgAddTrackballBindings { toglwin osgwin }

   Description:    toglwin   : Togl window identifier
                   osgwin    : int

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tcl3dOsgGetBitmap

   Name:           tcl3dOsgGetBitmap - Get the bitmap image of a node type. 

   Synopsis:       tcl3dOsgGetBitmap { nodeType }

   Description:    Get the bitmap image of a node type.
                   If the node type is not known or no bitmap is available
                   yet, a bitmap with a question mark is returned.

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tcl3dOsgGetTraversalModeName

   Name:           tcl3dOsgGetTraversalModeName - Get traversal mode name.

   Synopsis:       tcl3dOsgGetTraversalModeName { travMode }

   Description:    travMode : int

                   Return the string representation of a
                   osg::NodeVisitor::TraversalMode enumeration type.

See also: tcl3dOsgGetVisitorTypeName

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tcl3dOsgGetVersion

   Name:           tcl3dOsgGetVersion - Get OSG version string.

   Synopsis:       tcl3dOsgGetVersion {}

   Description:    Get the version of the wrapped OpenSceneGraph library.
                   If no OpenGL context has been established (i.e. a Togl
                   window has not been created), the function returns an 
                   empty string.

See also: tcl3dOglGetVersions tcl3dGetLibraryInfo

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tcl3dOsgGetVisitorTypeName

   Name:           tcl3dOsgGetVisitorTypeName - Get visitor type name.

   Synopsis:       tcl3dOsgGetVisitorTypeName { visitorType }

   Description:    visitorType : int

                   Return the string representation of a
                   osg::NodeVisitor::VisitorType enumeration type.

See also: tcl3dOsgGetTraversalModeName

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tcl3dOsgKeysym

   Name:           tcl3dOsgKeysym - Convert a keysym into decimal and 
                   vice versa.

   Synopsis:       tcl3dOsgKeysym { key }

   Description:    Convert a Tk keysym into it's decimal value and vice 
                   versa.
                   Example:
                   tcl3dOsgKeysym A  --> 65
                   tcl3dOsgKeysym 65 --> A

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tcl3dOsgSendButtonPress

   Name:           tcl3dOsgSendButtonPress 
                   tcl3dOsgSendButtonRelease
                   tcl3dOsgSendMouseMotion
                   tcl3dOsgSendKeyPress
                   tcl3dOsgSendKeyRelease
                   tcl3dOsgSendWindowResize
                   - Send the corresponding event down to OSG.

   Synopsis:       tcl3dOsgSendButtonPress { osgwin x y buttonNum }
                   tcl3dOsgSendButtonRelease { osgwin x y buttonNum }
                   tcl3dOsgSendMouseMotion { osgwin x y }
                   tcl3dOsgSendKeyPress { osgwin key }
                   tcl3dOsgSendKeyRelease { osgwin key }
                   tcl3dOsgSendWindowResize { osgwin w h }

   Description:    osgwin    : int
                   x, y      : int (cursor position)
                   w, h      : int (window width and height)
                   buttonNum : int (Button number)
                   key       : int (KeySym)

                   tcl3dOsgSend* procedures transfer a Tcl/Tk event down
                   to OSG. Note, that no redraw is done. You must either
                   use "after idle" with a postredisplay command or use
                   the utility commands without the "Send" in the name.

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tcl3dOsgVecArrayPrint

   Name:           tcl3dOsgVecArrayPrint    - Print an array of vectors.
                   tcl3dOsgScalarArrayPrint - Print an array of scalars.
                   tcl3dOsgObjectArrayPrint - Print an array of objects.

   Synopsis:       tcl3dOsgVecArrayPrint    { arr { precisionString "%6.3f" } }
                   tcl3dOsgScalarArrayPrint { arr { precisionString "%6.3f" } }
                   tcl3dOsgObjectArrayPrint { arr { precisionString "%s" } }

   Description:    arr             : osg::VecArray, std::vector, osg::MixinVector
                   precisionString : string

                   Print the values of all elements of container "arr".
                   "arr" can be either a osg::VecArrary, a std::vector or a
                   osg::MixinVector container.
                   Depending on the element type, special functions are available:
                   tcl3dOsgVecArrayPrint prints the value of all osg::Vec's 
                   contained in the array.
                   tcl3dOsgScalarArrayPrint prints the value of all scalars 
                   contained in the array.
                   tcl3dOsgObjectArrayPrint prints the name of all osg::Object's
                   contained in the array.

                   The precisionString parameter can be optionally
                   specified and must supply a format specification in a 
                   C-printf style.

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tcl3dOsgVecPrint

   Name:           tcl3dOsgVecPrint     - Print a OSG vector.
                   tcl3dOsgMatPrint     - Print a OSG matrix.
                   tcl3dOsgBBoxPrint    - Print a OSG bounding box.
                   tcl3dOsgBSpherePrint - Print a OSG bounding sphere.

   Synopsis:       tcl3dOsgVecPrint     { vec { precisionString "%6.3f" } }
                   tcl3dOsgMatPrint     { mat { precisionString "%6.3f" } }
                   tcl3dOsgBBoxPrint    { box { precisionString "%6.3f" } }
                   tcl3dOsgBSpherePrint { sph { precisionString "%6.3f" } }

   Description:    vec             : osg::Vec
                   mat             : osg::Matrix
                   box             : osg::BoundingBox
                   sph             : osg::BoundingSphere
                   precisionString : string

                   Print the values of the corresponding OSG classes onto
                   stdout. The precisionString parameter can be optionally
                   specified and must supply a format specification in a 
                   C-printf style.

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P

tcl3dPhotoFromVector

   Name:           tcl3dPhotoFromVector - Create new Tk photo image from
                   a Tcl3D vector.

   Synopsis:       tcl3dPhotoFromVector { vec width height numChans
                   { vecIsBottomUp 1 }

   Description:    vec           : string (Tcl3D Vector Identifier)
                   width         : int
                   height        : int
                   numChans      : int
                   vecIsBottomUp : int

                   Create a new Tk photo containing the image data
                   of Tcl3D Vector "vec". The Tcl3D Vector must be of type
                   GL_UNSIGNED_BYTE. The image contained in the Tcl3D Vector
                   is of size "width" by "height" and contains "numChans"
                   channels. Possible values for "numChans" are from 1 to 4.
                   If "vecIsBottomUp" is set to 1, the scanlines of the Tcl3D
                   vector are stored in bottom-up order. If set to 0, the
                   scanlines are assumed to be in top-down order.

                   Return the identifier (i.e. the name of the created Tcl
                   procedure) of the new photo image.

See also: tcl3dVector tcl3dVectorFromPhoto

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R

tcl3dRadToDeg

   Name:           tcl3dRadToDeg  - Convert angle from radians to degrees.

   Synopsis:       tcl3dRadToDeg { ang }

   Description:    ang : double

                   Return angle "ang" specified in radians in degrees.

See also: tcl3dDegToRad

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tcl3dReadImg

   Name:           tcl3dReadImg - Read an image from file.

   Synopsis:       tcl3dReadImg { imgName { ignoreAlphaChannel false } }

   Description:    imgName           : string
                   ignoreAlphaChannel: bool

                   Try to read the image data stored in file "imgName" and
                   creates a Tcl3D Vector, which can be used to supply a
                   texture to OpenGL glTexImg* functions.
                   If "ignoreAlphaChannel" is set to true, an alpha channel
                   available in the image file, is ignored.

                   Return a dictionary with the following keys containing
                   information about the photo image:
                   "data"   : The Tcl3D Vector.
                   "width"  : Width of the image.
                   "height" : Height of the image.
                   "chans"  : Number of image channels.
                   "format" : $::GL_RGB  (3-channel images) or
                              $::GL_RBGA (4-channel images)

                   If the file contains no image data or an unsupported 
                   format, a Tcl error is thrown.

                   Notes:
                   You should include a "package require Img" to have 
                   support for a large number of image file formats.
                   You are responsible to free the memory allocated for
                   the Tcl3D Vector.

                   Example:
                   # Create the Tcl3D Vector containing the image data.
                   set img [tcl3dReadImg "myImage.tga"]
                   # Use the information from the dictionary for texturing.
                   glTexImage2D GL_TEXTURE_2D 0 [dict get $img format] \
                               [dict get $img width] [dict get $img height] \
                               0 [dict get $img format] GL_UNSIGNED_BYTE \
                               [dict get $img data]
                   # Free the memory of the Tcl3D Vector.
                   [dict get $img data] delete

See also: tcl3dVectorFromPhoto

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tcl3dRgb2Name

   Name:           tcl3dRgb2Name - Convert OpenGL RGB to color name.

   Synopsis:       tcl3dRgb2Name { r g b }

   Description:    r, g, b : int

                   Convert an OpenGL RGB color representation into a
                   hexadecimal Tcl color name string.
                   OpenGL colors are specified as unsigned bytes in the 
                   range [0..255].

                   Note: For performance issues no range checking is
                         performed.
                         If specifying color values outside the allowed
                         range, the resulting Tcl color name may result 
                         in an error like following: 
                         can't parse color "#FD109142"

See also: tcl3dName2rgb tcl3dRgba2Name

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tcl3dRgba2Name

   Name:           tcl3dRgba2Name - Convert OpenGL RGBA to color name.

   Synopsis:       tcl3dRgba2Name { r g b a }

   Description:    r, g, b, a : int

                   Convert an OpenGL RGBA color representation into a
                   hexadecimal Tcl color name string.
                   OpenGL colors are specified as unsigned bytes in the 
                   range [0..255].

                   Note: For performance issues no range checking is
                         performed.
                         If specifying color values outside the allowed
                         range, the resulting Tcl color name may result 
                         in an error like following: 
                         can't parse color "#FD109142"

See also: tcl3dName2rgba tcl3dRgb2Name

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tcl3dRgbaf2Name

   Name:           tcl3dRgbaf2Name - Convert OpenGL RGBA to color name.

   Synopsis:       tcl3dRgbaf2Name { r g b a }

   Description:    r, g, b, a : float

                   Convert an OpenGL RGBA color representation into a
                   hexadecimal Tcl color name string.
                   OpenGL colors are specified as floats in the range
                   [0..1].

                   Note: For performance issues no range checking is
                         performed.
                         If specifying color values outside the allowed
                         range, the resulting Tcl color name may result 
                         in an error like following: 
                         can't parse color "#FD109142"

See also: tcl3dName2rgbaf tcl3dRgbaf2Name

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tcl3dRgbf2Name

   Name:           tcl3dRgbf2Name - Convert OpenGL RGB to color name.

   Synopsis:       tcl3dRgbf2Name { r g b }

   Description:    r, g, b : float

                   Convert an OpenGL RGB color representation into a
                   hexadecimal Tcl color name string.
                   OpenGL colors are specified as floats in the range
                   [0..1].
                   
                   Note: For performance issues no range checking is
                         performed.
                         If specifying color values outside the allowed
                         range, the resulting Tcl color name may result 
                         in an error like following: 
                         can't parse color "#FD109142"

See also: tcl3dName2rgbf tcl3dRgbf2Name

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S

tcl3dSDLGetButtonName

   Name:           tcl3dSDLGetButtonName - Convert button state bitfield.

   Synopsis:       tcl3dSDLGetButtonName { state }

   Description:    state : int

                   Return a SDL button state bitfield as the corresponding
                   string representation.
                   See file SDL_mouse.h for the definition of possible
                   bitfield values.

See also: tcl3dSDLGetFocusName tcl3dSDLGetHatName tcl3dSDLGetEventName

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tcl3dSDLGetEventName

   Name:           tcl3dSDLGetEventName - Convert event enumeration.

   Synopsis:       tcl3dSDLGetEventName { state }

   Description:    state : int (SDL event enumeration)

                   Return SDL event related enumeration as the 
                   corresponding string representation.
                   See file SDL_events.h for the definition of possible
                   enumeration values.

See also: tcl3dSDLGetFocusName tcl3dSDLGetButtonName tcl3dSDLGetHatName

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tcl3dSDLGetFocusName

   Name:           tcl3dSDLGetFocusName - Convert focus state bitfield.

   Synopsis:       tcl3dSDLGetFocusName { state }

   Description:    state : int

                   Return a SDL focus state bitfield as the corresponding
                   string representation.
                   See file SDL_active.h for the definition of possible
                   bitfield values. 

See also: tcl3dSDLGetButtonName tcl3dSDLGetHatName tcl3dSDLGetEventName

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tcl3dSDLGetHatName

   Name:           tcl3dSDLGetHatName - Convert hat state bitfield.

   Synopsis:       tcl3dSDLGetHatName { state }

   Description:    state : int

                   Return a SDL hat state bitfield as the corresponding
                   string representation.
                   See file SDL_joystick.h for the definition of possible
                   bitfield values.

See also: tcl3dSDLGetFocusName tcl3dSDLGetButtonName tcl3dSDLGetEventName

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tcl3dSDLGetVersion

   Name:           tcl3dSDLGetVersion - Get SDL version string.

   Synopsis:       tcl3dSDLGetVersion {}

   Description:    Return the version string of the wrapped SDL library.
                   The version is returned as "Major.Minor.Patch".

See also: tcl3dOglGetVersions tcl3dGetLibraryInfo

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tcl3dSetFullScreenMode

   Name:           tcl3dSetFullScreenMode - Put a widget into fullscreen 
                   mode.

   Synopsis:       tcl3dSetFullScreenMode { wid }

   Description:    wid : string

                   Put widget "wid" into fullscreen mode:
                   It's size is adjusted to fit the entire screen, window
                   decoration is removed and the widget can not be resized.

See also: tcl3dSetWindowMode

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tcl3dSetScrolledTitle

   Name:           tcl3dSetScrolledTitle - Set the title of a 
                   scrolled widget.

   Synopsis:       tcl3dSetScrolledTitle { wid titleStr 
                                          { fgColor "black" } }

   Description:    wid      : string
                   titleStr : string
                   fgColor  : string

                   Set the title of scrolled widget "wid" to string
                   "titleStr". The text color can be optionally specified
                   with "fgColor". "fgColor" must be a valid Tk color name.
                   "wid" must be a widget name returned from 
                   tcl3dCreateScrolledWidget or descendants. 

See also: tcl3dCreateScrolledWidget

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tcl3dSetWindowMode

   Name:           tcl3dSetWindowMode - Put a widget into windowing 
                   mode.

   Synopsis:       tcl3dSetWindowMode { wid w h }

   Description:    wid : string
                   w   : int
                   h   : int

                   Put widget "wid" into windowing mode:
                   It's size is adjusted to width "w" and height "h",
                   window decoration is enabled and the widget can be
                   resized.

See also: tcl3dSetFullScreenMode

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tcl3dShowIndicator

   Name:           tcl3dShowIndicator - Check, if button indicators 
                   should be shown.

   Synopsis:       tcl3dShowIndicator {}

   Description:    Return true, if we want to show the indicators for
                   radio- and checkbuttons. Currently we do this on a Mac
                   running Aqua, because it looks very buggy otherwise.

See also: tcl3dHaveAqua

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tcl3dShowPackageInfo

   Name:           tcl3dShowPackageInfo - Display package information.

   Synopsis:       tcl3dShowPackageInfo {}

   Description:    Display the version info returned by
                   tcl3dGetPackageInfo in a toplevel window.

                   Note: A Togl window (and therefore a graphics context)
                         must have been created before issuing a call to
                         this function.

See also: tcl3dGetPackageInfo

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T

tcl3dTbAnimate

   Name:           tcl3dTbAnimate - Set the trackball animation mode.

   Synopsis:       tcl3dTbAnimate { toglwin animate }

   Description:    toglwin : string
                   animate : bool

                   Set the animation mode of the trackball attached to
                   Togl window "toglwin".
                   If the trackball shall continue spinning after the
                   mouse button has been released, set "animate" to true.
                   Set "animate" to false, if the trackball should stop
                   spinning after the mouse button has been released.

See also: tcl3dTbStartMotion

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tcl3dTbInit

   Name:           tcl3dTbInit - Initialize the trackball module.

   Synopsis:       tcl3dTbInit { toglwin }

   Description:    toglwin : string

                   Initialize the trackball attached to Togl window
                   "toglwin".
                   This procedure must be called before any other trackball
                   procedures, for example in the Togl create callback.

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tcl3dTbMatrix

   Name:           tcl3dTbMatrix - Use the trackball matrix rotation

   Synopsis:       tcl3dTbMatrix { toglwin }

   Description:    toglwin : string

                   Use the rotation matrix of the trackball attached to
                   Togl window "toglwin". 
                   The rotation matrix is applied to the top most OpenGL
                   matrix with glMultMatrixf.
                   This procedure is typically called in the Togl display
                   callback.

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tcl3dTbMotion

   Name:           tcl3dTbMotion - Move the trackball.

   Synopsis:       tcl3dTbMotion { toglwin x y }

   Description:    toglwin : string
                   x       : int
                   y       : int
 
                   Move the trackball attached to Togl window "toglwin".
                   "x" and "y" give the actual mouse position inside the
                   Togl window.
                   This procedure is typically bound to a mouse motion  
                   event.
                   Example: bind .toglwin <B1-Motion> 
                            "tcl3dTbMotion .toglwin %x %y"

See also: tcl3dTbStartMotion tcl3dTbStopMotion

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tcl3dTbReshape

   Name:           tcl3dTbReshape - Notify trackball about a reshape.

   Synopsis:       tcl3dTbReshape { toglwin w h }

   Description:    toglwin : string
                   w       : int
                   h       : int

                   Notify the trackball attached to Togl window "toglwin"
                   that the size of the window has been changed to 
                   width "w" and height "h".
                   This procedure is typically called in the Togl reshape
                   callback.

See also: tcl3dTbInit

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tcl3dTbStartMotion

   Name:           tcl3dTbStartMotion - Begin trackball movement

   Synopsis:       tcl3dTbStartMotion { toglwin x y } 

   Description:    toglwin : string
                   x       : int
                   y       : int

                   Begin movement of the trackball attached to Togl window
                   "toglwin".
                   "x" and "y" give the actual mouse position inside the
                   Togl window.
                   This procedure is typically bound to a button press 
                   event.
                   Example: bind .toglwin <ButtonPress-1> 
                            "tcl3dTbStartMotion .toglwin %x %y"

See also: tcl3dTbStopMotion tcl3dTbMotion

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tcl3dTbStopMotion

   Name:           tcl3dTbStopMotion - Stop trackball movement

   Synopsis:       tcl3dTbStopMotion { toglwin } 

   Description:    toglwin : string

                   Stop movement of the trackball attached to Togl window
                   "toglwin".
                   This procedure is typically bound to a button release 
                   event.
                   Example: bind .toglwin <ButtonRelease-1> 
                            "tcl3dTbStopMotion .toglwin"

See also: tcl3dTbStartMotion tcl3dTbMotion

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tcl3dToolhelpAddBinding

   Name:           tcl3dToolhelpAddBinding - Add binding for a toolhelp
                   message.

   Synopsis:       tcl3dToolhelpAddBinding { w str }

   Description:    w   : string (Widget name)
                   str : string

                   Add bindings to widget "w" to display message string
                   "str" in a toolhelp window near the widget. The 
                   toolhelp window is shown, when the mouse enters the
                   widget and unmapped, when the mouse leaves the widget.

See also: tcl3dToolhelpInit

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tcl3dToolhelpHide

   Name:           tcl3dToolhelpHide - Hide toolhelp message.

   Synopsis:       tcl3dToolhelpHide {}

   Description:    Hide the toolhelp message window.

See also: tcl3dToolhelpShow tcl3dToolhelpAddBinding

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tcl3dToolhelpInit

   Name:           tcl3dToolhelpInit - Initialize toolhelp module.

   Synopsis:       tcl3dToolhelpInit { w { bgColor yellow }
                   { fgColor black } }

   Description:    w        : string (Widget name)
                   bgColor  : string
                   fgColor  : string

                   Initialize the toolhelp module.
                   The initialization function only needs to be called
                   when non-standard background and foreground colors 
                   are needed.

See also: tcl3dToolhelpAddBinding

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tcl3dToolhelpShow

   Name:           tcl3dToolhelpShow - Display toolhelp message.

   Synopsis:       tcl3dToolhelpShow { x y str }

   Description:    x   : int
                   y   : int
                   str : string

                   Display the toolhelp window at widget relative
                   coordinates (x, y) with message string "str".

                   A typical usage is like follows:
                   bind $w <Enter> "tcl3dToolhelpShow %X %Y [list $str]"

See also: tcl3dToolhelpHide tcl3dToolhelpAddBinding

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V

tcl3dVec3Print

   Name:           tcl3dVec3Print - Print contents of a 3D vector. 

   Synopsis:       tcl3dVec3Print { vec { precisionString "%6.3f" } }

   Description:    vec : string (Tcl3D Vector Identifier)
                   precisionString: string, optional

                   Print the contents of 3D Vector "vec" onto
                   standard output. "vec" is a Tcl3D Vector of size 3
                   and type float or double.

See also: tcl3dMatPrint

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tcl3dVector

   Name:           tcl3dVector - Create a new Tcl3D Vector

   Synopsis:       tcl3dVector { type size }

   Description:    type : string
                   size : int

                   Create a new Tcl3D Vector of size "size" by calling
                   the memory allocation routine new_"type" and create
                   a new Tcl procedure.
                   The contents of the new Tcl3D Vector are uninitialized.
                   Return the identifier (i.e. the name of the created Tcl
                   procedure) of the new Tcl3D Vector.

                   The following base types are currently supported:
                   GLbitfield      GLboolean       GLbyte    GLclampd
                   GLclampf        GLdouble        GLenum    GLfloat
                   GLint           GLshort         GLsizei   GLubyte
                   GLuint          GLushort        double    float
                   int             short           uint      ushort

                   Note: To get an up-to-date list of wrapped types, issue
                         the command "info commands new_*" after loading
                         Tcl3D or use the script "vectorTypes.tcl" in
                         directory "tcl3dUtil/test".

                         A detailled description of Tcl3D Vectors can be
                         found in the Tcl3D manual.

See also: tcl3dVectorFromArgs tcl3dVectorFromByteArray tcl3dVectorFromList tcl3dVectorFromPhoto tcl3dVectorFromString

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tcl3dVectorFromArgs

   Name:           tcl3dVectorFromArgs - Create new Tcl3D Vector from
                   an argument list.

   Synopsis:       tcl3dVectorFromArgs { type args }

   Description:    type  : string
                   args  : list

                   Create a new Tcl3D Vector of type "type" from given
                   variable argument list.
                   Return the identifier (i.e. the name of the created Tcl
                   procedure) of the new Tcl3D Vector.

                   Note: See the description of tcl3dVector for a list
                         of usable types.

See also: tcl3dVector tcl3dVectorFromByteArray tcl3dVectorFromList tcl3dVectorFromPhoto tcl3dVectorFromString

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tcl3dVectorFromByteArray

   Name:           tcl3dVectorFromByteArray - Create new Tcl3D Vector from
                   binary string.

   Synopsis:       tcl3dVectorFromByteArray { type str }

   Description:    type : string
                   str  : string

                   Create a new Tcl3D Vector of type "type" from given
                   binary string "str".
                   Return the identifier (i.e. the name of the created Tcl
                   procedure) of the new Tcl3D Vector.

                   Note: See the description of tcl3dVector for a list
                         of usable types.

See also: tcl3dVector tcl3dVectorFromArgs tcl3dVectorFromList tcl3dVectorFromPhoto tcl3dVectorFromString

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tcl3dVectorFromLinspace

   Name:           tcl3dVectorFromLinspace - Create new linearly spaced
                   Tcl3D Vector.

   Synopsis:       tcl3dVectorFromLinspace { type s e n }

   Description:    type : string
                   s    : Start value of type "type"
                   e    : End value of type "type"
                   n    : int

                   Create a new Tcl3D Vector of type "type" and length "n"
                   containing "n" data values linearly spaced between and
                   including "s" and "e".
                   Type can be any of the following:
                   GLubyte, GLushort, GLuint, GLfloat, GLdouble,
                   float, double.

                   Return the identifier (i.e. the name of the created Tcl
                   procedure) of the new Tcl3D Vector.

                   This command implements the functionality of the MATLAB
                   linspace command.

See also: tcl3dVector tcl3dVectorFromArgs tcl3dVectorFromByteArray tcl3dVectorFromList tcl3dVectorFromString

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tcl3dVectorFromList

   Name:           tcl3dVectorFromList - Create new Tcl3D Vector from a
                   list.

   Synopsis:       tcl3dVectorFromList { type l { maxElems -1 } }

   Description:    type     : string
                   l        : list
                   maxElems : int

                   Create a new Tcl3D Vector of type "type" from given
                   Tcl list "l". If "maxElems" is given and greater than
                   zero, only the first "maxElems" are used.
                   Return the identifier (i.e. the name of the created Tcl
                   procedure) of the new Tcl3D Vector.

                   Note: See the description of tcl3dVector for a list
                         of usable types.

See also: tcl3dVector tcl3dVectorFromArgs tcl3dVectorFromByteArray tcl3dVectorFromPhoto tcl3dVectorFromString

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tcl3dVectorFromPhoto

   Name:           tcl3dVectorFromPhoto - Create new Tcl3D Vector from
                   a Tk photo.

   Synopsis:       tcl3dVectorFromPhoto { phImg { numChans -1 }
                   { scl 1.0 } { off 0.0 }  }

   Description:    phImg    : string (Photo image identifier)
                   numChans : int
                   scl      : double
                   off      : double

                   Create a new Tcl3D Vector containing the image data
                   of Tk photo "phImg". The created Tcl3D Vector is of type
                   GL_UNSIGNED_BYTE. If "numChans" is specified and between
                   1 and 4, only the first "numChans" are copied into
                   the Tcl3D Vector. Otherwise all channels available in
                   the photo image are used.
                   "scl" and "off" can be used to scale and offset the
                   pixel values while converting.
                   Return the identifier (i.e. the name of the created Tcl
                   procedure) of the new Tcl3D Vector.

See also: tcl3dVector tcl3dVectorFromArgs tcl3dVectorFromByteArray tcl3dVectorFromList tcl3dVectorFromString

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tcl3dVectorFromString

   Name:           tcl3dVectorFromString - Create new Tcl3D Vector from a
                   string.

   Synopsis:       tcl3dVectorFromString { type str }

   Description:    type : string
                   str  : string

                   Create a new Tcl3D Vector of type "type" from given
                   string "str".
                   Return the identifier (i.e. the name of the created Tcl
                   procedure) of the new Tcl3D Vector.

                   Note: This version is very slow and is intended only
                         for converting the characters of short text
                         strings into it's numerical values to be used by
                         display lists rendering raster fonts.
                         See the description of tcl3dVector for a list
                         of usable types.

See also: tcl3dVector tcl3dVectorFromArgs tcl3dVectorFromByteArray tcl3dVectorFromList tcl3dVectorFromPhoto

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tcl3dVectorInd

   Name:           tcl3dVectorInd - Get index of a Tcl3D Vector.

   Synopsis:       tcl3dVectorInd { vec type ind }

   Description:    vec  : string (Tcl3D Vector Identifier)
                   type : string
                   ind  : int

                   Return the "pointer" to the "ind" element of a Tcl3D
                   Vector. The base Tcl3D Vector is specified with "vec",
                   the type of the Vector is given with "type".

                   Note: See the description of tcl3dVector for a list
                         of usable types.
                         This function may be used in conjunction with
                         OpenGL interleaved vertex arrays. See RedBook
                         demo "aapolyStride.tcl" for an example usage.

See also: tcl3dVector

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tcl3dVectorPrint

   Name:           tcl3dVectorPrint - Print contents of a Tcl3D Vector.

   Synopsis:       tcl3dVectorPrint { vec num { precisionString "%6.3f" } }

   Description:    vec : string (Tcl3D Vector Identifier)
                   num : num
                   precisionString: string, optional

                   Print the first "num" elements of Tcl3D Vector "vec"
                   onto standard output.

                   Note: Tcl3D Vectors behave like C vectors, i.e. they
                         do not have information about its length.

See also: tcl3dVector

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tcl3dVectorToByteArray

   Name:           tcl3dVectorToByteArray - Copy Tcl3D Vector into a binary
                   string.

   Synopsis:       tcl3dVectorToByteArray { vec numBytes {srcOff 0}
                   {destOff 0} } {

   Description:    vec      : string (Tcl3D Vector Identifier)
                   numBytes : int
                   srcOff   : int
                   destOff  : int

                   Copy "numBytes" elements of Tcl3D Vector "vec" into
                   a Tcl binary string and return that string. The
                   Tcl3D Vector has be of type GLubyte.
                   "srcOff" and "destOff" may be used optionally to specify
                   an offset into the source and the destination.

See also: tcl3dVectorFromByteArray tcl3dVectorToList tcl3dVectorToString

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tcl3dVectorToList

   Name:           tcl3dVectorToList - Copy Tcl3D Vector into a list.

   Synopsis:       tcl3dVectorToList { vec num }

   Description:    vec : string (Tcl3D Vector Identifier)
                   num : int

                   Copy "num" elements of Tcl3D Vector "vec" into a Tcl
                   list and return that list.

                   Note: This version is slow and is intended only for
                         converting 3D vectors or transformation matrices
                         into Tcl lists.

See also: tcl3dVectorFromList tcl3dVectorToByteArray tcl3dVectorToString

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tcl3dVectorToString

   Name:           tcl3dVectorToString - Copy Tcl3D Vector into a string.

   Synopsis:       tcl3dVectorToString { vec }

   Description:    vec : string (Tcl3D Vector Identifier)

                   Interpret the elements of Tcl3D Vector "vec"
                   (which must be of type GLubyte) as a
                   null-terminated string and return that string.

                   Note: This version is slow and is intended only for
                         short text strings. Use this function for example
                         to convert the information returned by a GLSL
                         shader.

See also: tcl3dVectorFromString tcl3dVectorToByteArray tcl3dVectorToList

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W

tcl3dWidget2File

   Name:           tcl3dWidget2File  - Copy widget content into image file.

   Synopsis:       tcl3dWidget2File { win fileName { ign "" }
                                      { fmt "JPEG" } { opts "" } }

   Description:    win      : string (Widget name)
                   fileName : string
                   ign      : string
                   fmt      : string
                   opts     : string

                   Copy contents of widget "win" and all of its 
                   sub-widgets into a photo image and save this image to 
                   file "fileName". The file format handler is determined
                   with "fmt". Some formats need optional parameters.
                   These can be supplied in "opts".
                   See the Img documentation (man img) for a list of format
                   handlers and options.
                   If "ign" is specified and not the empty string, it is
                   interpreted as a pattern for widget names, that should 
                   be ignored while traversing the widget hierarchy.
                   The pattern is passed to the "string match" command.

See also: tcl3dWidget2Img tcl3dCanvas2File tcl3dClipboard2File tcl3dWindow2File

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tcl3dWidget2Img

   Name:           tcl3dWidget2Img - Copy widget content into photo image. 

   Synopsis:       tcl3dWidget2Img { win { ign "" } }

   Description:    win : string (Widget name)
                   ign : string

                   Copy contents of widget "win" and all of its 
                   sub-widgets into a photo image.
                   If "ign" is specified and not the empty string, it is
                   interpreted as a pattern for widget names, that should 
                   be ignored while traversing the widget hierarchy.
                   The pattern is passed to the "string match" command.

                   Return the photo image identifier.

See also: tcl3dWidget2File tcl3dCanvas2Img tcl3dClipboard2Img tcl3dWindow2Img

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tcl3dWinIsTop

   Name:           tcl3dWinIsTop - Check, if widget is a top level window.

   Synopsis:       tcl3dWinIsTop { wid }

   Description:    wid : string

                   Return true, if widget "wid" is a top level window.

See also: tcl3dWinRaise

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tcl3dWinRaise

   Name:           tcl3dWinRaise - Raise a widget. 

   Synopsis:       tcl3dWinRaise { wid }

   Description:    wid : string

                   Raise widget "wid" to the top of the widget layout
                   hierarchy.

See also: tcl3dWinIsTop

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tcl3dWindow2Clipboard

   Name:           tcl3dWindow2Clipboard - Copy window contents into 
                   clipboard.

   Synopsis:       tcl3dWindow2Clipboard {}

   Description:    Copy the contents of the top level window (Alt-PrtSc) 
                   into the Windows clipboard.

                   Note: This function is currently available only under
                         Windows and needs the Twapi extension.

See also: tcl3dClipboard2Img

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tcl3dWindow2File

   Name:           tcl3dWindow2File -  Copy window contents into file.

   Synopsis:       tcl3dWindow2File { fileName { fmt "JPEG" } { opts "" } }

   Description:    fileName : string
                   fmt      : string
                   opts     : string

                   Copy the contents of the top level window into a photo
                   image and save the image to file "fileName". The file 
                   format handler is determined with "fmt".
                   Some formats need optional parameters. These can be
                   supplied in "opts".
                   See the Img documentation (man img) for a list of format
                   handlers and options.

See also: tcl3dWindow2Img

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tcl3dWindow2Img

   Name:           tcl3dWindow2Img - Copy window contents into photo image.

   Synopsis:       tcl3dWindow2Img {}

   Description:    Copy the contents of the top level window into a photo 
                   image.
                   Return the photo image identifier, if successful. 
                   Otherwise a Tcl error is thrown.

See also: tcl3dWindow2File

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