Demo 8 of 9 in category NPS-Tutorials
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# NPS09_TestKeyboard.tcl
#
# Original C++ code by Joseph Sullivan.
# See http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials
# for the original files.
#
# Modified for Tcl3D by Paul Obermeier 2009/03/20.
# See www.tcl3d.org for the Tcl3D extension.
package require tcl3d
if { ! [tcl3dHaveOsg] } {
tk_messageBox -icon error -type ok -title "Missing Tcl3D module" \
-message "Demo needs the tcl3dOSG module."
proc Cleanup {} {}
exit 1
return
}
# Font to be used in the Tk listbox.
set gDemo(listFont) {-family {Courier} -size 10}
# Window size.
set gDemo(winWidth) 640
set gDemo(winHeight) 480
# Determine the directory and filename of this script.
set gDemo(scriptFile) [info script]
set gDemo(scriptDir) [file dirname $gDemo(scriptFile)]
# Show errors occuring in the Togl callbacks.
proc bgerror { msg } {
puts "Error: $msg\n\n$::errorInfo"
tk_messageBox -icon error -type ok -message "Error: $msg\n\n$::errorInfo"
ExitProg
}
# Print info message into widget a the bottom of the window.
proc PrintInfo { msg } {
if { [winfo exists .fr.info] } {
.fr.info configure -text $msg
}
}
# Idle callback to redisplay the scene.
proc Animate {} {
.fr.toglwin postredisplay
set ::animateId [tcl3dAfterIdle Animate]
}
proc StartAnimation {} {
if { ! [info exists ::animateId] } {
Animate
}
}
proc StopAnimation {} {
if { [info exists ::animateId] } {
after cancel $::animateId
unset ::animateId
}
}
proc CreateCallback { toglwin } {
}
proc ReshapeCallback { toglwin { w -1 } { h -1 } } {
set w [$toglwin width]
set h [$toglwin height]
# Propagate resize event to embedded OSG window.
tcl3dOsgWindowResize $toglwin [tcl3dOsgGetOsgWin] $w $h
}
proc DisplayCallback { toglwin } {
if { [viewer valid] } {
viewer frame
}
$toglwin swapbuffers
}
proc Cleanup {} {
uplevel #0 unset gDemo
viewer -delete
}
proc ExitProg {} {
exit
}
proc SaveOsgToFile {} {
global gDemo
set osgRoot [viewer getSceneData]
set outFile [format "%s.osgt" [file rootname $gDemo(scriptFile)]]
# Create a name on the file system, if running from within a Starpack.
set outFile [tcl3dGenExtName $outFile]
puts "Saving scenegraph to file $outFile"
if { ! [osgDB::writeNodeFile $osgRoot $outFile] } {
puts "Failed to write scenegraph to file $outFile"
}
}
proc CreateWidgets { osgwin } {
global gDemo
frame .fr
pack .fr -expand 1 -fill both
set toglwin .fr.toglwin
togl $toglwin -width $gDemo(winWidth) -height $gDemo(winHeight) \
-double true -depth true -alpha true \
-createcommand CreateCallback \
-reshapecommand ReshapeCallback \
-displaycommand DisplayCallback
listbox .fr.usage -font $::gDemo(listFont) -height 4
label .fr.info
grid $toglwin -row 0 -column 0 -sticky news
grid .fr.usage -row 1 -column 0 -sticky news
grid .fr.info -row 2 -column 0 -sticky news
grid rowconfigure .fr 0 -weight 1
grid columnconfigure .fr 0 -weight 1
wm title . "Tcl3D demo: Sullivan's OSG tutorial #9 (TestKeyboard)"
wm protocol . WM_DELETE_WINDOW "ExitProg"
bind . <Key-Escape> "ExitProg"
bind . <Key-f> "SaveOsgToFile"
bind . <KeyPress-Left> "RotateTurretLeft"
bind . <KeyRelease-Left> "StopTurretRotation"
bind . <KeyPress-Right> "RotateTurretRight"
bind . <KeyRelease-Right> "StopTurretRotation"
# Propagate key and mouse events to embedded OSG window.
bind . <KeyPress> "tcl3dOsgKeyPress $toglwin $osgwin %N"
tcl3dOsgAddTrackballBindings $toglwin $osgwin
.fr.usage insert end "Key-Escape Exit"
.fr.usage insert end "Key-Left|Right Rotate turret left|right"
.fr.usage insert end "Key-f Save SceneGraph to file"
.fr.usage insert end "Mouse Trackball"
.fr.usage configure -state disabled
}
#
# Start of tutorial specific code.
#
# Visitor callback procedure to search for a node with a specified name.
# The found node is saved in the gTankData hash under the searched name.
proc SearchNodeCB { node args } {
global gTankData
set nodeName [osg::Object_getName $node]
if { $nodeName eq $args } {
set gTankData($args) $node
}
}
proc UpdateTurretRotation {} {
global gTankData
if { ! $gTankData(doRotation) } {
return
}
set gTankData(rotation) [expr {$gTankData(rotation) + $gTankData(rotDir) * 0.001}]
osgSim::DOFTransform_setCurrentHPR $gTankData(turret) \
[osg::Vec3 rot $gTankData(rotation) 0.0 0.0]
}
proc UpdateGunElevation {} {
global gTankData
if { $gTankData(elevation) > 0.5 } {
set gTankData(up) false
}
if { $gTankData(elevation) < 0.01 } {
set gTankData(up) true
}
if { $gTankData(up) } {
set gTankData(elevation) [expr {$gTankData(elevation) + 0.001}]
} else {
set gTankData(elevation) [expr {$gTankData(elevation) - 0.001}]
}
osgSim::DOFTransform_setCurrentHPR $gTankData(gun) \
[osg::Vec3 hpr 0.0 $gTankData(elevation) 0.0]
}
proc InitTankData { node } {
global gTankData
set gTankData(rotation) 0.0
set gTankData(elevation) 0.0
set gTankData(doRotation) false
set gTankData(rotDir) 1 ; # 1 = left; -1 = right
osg::tcl3dOsgNodeVisitor nv1 SearchNodeCB "turret"
osg::Node_accept $node nv1
osg::tcl3dOsgNodeVisitor nv2 SearchNodeCB "gun"
osg::Node_accept $node nv2
}
proc StopTurretRotation {} {
global gTankData
set gTankData(doRotation) false
}
proc RotateTurretLeft {} {
global gTankData
set gTankData(doRotation) true
set gTankData(rotDir) 1
}
proc RotateTurretRight {} {
global gTankData
set gTankData(doRotation) true
set gTankData(rotDir) -1
}
proc TankDataCallback { node args } {
UpdateTurretRotation
UpdateGunElevation
}
osgViewer::ViewerRef viewer [osgViewer::Viewer]
osg::Group root
set tankFile [file join $::gDemo(scriptDir) "Data/Models/t72-tank/t72-tank_des.flt"]
set tankNode [osgDB::readNodeFile $tankFile]
root addChild $tankNode
InitTankData $tankNode
osg::tcl3dOsgNodeCallback tankNodeCB TankDataCallback
osg::Node_setUpdateCallback $tankNode tankNodeCB
viewer setSceneData root
viewer setCameraManipulator [osgGA::TrackballManipulator]
if { $argc >= 1 && [lindex $argv 0] eq "-viewer" } {
# Only use the standard OSG viewer window without any Tk widgets.
# In this example, the rotation via keyboard will not work without Tk.
viewer setUpViewInWindow 50 50 500 400
viewer run
exit 0
}
# Use the OSG viewer inside a Togl widget.
set osgwin [viewer setUpViewerAsEmbeddedInWindow 50 50 500 400]
tcl3dOsgSetOsgWin $osgwin
viewer realize
CreateWidgets $osgwin
PrintInfo [tcl3dOsgGetInfoString]
if { [file tail [info script]] eq [file tail $::argv0] } {
# If started directly from tclsh or wish, then start animation.
update
StartAnimation
}
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