
#	drive front panel
		color(iconcolor);
		bgnoutlinepolygon();
			vertex(17.50, 46.25);
			vertex(72.50, 73.75);
			vertex(72.50, 41.25);
			vertex(17.50, 13.75);
		endoutlinepolygon(outlinecolor);

#	Path_2
		color(shadowcolor);
		bgnpolygon();
			vertex(50.00, 55.00);
			vertex(35.00, 47.50);
			vertex(35.00, 42.50);
			vertex(50.00, 50.00);
		endpolygon();

#	Path_3
		bgnpolygon();
			vertex(30.00, 40.00);
			vertex(22.50, 36.25);
			vertex(22.50, 31.25);
			vertex(35.00, 37.50);
		endpolygon();

#	Path_4
		bgnpolygon();
			vertex(55.00, 52.50);
			vertex(55.00, 57.50);
			vertex(50.00, 55.00);
			vertex(50.00, 50.00);
			vertex(55.00, 47.50);
		endpolygon();

#	Path_5
		bgnpolygon();
			vertex(67.50, 58.75);
			vertex(55.00, 52.50);
			vertex(55.00, 47.50);
			vertex(67.50, 53.75);
		endpolygon();

#	Path_0
		bgnpolygon();
			vertex(25.00, 0.00);
			vertex(11.23, 6.90);
			vertex(66.31, 34.44);
			vertex(80.09, 27.54);
		endpolygon();

#	Path_10
		color(-255);
		bgnoutlinepolygon();
			vertex(50.00, 55.00);
			vertex(55.00, 57.50);
			vertex(55.00, 52.50);
		endoutlinepolygon(outlinecolor);

#	Path_11
		color(shadowcolor);
		bgnoutlinepolygon();
			vertex(62.50, 46.25);
			vertex(62.50, 43.75);
			vertex(65.00, 45.00);
			vertex(65.00, 47.50);
		endoutlinepolygon(outlinecolor);

#	drive slot
		color(-255);
		bgnpolygon();
			vertex(35.00, 42.50);
			vertex(50.00, 50.00);
			vertex(55.00, 47.50);
			vertex(55.00, 40.00);
			vertex(35.00, 30.00);
		endpolygon();

#	Path_8
		bgnoutlinepolygon();
			vertex(55.00, 47.50);
			vertex(55.00, 40.00);
			vertex(50.00, 50.00);
		endoutlinepolygon(outlinecolor);

#	Path_11
		bgnpolygon();
			vertex(30.00, 40.00);
			vertex(35.00, 37.50);
			vertex(35.00, 42.50);
		endpolygon();

#	drive slot
		color(outlinecolor);
		bgnclosedline();
			vertex(22.50, 36.25);
			vertex(35.00, 42.50);
			vertex(35.00, 47.50);
			vertex(55.00, 57.50);
			vertex(55.00, 52.50);
			vertex(67.50, 58.75);
			vertex(67.50, 53.75);
			vertex(55.00, 47.50);
			vertex(55.00, 40.00);
			vertex(35.00, 30.00);
			vertex(35.00, 37.50);
			vertex(22.50, 31.25);
		endclosedline();

#	Path_9
		bgnline();
			vertex(35.00, 37.50);
			vertex(30.00, 40.00);
			vertex(50.00, 50.00);
		endline();

#	Path_0 shadow under drive
		color(shadowcolor);
		bgnpolygon();
			vertex(32.50, 16.25);
			vertex(70.00, 35.00);
			vertex(100.00, 20.00);
			vertex(62.50, 1.25);
		endpolygon();

#	Path_11
		bgnoutlinepolygon();
			vertex(59.51, 46.29);
			vertex(59.43, 43.59);
			vertex(61.62, 44.86);
			vertex(61.61, 47.35);
		endoutlinepolygon(outlinecolor);

#	Path_1 main part of floppy
		color(-136);
		bgnoutlinepolygon();
			vertex(60.00, 52.44);
			vertex(65.00, 52.44);
			vertex(100.00, 35.00);
			vertex(62.50, 16.25);
			vertex(25.00, 34.94);
		endoutlinepolygon(outlinecolor);

#	Path_2 metal part
		color(-185);
		bgnoutlinepolygon();
			vertex(60.00, 52.44);
			vertex(65.00, 52.44);
			vertex(65.00, 34.94);
			vertex(25.00, 34.94);
		endoutlinepolygon(outlinecolor);

#	Path_3 part showing thru metal
		color(-128);
		bgnoutlinepolygon();
			vertex(50.42, 47.71);
			vertex(61.20, 42.30);
			vertex(56.13, 39.82);
			vertex(45.43, 45.16);
		endoutlinepolygon(outlinecolor);

#	Path_4 side edge
		bgnoutlinepolygon();
			vertex(25.00, 34.94);
			vertex(62.50, 16.25);
			vertex(62.50, 13.75);
			vertex(25.00, 32.50);
		endoutlinepolygon(outlinecolor);

#	Path_5 bottom edge
		bgnoutlinepolygon();
			vertex(100.00, 35.00);
			vertex(62.50, 16.25);
			vertex(62.50, 13.75);
			vertex(100.00, 32.50);
		endoutlinepolygon(outlinecolor);

#	Path_6 label
		color(iconcolor);
		bgnoutlinepolygon();
			vertex(73.94, 39.42);
			vertex(91.44, 30.67);
			vertex(71.44, 20.67);
			vertex(53.94, 29.42);
		endoutlinepolygon(outlinecolor);

#	Path_7 label bottom
		color(-255);
		bgnoutlinepolygon();
			vertex(91.39, 30.70);
			vertex(91.39, 28.20);
			vertex(71.39, 18.20);
			vertex(71.44, 20.67);
		endoutlinepolygon(outlinecolor);
