• GL_ARB_multitexture
  • GLX_ARB_get_proc_address
  • GL_ARB_transpose_matrix
  • WGL_ARB_buffer_region
  • GL_ARB_multisample
    GLX_ARB_multisample
    WGL_ARB_multisample
  • GL_ARB_texture_env_add
  • GL_ARB_texture_cube_map
  • WGL_ARB_extensions_string
  • WGL_ARB_pixel_format
  • WGL_ARB_make_current_read
  • WGL_ARB_pbuffer
  • GL_ARB_texture_compression
  • GL_ARB_texture_border_clamp
  • GL_ARB_point_parameters
  • GL_ARB_vertex_blend
  • GL_ARB_matrix_palette
  • GL_ARB_texture_env_combine
  • GL_ARB_texture_env_crossbar
  • GL_ARB_texture_env_dot3
  • WGL_ARB_render_texture
  • GL_ARB_texture_mirrored_repeat
  • GL_ARB_depth_texture
  • GL_ARB_shadow
  • GL_ARB_shadow_ambient
  • GL_ARB_window_pos
  • GL_ARB_vertex_program
  • GL_ARB_fragment_program
  • GL_ARB_vertex_buffer_object
    GLX_ARB_vertex_buffer_object
  • GL_ARB_occlusion_query
  • GL_ARB_shader_objects
  • GL_ARB_vertex_shader
  • GL_ARB_fragment_shader
  • GL_ARB_shading_language_100
  • GL_ARB_texture_non_power_of_two
  • GL_ARB_point_sprite
  • GL_ARB_fragment_program_shadow
  • GL_ARB_draw_buffers
  • GL_ARB_texture_rectangle
  • GL_ARB_color_buffer_float
    GLX_ARB_fbconfig_float
    WGL_ARB_pixel_format_float
  • GL_ARB_half_float_pixel
  • GL_ARB_texture_float
  • GL_ARB_pixel_buffer_object
  • GL_ARB_depth_buffer_float
  • GL_ARB_draw_instanced
  • GL_ARB_framebuffer_object
  • GL_ARB_framebuffer_sRGB
    GLX_ARB_framebuffer_sRGB
    WGL_ARB_framebuffer_sRGB
  • GL_ARB_geometry_shader4
  • GL_ARB_half_float_vertex
  • GL_ARB_instanced_arrays
  • GL_ARB_map_buffer_range
  • GL_ARB_texture_buffer_object
  • GL_ARB_texture_compression_rgtc
  • GL_ARB_texture_rg
  • GL_ARB_vertex_array_object
  • WGL_ARB_create_context
  • GLX_ARB_create_context
  • GL_ARB_uniform_buffer_object
  • GL_ARB_compatibility
  • GL_ARB_copy_buffer
  • GL_ARB_shader_texture_lod
  • GL_ARB_depth_clamp
  • GL_ARB_draw_elements_base_vertex
  • GL_ARB_fragment_coord_conventions
  • GL_ARB_provoking_vertex
  • GL_ARB_seamless_cube_map
  • GL_ARB_sync
  • GL_ARB_texture_multisample
  • GL_ARB_vertex_array_bgra
  • GL_ARB_draw_buffers_blend
  • GL_ARB_sample_shading
  • GL_ARB_texture_cube_map_array
  • GL_ARB_texture_gather
  • GL_ARB_texture_query_lod
  • WGL_ARB_create_context_profile
  • GLX_ARB_create_context_profile
  • GL_ARB_shading_language_include
  • GL_ARB_texture_compression_bptc
  • GL_ARB_blend_func_extended
  • GL_ARB_explicit_attrib_location
  • GL_ARB_occlusion_query2
  • GL_ARB_sampler_objects
  • GL_ARB_shader_bit_encoding
  • GL_ARB_texture_rgb10_a2ui
  • GL_ARB_texture_swizzle
  • GL_ARB_timer_query
  • GL_ARB_vertex_type_2_10_10_10_rev
  • GL_ARB_draw_indirect
  • GL_ARB_gpu_shader5
  • GL_ARB_gpu_shader_fp64
  • GL_ARB_shader_subroutine
  • GL_ARB_tessellation_shader
  • GL_ARB_texture_buffer_object_rgb32
  • GL_ARB_transform_feedback2
  • GL_ARB_transform_feedback3
  • GL_ARB_ES2_compatibility
  • GL_ARB_get_program_binary
  • GL_ARB_separate_shader_objects
  • GL_ARB_shader_precision
  • GL_ARB_vertex_attrib_64bit
  • GL_ARB_viewport_array
  • GLX_ARB_create_context_robustness
  • WGL_ARB_create_context_robustness
  • GL_ARB_cl_event
  • GL_ARB_debug_output
  • GL_ARB_robustness
  • GL_ARB_shader_stencil_export
  • GL_ARB_base_instance
  • GL_ARB_shading_language_420pack
  • GL_ARB_transform_feedback_instanced
  • GL_ARB_compressed_texture_pixel_storage
  • GL_ARB_conservative_depth
  • GL_ARB_internalformat_query
  • GL_ARB_map_buffer_alignment
  • GL_ARB_shader_atomic_counters
  • GL_ARB_shader_image_load_store
  • GL_ARB_shading_language_packing
  • GL_ARB_texture_storage
  • GL_KHR_texture_compression_astc_hdr
    GL_KHR_texture_compression_astc_ldr
  • GL_KHR_debug
  • GL_ARB_arrays_of_arrays
  • GL_ARB_clear_buffer_object
  • GL_ARB_compute_shader
  • GL_ARB_copy_image
  • GL_ARB_texture_view
  • GL_ARB_vertex_attrib_binding
  • GL_ARB_robustness_isolation
    GL_ARB_robustness_share_group_isolation
  • GL_ARB_ES3_compatibility
  • GL_ARB_explicit_uniform_location
  • GL_ARB_fragment_layer_viewport
  • GL_ARB_framebuffer_no_attachments
  • GL_ARB_internalformat_query2
  • GL_ARB_invalidate_subdata
  • GL_ARB_multi_draw_indirect
  • GL_ARB_program_interface_query
  • GL_ARB_robust_buffer_access_behavior
  • GL_ARB_shader_image_size
  • GL_ARB_shader_storage_buffer_object
  • GL_ARB_stencil_texturing
  • GL_ARB_texture_buffer_range
  • GL_ARB_texture_query_levels
  • GL_ARB_texture_storage_multisample
  • GLX_ARB_robustness_application_isolation
    GLX_ARB_robustness_share_group_isolation
  • WGL_ARB_robustness_application_isolation
    WGL_ARB_robustness_share_group_isolation
  • GL_ARB_buffer_storage
  • GL_ARB_clear_texture
  • GL_ARB_enhanced_layouts
  • GL_ARB_multi_bind
  • GL_ARB_query_buffer_object
  • GL_ARB_texture_mirror_clamp_to_edge
  • GL_ARB_texture_stencil8
  • GL_ARB_vertex_type_10f_11f_11f_rev
  • GL_ARB_bindless_texture
  • GL_ARB_compute_variable_group_size
  • GL_ARB_indirect_parameters
  • GL_ARB_seamless_cubemap_per_texture
  • GL_ARB_shader_draw_parameters
  • GL_ARB_shader_group_vote
  • GL_ARB_sparse_texture
  • GL_ARB_ES3_1_compatibility
  • GL_ARB_clip_control
  • GL_ARB_conditional_render_inverted
  • GL_ARB_cull_distance
  • GL_ARB_derivative_control
  • GL_ARB_direct_state_access
  • GL_ARB_get_texture_sub_image
  • GL_ARB_shader_texture_image_samples
  • GL_ARB_texture_barrier
  • GL_KHR_context_flush_control
    GLX_ARB_context_flush_control
    WGL_ARB_context_flush_control
  • GL_KHR_robust_buffer_access_behavior
  • GL_KHR_robustness
  • GL_ARB_pipeline_statistics_query
  • GL_ARB_sparse_buffer
  • GL_ARB_transform_feedback_overflow_query
  • GL_KHR_blend_equation_advanced
    GL_KHR_blend_equation_advanced_coherent
  • GL_KHR_no_error
  • GL_ARB_ES3_2_compatibility
  • GL_ARB_fragment_shader_interlock
  • GL_ARB_gpu_shader_int64
  • GL_ARB_parallel_shader_compile
  • GL_ARB_post_depth_coverage
  • GL_ARB_sample_locations
  • GL_ARB_shader_atomic_counter_ops
  • GL_ARB_shader_ballot
  • GL_ARB_shader_clock
  • GL_ARB_shader_viewport_layer_array
  • GL_ARB_sparse_texture2
  • GL_ARB_sparse_texture_clamp
  • GL_ARB_texture_filter_minmax
  • GL_KHR_texture_compression_astc_sliced_3d
  • GL_ARB_gl_spirv
  • GLX_ARB_create_context_no_error
    WGL_ARB_create_context_no_error
  • GL_KHR_parallel_shader_compile
  • GL_ARB_polygon_offset_clamp
  • GL_ARB_spirv_extensions
  • GL_ARB_texture_filter_anisotropic
  • GL_KHR_shader_subgroup
  • Vendor and EXT Extensions by number

    1. GL_EXT_abgr
    2. GL_EXT_blend_color
    3. GL_EXT_polygon_offset
    4. GL_EXT_texture
    5. GL_EXT_texture3D
    6. GL_SGIS_texture_filter4
    7. GL_EXT_subtexture
    8. GL_EXT_copy_texture
    9. GL_EXT_histogram
    10. GL_EXT_convolution
    11. GL_SGI_color_matrix
    12. GL_SGI_color_table
    13. GL_SGIS_pixel_texture
    14. GL_SGIS_texture4D
    15. GL_SGI_texture_color_table
    16. GL_EXT_cmyka
    17. GL_EXT_texture_object
    18. GL_SGIS_detail_texture
    19. GL_SGIS_sharpen_texture
    20. GL_EXT_packed_pixels
    21. GL_SGIS_texture_lod
    22. GL_SGIS_multisample
      GLX_SGIS_multisample
    23. GL_EXT_rescale_normal
    24. GLX_EXT_visual_info
    25. GL_EXT_vertex_array
    26. GL_EXT_misc_attribute
    27. GL_SGIS_generate_mipmap
    28. GL_SGIX_clipmap
    29. GL_SGIX_shadow
    30. GL_SGIS_texture_edge_clamp
    31. GL_SGIS_texture_border_clamp
    32. GL_EXT_blend_minmax
    33. GL_EXT_blend_subtract
    34. GL_EXT_blend_logic_op
    35. GLX_SGI_swap_control
    36. GLX_SGI_video_sync
    37. GLX_SGI_make_current_read
    38. GLX_SGIX_video_source
    39. GLX_EXT_visual_rating
    40. GL_SGIX_interlace
    41. GLX_EXT_import_context
    42. GLX_SGIX_fbconfig
    43. GLX_SGIX_pbuffer
    44. GL_SGIS_texture_select
    45. GL_SGIX_sprite
    46. GL_SGIX_texture_multi_buffer
    47. GL_EXT_point_parameters
    48. GL_SGIX_instruments
    49. GL_SGIX_texture_scale_bias
    50. GL_SGIX_framezoom
    51. GL_SGIX_tag_sample_buffer
    52. GL_SGIX_reference_plane
    53. GL_SGIX_flush_raster
    54. GLX_SGI_cushion
    55. GL_SGIX_depth_texture
    56. GL_SGIS_fog_function
    57. GL_SGIX_fog_offset
    58. GL_HP_image_transform
    59. GL_HP_convolution_border_modes
    60. GL_SGIX_texture_add_env
    61. GL_EXT_color_subtable
    62. GLU_EXT_object_space_tess
    63. GL_PGI_vertex_hints
    64. GL_PGI_misc_hints
    65. GL_EXT_paletted_texture
    66. GL_EXT_clip_volume_hint
    67. GL_SGIX_list_priority
    68. GL_SGIX_ir_instrument1
    69. GLX_SGIX_video_resize
    70. GL_SGIX_texture_lod_bias
    71. GLU_SGI_filter4_parameters
    72. GLX_SGIX_dm_buffer
    73. GL_SGIX_shadow_ambient
    74. GLX_SGIX_swap_group
    75. GLX_SGIX_swap_barrier
    76. GL_EXT_index_texture
    77. GL_EXT_index_material
    78. GL_EXT_index_func
    79. GL_EXT_index_array_formats
    80. GL_EXT_compiled_vertex_array
    81. GL_EXT_cull_vertex
    82. GLU_EXT_nurbs_tessellator
    83. GL_SGIX_ycrcb
    84. GL_EXT_fragment_lighting
    85. GL_IBM_rasterpos_clip
    86. GL_HP_texture_lighting
    87. GL_EXT_draw_range_elements
    88. GL_WIN_phong_shading
    89. GL_WIN_specular_fog
    90. GLX_SGIS_color_range
      GL_SGIS_color_range
    91. GL_EXT_light_texture
    92. GL_SGIX_blend_alpha_minmax
    93. GL_EXT_scene_marker
      GLX_EXT_scene_marker
    94. GL_SGIX_pixel_texture_bits
    95. GL_EXT_bgra
    96. GL_SGIX_async
    97. GL_SGIX_async_pixel
    98. GL_SGIX_async_histogram
    99. GL_INTEL_texture_scissor
    100. GL_INTEL_parallel_arrays
    101. GL_HP_occlusion_test
    102. GL_EXT_pixel_transform
    103. GL_EXT_pixel_transform_color_table
    104. GL_EXT_shared_texture_palette
    105. GLX_SGIS_blended_overlay
    106. GL_EXT_separate_specular_color
    107. GL_EXT_secondary_color
    108. GL_EXT_texture_env
    109. GL_EXT_texture_perturb_normal
    110. GL_EXT_multi_draw_arrays
      GL_SUN_multi_draw_arrays
    111. GL_EXT_fog_coord
    112. GL_REND_screen_coordinates
    113. GL_EXT_coordinate_frame
    114. GL_EXT_texture_env_combine
    115. GL_APPLE_specular_vector
    116. GL_APPLE_transform_hint
    117. GL_SUNX_constant_data
    118. GL_SUN_global_alpha
    119. GL_SUN_triangle_list
    120. GL_SUN_vertex
    121. WGL_EXT_display_color_table
    122. WGL_EXT_extensions_string
    123. WGL_EXT_make_current_read
    124. WGL_EXT_pixel_format
    125. WGL_EXT_pbuffer
    126. WGL_EXT_swap_control
    127. GL_EXT_blend_func_separate
    128. GL_INGR_color_clamp
    129. GL_INGR_interlace_read
    130. GL_EXT_stencil_wrap
    131. WGL_EXT_depth_float
    132. GL_EXT_422_pixels
    133. GL_NV_texgen_reflection
    134. GL_SGIX_texture_range
    135. GL_SUN_convolution_border_modes
    136. GLX_SUN_get_transparent_index
    137. GLX_SGIX_video_resize_float
    138. GL_EXT_texture_env_add
    139. GL_EXT_texture_lod_bias
    140. GL_EXT_texture_filter_anisotropic
    141. GL_EXT_vertex_weighting
    142. GL_NV_light_max_exponent
    143. GL_NV_vertex_array_range
    144. GL_NV_register_combiners
    145. GL_NV_fog_distance
    146. GL_NV_texgen_emboss
    147. GL_NV_blend_square
    148. GL_NV_texture_env_combine4
    149. GL_MESA_resize_buffers
    150. GL_MESA_window_pos
    151. GL_EXT_texture_compression_s3tc
    152. GL_IBM_cull_vertex
    153. GL_IBM_multimode_draw_arrays
    154. GL_IBM_vertex_array_lists
    155. GL_3DFX_texture_compression_FXT1
    156. GL_3DFX_multisample
    157. GL_3DFX_tbuffer
    158. WGL_EXT_multisample
      GL_EXT_multisample
    159. GL_SGIX_vertex_preclip
      GL_SGIX_vertex_preclip_hint
    160. GL_SGIX_convolution_accuracy
    161. GL_SGIX_resample
    162. GL_SGIS_point_line_texgen
    163. GL_SGIS_texture_color_mask
    164. GLX_MESA_copy_sub_buffer
    165. GLX_MESA_pixmap_colormap
    166. GLX_MESA_release_buffers
    167. GLX_MESA_set_3dfx_mode
    168. GL_EXT_texture_env_dot3
    169. GL_ATI_texture_mirror_once
    170. GL_NV_fence
    171. GL_IBM_static_data
    172. GL_IBM_texture_mirrored_repeat
    173. GL_NV_evaluators
    174. GL_NV_packed_depth_stencil
    175. GL_NV_register_combiners2
    176. GL_NV_texture_compression_vtc
    177. GL_NV_texture_rectangle
    178. GL_NV_texture_shader
    179. GL_NV_texture_shader2
    180. GL_NV_vertex_array_range2
    181. GL_NV_vertex_program
    182. GLX_SGIX_visual_select_group
    183. GL_SGIX_texture_coordinate_clamp
    184. GLX_OML_swap_method
    185. GLX_OML_sync_control
    186. GL_OML_interlace
    187. GL_OML_subsample
    188. GL_OML_resample
    189. WGL_OML_sync_control
    190. GL_NV_copy_depth_to_color
    191. GL_ATI_envmap_bumpmap
    192. GL_ATI_fragment_shader
    193. GL_ATI_pn_triangles
    194. GL_ATI_vertex_array_object
    195. GL_EXT_vertex_shader
    196. GL_ATI_vertex_streams
    197. WGL_I3D_digital_video_control
    198. WGL_I3D_gamma
    199. WGL_I3D_genlock
    200. WGL_I3D_image_buffer
    201. WGL_I3D_swap_frame_lock
    202. WGL_I3D_swap_frame_usage
    203. GL_ATI_element_array
    204. GL_SUN_mesh_array
    205. GL_SUN_slice_accum
    206. GL_NV_multisample_filter_hint
    207. GL_NV_depth_clamp
    208. GL_NV_occlusion_query
    209. GL_NV_point_sprite
    210. WGL_NV_render_depth_texture
    211. WGL_NV_render_texture_rectangle
    212. GL_NV_texture_shader3
    213. GL_NV_vertex_program1_1
    214. GL_EXT_shadow_funcs
    215. GL_EXT_stencil_two_side
    216. GL_ATI_text_fragment_shader
    217. GL_APPLE_client_storage
    218. GL_APPLE_element_array
    219. GL_APPLE_fence
    220. GL_APPLE_vertex_array_object
    221. GL_APPLE_vertex_array_range
    222. GL_APPLE_ycbcr_422
    223. GL_S3_s3tc
    224. GL_ATI_draw_buffers
    225. WGL_ATI_pixel_format_float
    226. GL_ATI_texture_env_combine3
    227. GL_ATI_texture_float
    228. GL_NV_float_buffer
      WGL_NV_float_buffer
    229. GL_NV_fragment_program
    230. GL_NV_half_float
    231. GL_NV_pixel_data_range
    232. GL_NV_primitive_restart
    233. GL_NV_texture_expand_normal
    234. GL_NV_vertex_program2
    235. GL_ATI_map_object_buffer
    236. GL_ATI_separate_stencil
    237. GL_ATI_vertex_attrib_array_object
    238. GL_OES_byte_coordinates
    239. GL_OES_fixed_point
    240. GL_OES_single_precision
    241. GL_OES_compressed_paletted_texture
    242. GL_OES_read_format
    243. GL_OES_query_matrix
    244. GL_EXT_depth_bounds_test
    245. GL_EXT_texture_mirror_clamp
    246. GL_EXT_blend_equation_separate
    247. GL_MESA_pack_invert
    248. GL_MESA_ycbcr_texture
    249. GL_EXT_pixel_buffer_object
    250. GL_NV_fragment_program_option
    251. GL_NV_fragment_program2
    252. GL_NV_vertex_program2_option
    253. GL_NV_vertex_program3
    254. GLX_SGIX_hyperpipe
    255. GLX_MESA_agp_offset
    256. GL_EXT_texture_compression_dxt1
    257. GL_EXT_framebuffer_object
    258. GL_GREMEDY_string_marker
    259. GL_EXT_packed_depth_stencil
    260. WGL_3DL_stereo_control
    261. GL_EXT_stencil_clear_tag
    262. GL_EXT_texture_sRGB
    263. GL_EXT_framebuffer_blit
    264. GL_EXT_framebuffer_multisample
    265. GL_MESAX_texture_stack
    266. GL_EXT_timer_query
    267. GL_EXT_gpu_program_parameters
    268. GL_APPLE_flush_buffer_range
    269. GL_NV_gpu_program4
    270. GL_NV_geometry_program4
    271. GL_EXT_geometry_shader4
    272. GL_NV_vertex_program4
    273. GL_EXT_gpu_shader4
    274. GL_EXT_draw_instanced
    275. GL_EXT_packed_float
      GLX_EXT_fbconfig_packed_float
      WGL_EXT_pixel_format_packed_float
    276. GL_EXT_texture_array
    277. GL_EXT_texture_buffer_object
    278. GL_EXT_texture_compression_latc
    279. GL_EXT_texture_compression_rgtc
    280. GL_EXT_texture_shared_exponent
    281. GL_NV_depth_buffer_float
    282. GL_NV_fragment_program4
    283. GL_NV_framebuffer_multisample_coverage
    284. GL_EXT_framebuffer_sRGB
      GLX_EXT_framebuffer_sRGB
      WGL_EXT_framebuffer_sRGB
    285. GL_NV_geometry_shader4
    286. GL_NV_parameter_buffer_object
    287. GL_EXT_draw_buffers2
    288. GL_NV_transform_feedback
    289. GL_EXT_bindable_uniform
    290. GL_EXT_texture_integer
    291. GLX_EXT_texture_from_pixmap
    292. GL_GREMEDY_frame_terminator
    293. GL_NV_conditional_render
    294. GL_NV_present_video
      GLX_NV_present_video
      WGL_NV_present_video
    295. GLX_NV_video_out
    296. WGL_NV_video_output
    297. GLX_NV_swap_group
    298. WGL_NV_swap_group
    299. GL_EXT_transform_feedback
    300. GL_EXT_direct_state_access
    301. GL_EXT_vertex_array_bgra
    302. WGL_NV_gpu_affinity
    303. GL_EXT_texture_swizzle
    304. GL_NV_explicit_multisample
    305. GL_NV_transform_feedback2
    306. GL_ATI_meminfo
    307. GL_AMD_performance_monitor
    308. WGL_AMD_gpu_association
    309. GL_AMD_texture_texture4
    310. GL_AMD_vertex_shader_tessellator
    311. GL_EXT_provoking_vertex
    312. GL_EXT_texture_snorm
    313. GL_AMD_draw_buffers_blend
    314. GL_APPLE_texture_range
    315. GL_APPLE_float_pixels
    316. GL_APPLE_vertex_program_evaluators
    317. GL_APPLE_aux_depth_stencil
    318. GL_APPLE_object_purgeable
    319. GL_APPLE_row_bytes
    320. GL_APPLE_rgb_422
    321. GL_NV_video_capture
      GLX_NV_video_capture
      WGL_NV_video_capture
    322. GL_EXT_swap_control
    323. GL_NV_copy_image
      GLX_NV_copy_image
      WGL_NV_copy_image
    324. GL_EXT_separate_shader_objects
    325. GL_NV_parameter_buffer_object2
    326. GL_NV_shader_buffer_load
    327. GL_NV_vertex_buffer_unified_memory
    328. GL_NV_texture_barrier
    329. GL_AMD_shader_stencil_export
    330. GL_AMD_seamless_cubemap_per_texture
    331. GLX_INTEL_swap_event
    332. GL_AMD_conservative_depth
    333. GL_EXT_shader_image_load_store
    334. GL_EXT_vertex_attrib_64bit
    335. GL_NV_gpu_program5
    336. GL_NV_gpu_shader5
    337. GL_NV_shader_buffer_store
    338. GL_NV_tessellation_program5
    339. GL_NV_vertex_attrib_integer_64bit
    340. GL_NV_multisample_coverage
    341. GL_AMD_name_gen_delete
    342. GL_AMD_debug_output
    343. GL_NV_vdpau_interop
    344. GL_AMD_transform_feedback3_lines_triangles
    345. GLX_AMD_gpu_association
    346. GLX_EXT_create_context_es2_profile
      GLX_EXT_create_context_es_profile
    347. WGL_EXT_create_context_es2_profile
      WGL_EXT_create_context_es_profile
    348. GL_AMD_depth_clamp_separate
    349. GL_EXT_texture_sRGB_decode
    350. GL_NV_texture_multisample
    351. GL_AMD_blend_minmax_factor
    352. GL_AMD_sample_positions
    353. GL_EXT_x11_sync_object
    354. WGL_NV_DX_interop
    355. GL_AMD_multi_draw_indirect
    356. GL_EXT_framebuffer_multisample_blit_scaled
    357. GL_NV_path_rendering
    358. GL_AMD_pinned_memory
    359. WGL_NV_DX_interop2
    360. GL_AMD_stencil_operation_extended
    361. GLX_EXT_swap_control_tear
    362. WGL_EXT_swap_control_tear
    363. GL_AMD_vertex_shader_viewport_index
    364. GL_AMD_vertex_shader_layer
    365. GL_NV_bindless_texture
    366. GL_NV_shader_atomic_float
    367. GL_AMD_query_buffer_object
    368. GL_NV_compute_program5
    369. GL_NV_shader_storage_buffer_object
    370. GL_NV_shader_atomic_counters
    371. GL_NV_deep_texture3D
    372. GL_NVX_conditional_render
    373. GL_AMD_sparse_texture
    374. GLX_EXT_buffer_age
    375. GL_AMD_shader_trinary_minmax
    376. GL_INTEL_map_texture
    377. GL_NV_draw_texture
    378. GL_AMD_interleaved_elements
    379. GL_NV_bindless_multi_draw_indirect
    380. GL_NV_blend_equation_advanced
      GL_NV_blend_equation_advanced_coherent
    381. GL_NV_gpu_program5_mem_extended
    382. GL_AMD_shader_atomic_counter_ops
    383. WGL_NV_delay_before_swap
    384. GL_EXT_shader_integer_mix
    385. GL_NVX_gpu_memory_info
    386. GL_EXT_debug_label
    387. GL_EXT_debug_marker
    388. GL_INTEL_fragment_shader_ordering
    389. GL_AMD_occlusion_query_event
    390. GL_INTEL_performance_query
    391. GL_AMD_shader_stencil_value_export
    392. GLX_NV_delay_before_swap
    393. GLX_MESA_query_renderer
    394. GL_NV_shader_thread_group
    395. GL_NV_shader_thread_shuffle
    396. GL_EXT_shader_image_load_formatted
    397. GL_AMD_transform_feedback4
    398. GL_AMD_gpu_shader_int64
    399. GLX_EXT_stereo_tree
    400. GL_AMD_gcn_shader
    401. GL_AMD_framebuffer_sample_positions
    402. GL_NV_shader_atomic_int64
    403. GL_NV_bindless_multi_draw_indirect_count
    404. GLX_NV_copy_buffer
    405. GL_NV_uniform_buffer_unified_memory
    406. GL_EXT_polygon_offset_clamp
    407. GL_EXT_post_depth_coverage
    408. GL_EXT_raster_multisample
    409. GL_EXT_sparse_texture2
    410. GL_EXT_texture_filter_minmax
    411. GL_NV_conservative_raster
    412. GL_NV_fill_rectangle
    413. GL_NV_fragment_coverage_to_color
    414. GL_NV_fragment_shader_interlock
    415. GL_NV_framebuffer_mixed_samples
    416. GL_NV_geometry_shader_passthrough
    417. GL_NV_path_rendering_shared_edge
    418. GL_NV_sample_locations
    419. GL_NV_sample_mask_override_coverage
    420. GL_NV_shader_atomic_fp16_vector
    421. GL_NV_internalformat_sample_query
    422. GL_NV_viewport_array2
    423. GL_NV_command_list
    424. GL_OVR_multiview
    425. GL_OVR_multiview2
    426. GL_NV_conservative_raster_dilate
    427. GL_INTEL_framebuffer_CMAA
    428. GLX_EXT_libglvnd
    429. GL_NV_viewport_swizzle
    430. GL_NV_robustness_video_memory_purge
    431. GL_AMD_shader_explicit_vertex_parameter
    432. GL_NV_clip_space_w_scaling
    433. GL_NV_conservative_raster_pre_snap_triangles
    434. GL_NV_shader_atomic_float64
    435. GL_NV_stereo_view_rendering
    436. GL_EXT_window_rectangles
    437. GL_INTEL_conservative_rasterization
    438. GL_NVX_blend_equation_advanced_multi_draw_buffers
    439. GL_NVX_linked_gpu_multicast
    440. GL_NV_gpu_multicast
    441. GL_MESA_shader_integer_functions
    442. GL_AMD_gpu_shader_half_float
    443. GL_AMD_shader_ballot
    444. WGL_EXT_colorspace
    445. GL_SGIX_pixel_texture
    446. GL_NV_alpha_to_coverage_dither_control
    447. GL_NV_draw_vulkan_image
    448. GL_AMD_texture_gather_bias_lod
    449. GL_EXT_memory_object
      GL_EXT_semaphore
    450. GL_EXT_memory_object_fd
      GL_EXT_semaphore_fd
    451. GL_EXT_memory_object_win32
      GL_EXT_semaphore_win32
    452. GL_EXT_win32_keyed_mutex
    453. GL_AMD_gpu_shader_int16
    454. GL_EXT_external_buffer
    455. GL_NV_texture_rectangle_compressed
    456. GL_NV_blend_minmax_factor
    457. GL_NV_query_resource
    458. GL_NV_query_resource_tag
    459. GL_AMD_shader_image_load_store_lod
    460. GLX_MESA_swap_control
    461. GL_MESA_tile_raster_order
    462. GL_MESA_program_binary_formats
    463. GL_NV_conservative_raster_pre_snap
    464. GL_NV_conservative_raster_underestimation
    465. GL_AMD_gpu_shader_half_float_fetch
    466. GL_EXT_shader_framebuffer_fetch
      GL_EXT_shader_framebuffer_fetch_non_coherent
    467. GL_INTEL_blackhole_render
    468. GL_EXT_EGL_image_storage
    469. GL_AMD_framebuffer_multisample_advanced
    470. GL_NV_memory_attachment
    471. GL_NV_compute_shader_derivatives
    472. GL_NV_fragment_shader_barycentric
    473. GL_NV_mesh_shader
    474. GL_NV_representative_fragment_test
    475. GL_NV_scissor_exclusive
    476. GL_NV_shader_texture_footprint
    477. GL_NV_shading_rate_image
    478. WGL_ATI_render_texture_rectangle
    479. GL_NV_vdpau_interop2
    480. GL_EXT_texture_sRGB_R8
    481. GLX_EXT_context_priority
    482. GL_EXT_multiview_timer_query
    483. GL_EXT_multiview_texture_multisample
    484. GL_EXT_multiview_tessellation_geometry_shader
    485. GL_EXT_texture_shadow_lod
    486. GL_MESA_framebuffer_flip_y
    487. GL_NVX_progress_fence
    488. WGL_NV_multigpu_context
    489. GL_NVX_gpu_multicast2
    490. GL_NV_shader_subgroup_partitioned
    491. GLX_NV_multigpu_context
    492. GL_EXT_EGL_sync
    493. GL_INTEL_shader_integer_functions2
    494. GL_MESA_framebuffer_flip_x
    495. GL_MESA_framebuffer_swap_xy
    496. GL_NV_memory_object_sparse
    497. GL_NV_timeline_semaphore
    498. GLX_EXT_get_drawable_type
    499. GLX_EXT_no_config_context
    500. GL_NV_primitive_shading_rate
    501. GL_EXT_texture_sRGB_RG8
    502. GL_EXT_texture_storage