/******************************************************************************
 *{@C
 *      Copyright:      2009-2016 Paul Obermeier (obermeier@tcl3d.org)
 *
 *                      See the file "Tcl3D_License.txt" for information on
 *                      usage and redistribution of this file, and for a
 *                      DISCLAIMER OF ALL WARRANTIES.
 *
 *      Module:         Tcl3D -> tcl3dOsg
 *      Filename:       osgSimHeader.i
 *
 *      Author:         Paul Obermeier
 *
 *      Description:    SWIG file for wrapping the Open Scene Graph library.
 *                      This file supplies the header files for OSG module
 *                      osgSim.
 *
 *****************************************************************************/

%{
#include <osgSim/BlinkSequence>
#include <osgSim/ColorRange>
#include <osgSim/DOFTransform>
#include <osgSim/ElevationSlice>
#include <osgSim/Export>
#include <osgSim/GeographicLocation>
#include <osgSim/HeightAboveTerrain>
#include <osgSim/Impostor>
#include <osgSim/ImpostorSprite>
#include <osgSim/InsertImpostorsVisitor>
#include <osgSim/LightPoint>
#include <osgSim/LightPointNode>
#include <osgSim/LightPointSystem>
#include <osgSim/LineOfSight>
#include <osgSim/MultiSwitch>
#include <osgSim/ObjectRecordData>
#include <osgSim/OverlayNode>
#include <osgSim/ScalarBar>
#include <osgSim/ScalarsToColors>
#include <osgSim/Sector>
#include <osgSim/ShapeAttribute>
#include <osgSim/SphereSegment>
#include <osgSim/Version>
#include <osgSim/VisibilityGroup>
%}
