GL_ARB_multitexture http://www.opengl.org/registry/specs/ARB/multitexture.txt
GLX_ARB_get_proc_address http://www.opengl.org/registry/specs/ARB/get_proc_address.txt
GL_ARB_transpose_matrix http://www.opengl.org/registry/specs/ARB/transpose_matrix.txt
WGL_ARB_buffer_region http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt
GL_ARB_multisample http://www.opengl.org/registry/specs/ARB/multisample.txt
GLX_ARB_multisample http://www.opengl.org/registry/specs/ARB/multisample.txt
WGL_ARB_multisample http://www.opengl.org/registry/specs/ARB/multisample.txt
GL_ARB_texture_env_add http://www.opengl.org/registry/specs/ARB/texture_env_add.txt
GL_ARB_texture_cube_map http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt
WGL_ARB_extensions_string http://www.opengl.org/registry/specs/ARB/wgl_extensions_string.txt
WGL_ARB_pixel_format http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt
WGL_ARB_make_current_read http://www.opengl.org/registry/specs/ARB/wgl_make_current_read.txt
WGL_ARB_pbuffer http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt
GL_ARB_texture_compression http://www.opengl.org/registry/specs/ARB/texture_compression.txt
GL_ARB_texture_border_clamp http://www.opengl.org/registry/specs/ARB/texture_border_clamp.txt
GL_ARB_point_parameters http://www.opengl.org/registry/specs/ARB/point_parameters.txt
GL_ARB_vertex_blend http://www.opengl.org/registry/specs/ARB/vertex_blend.txt
GL_ARB_matrix_palette http://www.opengl.org/registry/specs/ARB/matrix_palette.txt
GL_ARB_texture_env_combine http://www.opengl.org/registry/specs/ARB/texture_env_combine.txt
GL_ARB_texture_env_crossbar http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt
GL_ARB_texture_env_dot3 http://www.opengl.org/registry/specs/ARB/texture_env_dot3.txt
WGL_ARB_render_texture http://www.opengl.org/registry/specs/ARB/wgl_render_texture.txt
GL_ARB_texture_mirrored_repeat http://www.opengl.org/registry/specs/ARB/texture_mirrored_repeat.txt
GL_ARB_depth_texture http://www.opengl.org/registry/specs/ARB/depth_texture.txt
GL_ARB_shadow http://www.opengl.org/registry/specs/ARB/shadow.txt
GL_ARB_shadow_ambient http://www.opengl.org/registry/specs/ARB/shadow_ambient.txt
GL_ARB_window_pos http://www.opengl.org/registry/specs/ARB/window_pos.txt
GL_ARB_vertex_program http://www.opengl.org/registry/specs/ARB/vertex_program.txt
GL_ARB_fragment_program http://www.opengl.org/registry/specs/ARB/fragment_program.txt
GL_ARB_vertex_buffer_object http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
GLX_ARB_vertex_buffer_object http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
GL_ARB_occlusion_query http://www.opengl.org/registry/specs/ARB/occlusion_query.txt
GL_ARB_shader_objects http://www.opengl.org/registry/specs/ARB/shader_objects.txt
GL_ARB_vertex_shader http://www.opengl.org/registry/specs/ARB/vertex_shader.txt
GL_ARB_fragment_shader http://www.opengl.org/registry/specs/ARB/fragment_shader.txt
GL_ARB_shading_language_100 http://www.opengl.org/registry/specs/ARB/shading_language_100.txt
GL_ARB_texture_non_power_of_two http://www.opengl.org/registry/specs/ARB/texture_non_power_of_two.txt
GL_ARB_point_sprite http://www.opengl.org/registry/specs/ARB/point_sprite.txt
GL_ARB_fragment_program_shadow http://www.opengl.org/registry/specs/ARB/fragment_program_shadow.txt
GL_ARB_draw_buffers http://www.opengl.org/registry/specs/ARB/draw_buffers.txt
GL_ARB_texture_rectangle http://www.opengl.org/registry/specs/ARB/texture_rectangle.txt
GL_ARB_color_buffer_float http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt
WGL_ARB_pixel_format_float http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt
GLX_ARB_fbconfig_float http://www.opengl.org/registry/specs/ARB/color_buffer_float.txt
GL_ARB_half_float_pixel http://www.opengl.org/registry/specs/ARB/half_float_pixel.txt
GL_ARB_texture_float http://www.opengl.org/registry/specs/ARB/texture_float.txt
GL_ARB_pixel_buffer_object http://www.opengl.org/registry/specs/ARB/pixel_buffer_object.txt
GL_ARB_depth_buffer_float http://www.opengl.org/registry/specs/ARB/depth_buffer_float.txt
GL_ARB_draw_instanced http://www.opengl.org/registry/specs/ARB/draw_instanced.txt
GL_ARB_framebuffer_object http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
GL_ARB_framebuffer_sRGB http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt
GLX_ARB_framebuffer_sRGB http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt
WGL_ARB_framebuffer_sRGB http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt
GL_ARB_geometry_shader4 http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
GL_ARB_half_float_vertex http://www.opengl.org/registry/specs/ARB/half_float_vertex.txt
GL_ARB_instanced_arrays http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt
GL_ARB_map_buffer_range http://www.opengl.org/registry/specs/ARB/map_buffer_range.txt
GL_ARB_texture_buffer_object http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt
GL_ARB_texture_compression_rgtc http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt
GL_ARB_texture_rg http://www.opengl.org/registry/specs/ARB/texture_rg.txt
GL_ARB_vertex_array_object http://www.opengl.org/registry/specs/ARB/vertex_array_object.txt
WGL_ARB_create_context http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt
GLX_ARB_create_context http://www.opengl.org/registry/specs/ARB/glx_create_context.txt
GL_ARB_uniform_buffer_object http://www.opengl.org/registry/specs/ARB/uniform_buffer_object.txt
GL_ARB_compatibility http://www.opengl.org/registry/specs/ARB/compatibility.txt
GL_ARB_copy_buffer http://www.opengl.org/registry/specs/ARB/copy_buffer.txt
GL_ARB_shader_texture_lod http://www.opengl.org/registry/specs/ARB/shader_texture_lod.txt
GL_ARB_depth_clamp http://www.opengl.org/registry/specs/ARB/depth_clamp.txt
GL_ARB_draw_elements_base_vertex http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt
GL_ARB_fragment_coord_conventions http://www.opengl.org/registry/specs/ARB/fragment_coord_conventions.txt
GL_ARB_provoking_vertex http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt
GL_ARB_seamless_cube_map http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt
GL_ARB_sync http://www.opengl.org/registry/specs/ARB/sync.txt
GL_ARB_texture_multisample http://www.opengl.org/registry/specs/ARB/texture_multisample.txt
GL_ARB_vertex_array_bgra http://www.opengl.org/registry/specs/ARB/vertex_array_bgra.txt
GL_ARB_draw_buffers_blend http://www.opengl.org/registry/specs/ARB/draw_buffers_blend.txt
GL_ARB_sample_shading http://www.opengl.org/registry/specs/ARB/sample_shading.txt
GL_ARB_texture_cube_map_array http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt
GL_ARB_texture_gather http://www.opengl.org/registry/specs/ARB/texture_gather.txt
GL_ARB_texture_query_lod http://www.opengl.org/registry/specs/ARB/texture_query_lod.txt
WGL_ARB_create_context_profile http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt
GLX_ARB_create_context_profile http://www.opengl.org/registry/specs/ARB/glx_create_context.txt
GL_ARB_shading_language_include http://www.opengl.org/registry/specs/ARB/shading_language_include.txt
GL_ARB_texture_compression_bptc http://www.opengl.org/registry/specs/ARB/texture_compression_bptc.txt
GL_ARB_blend_func_extended http://www.opengl.org/registry/specs/ARB/blend_func_extended.txt
GL_ARB_explicit_attrib_location http://www.opengl.org/registry/specs/ARB/explicit_attrib_location.txt
GL_ARB_occlusion_query2 http://www.opengl.org/registry/specs/ARB/occlusion_query2.txt
GL_ARB_sampler_objects http://www.opengl.org/registry/specs/ARB/sampler_objects.txt
GL_ARB_shader_bit_encoding http://www.opengl.org/registry/specs/ARB/shader_bit_encoding.txt
GL_ARB_texture_rgb10_a2ui http://www.opengl.org/registry/specs/ARB/texture_rgb10_a2ui.txt
GL_ARB_texture_swizzle http://www.opengl.org/registry/specs/ARB/texture_swizzle.txt
GL_ARB_timer_query http://www.opengl.org/registry/specs/ARB/timer_query.txt
GL_ARB_vertex_type_2_10_10_10_rev http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt
GL_ARB_draw_indirect http://www.opengl.org/registry/specs/ARB/draw_indirect.txt
GL_ARB_gpu_shader5 http://www.opengl.org/registry/specs/ARB/gpu_shader5.txt
GL_ARB_gpu_shader_fp64 http://www.opengl.org/registry/specs/ARB/gpu_shader_fp64.txt
GL_ARB_shader_subroutine http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt
GL_ARB_tessellation_shader http://www.opengl.org/registry/specs/ARB/tessellation_shader.txt
GL_ARB_texture_buffer_object_rgb32 http://www.opengl.org/registry/specs/ARB/texture_buffer_object_rgb32.txt
GL_ARB_transform_feedback2 http://www.opengl.org/registry/specs/ARB/transform_feedback2.txt
GL_ARB_transform_feedback3 http://www.opengl.org/registry/specs/ARB/transform_feedback3.txt
GL_ARB_ES2_compatibility http://www.opengl.org/registry/specs/ARB/ES2_compatibility.txt
GL_ARB_get_program_binary http://www.opengl.org/registry/specs/ARB/get_program_binary.txt
GL_ARB_separate_shader_objects http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt
GL_ARB_shader_precision http://www.opengl.org/registry/specs/ARB/shader_precision.txt
GL_ARB_vertex_attrib_64bit http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
GL_ARB_viewport_array http://www.opengl.org/registry/specs/ARB/viewport_array.txt
GLX_ARB_create_context_robustness http://www.opengl.org/registry/specs/ARB/glx_create_context_robustness.txt
WGL_ARB_create_context_robustness http://www.opengl.org/registry/specs/ARB/wgl_create_context_robustness.txt
GL_ARB_cl_event http://www.opengl.org/registry/specs/ARB/cl_event.txt
GL_ARB_debug_output http://www.opengl.org/registry/specs/ARB/debug_output.txt
GL_ARB_robustness http://www.opengl.org/registry/specs/ARB/robustness.txt
GL_ARB_shader_stencil_export http://www.opengl.org/registry/specs/ARB/shader_stencil_export.txt
GL_ARB_base_instance http://www.opengl.org/registry/specs/ARB/base_instance.txt
GL_ARB_shading_language_420pack http://www.opengl.org/registry/specs/ARB/shading_language_420pack.txt
GL_ARB_transform_feedback_instanced http://www.opengl.org/registry/specs/ARB/transform_feedback_instanced.txt
GL_ARB_compressed_texture_pixel_storage http://www.opengl.org/registry/specs/ARB/compressed_texture_pixel_storage.txt
GL_ARB_conservative_depth http://www.opengl.org/registry/specs/ARB/conservative_depth.txt
GL_ARB_internalformat_query http://www.opengl.org/registry/specs/ARB/internalformat_query.txt
GL_ARB_map_buffer_alignment http://www.opengl.org/registry/specs/ARB/map_buffer_alignment.txt
GL_ARB_shader_atomic_counters http://www.opengl.org/registry/specs/ARB/shader_atomic_counters.txt
GL_ARB_shader_image_load_store http://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt
GL_ARB_shading_language_packing http://www.opengl.org/registry/specs/ARB/shading_language_packing.txt
GL_ARB_texture_storage http://www.opengl.org/registry/specs/ARB/texture_storage.txt
GL_KHR_texture_compression_astc_hdr http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt
GL_KHR_texture_compression_astc_ldr http://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt
GL_KHR_debug http://www.opengl.org/registry/specs/KHR/debug.txt
GL_ARB_arrays_of_arrays http://www.opengl.org/registry/specs/ARB/arrays_of_arrays.txt
GL_ARB_clear_buffer_object http://www.opengl.org/registry/specs/ARB/clear_buffer_object.txt
GL_ARB_compute_shader http://www.opengl.org/registry/specs/ARB/compute_shader.txt
GL_ARB_copy_image http://www.opengl.org/registry/specs/ARB/copy_image.txt
GL_ARB_texture_view http://www.opengl.org/registry/specs/ARB/texture_view.txt
GL_ARB_vertex_attrib_binding http://www.opengl.org/registry/specs/ARB/vertex_attrib_binding.txt
GL_ARB_robustness_isolation http://www.opengl.org/registry/specs/ARB/robustness_isolation.txt
GL_ARB_ES3_compatibility http://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt
GL_ARB_explicit_uniform_location http://www.opengl.org/registry/specs/ARB/explicit_uniform_location.txt
GL_ARB_fragment_layer_viewport http://www.opengl.org/registry/specs/ARB/fragment_layer_viewport.txt
GL_ARB_framebuffer_no_attachments http://www.opengl.org/registry/specs/ARB/framebuffer_no_attachments.txt
GL_ARB_internalformat_query2 http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt
GL_ARB_invalidate_subdata http://www.opengl.org/registry/specs/ARB/invalidate_subdata.txt
GL_ARB_multi_draw_indirect http://www.opengl.org/registry/specs/ARB/multi_draw_indirect.txt
GL_ARB_program_interface_query http://www.opengl.org/registry/specs/ARB/program_interface_query.txt
GL_ARB_robust_buffer_access_behavior http://www.opengl.org/registry/specs/ARB/robust_buffer_access_behavior.txt
GL_ARB_shader_image_size http://www.opengl.org/registry/specs/ARB/shader_image_size.txt
GL_ARB_shader_storage_buffer_object http://www.opengl.org/registry/specs/ARB/shader_storage_buffer_object.txt
GL_ARB_stencil_texturing http://www.opengl.org/registry/specs/ARB/stencil_texturing.txt
GL_ARB_texture_buffer_range http://www.opengl.org/registry/specs/ARB/texture_buffer_range.txt
GL_ARB_texture_query_levels http://www.opengl.org/registry/specs/ARB/texture_query_levels.txt
GL_ARB_texture_storage_multisample http://www.opengl.org/registry/specs/ARB/texture_storage_multisample.txt
GLX_ARB_robustness_application_isolation http://www.opengl.org/registry/specs/ARB/glx_robustness_isolation.txt
GLX_ARB_robustness_share_group_isolation http://www.opengl.org/registry/specs/ARB/glx_robustness_isolation.txt
WGL_ARB_robustness_application_isolation http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt
WGL_ARB_robustness_share_group_isolation http://www.opengl.org/registry/specs/ARB/wgl_robustness_isolation.txt
GL_ARB_buffer_storage http://www.opengl.org/registry/specs/ARB/buffer_storage.txt
GL_ARB_clear_texture http://www.opengl.org/registry/specs/ARB/clear_texture.txt
GL_ARB_enhanced_layouts http://www.opengl.org/registry/specs/ARB/enhanced_layouts.txt
GL_ARB_multi_bind http://www.opengl.org/registry/specs/ARB/multi_bind.txt
GL_ARB_query_buffer_object http://www.opengl.org/registry/specs/ARB/query_buffer_object.txt
GL_ARB_texture_mirror_clamp_to_edge http://www.opengl.org/registry/specs/ARB/texture_mirror_clamp_to_edge.txt
GL_ARB_texture_stencil8 http://www.opengl.org/registry/specs/ARB/texture_stencil8.txt
GL_ARB_vertex_type_10f_11f_11f_rev http://www.opengl.org/registry/specs/ARB/vertex_type_10f_11f_11f_rev.txt
GL_ARB_bindless_texture http://www.opengl.org/registry/specs/ARB/bindless_texture.txt
GL_ARB_compute_variable_group_size http://www.opengl.org/registry/specs/ARB/compute_variable_group_size.txt
GL_ARB_indirect_parameters http://www.opengl.org/registry/specs/ARB/indirect_parameters.txt
GL_ARB_seamless_cubemap_per_texture http://www.opengl.org/registry/specs/ARB/seamless_cubemap_per_texture.txt
GL_ARB_shader_draw_parameters http://www.opengl.org/registry/specs/ARB/shader_draw_parameters.txt
GL_ARB_shader_group_vote http://www.opengl.org/registry/specs/ARB/shader_group_vote.txt
GL_ARB_sparse_texture http://www.opengl.org/registry/specs/ARB/sparse_texture.txt
GL_ARB_ES3_1_compatibility http://www.opengl.org/registry/specs/ARB/ES3_1_compatibility.txt
GL_ARB_clip_control http://www.opengl.org/registry/specs/ARB/clip_control.txt
GL_ARB_conditional_render_inverted http://www.opengl.org/registry/specs/ARB/conditional_render_inverted.txt
GL_ARB_cull_distance http://www.opengl.org/registry/specs/ARB/cull_distance.txt
GL_ARB_derivative_control http://www.opengl.org/registry/specs/ARB/derivative_control.txt
GL_ARB_direct_state_access http://www.opengl.org/registry/specs/ARB/direct_state_access.txt
GL_ARB_get_texture_sub_image http://www.opengl.org/registry/specs/ARB/get_texture_sub_image.txt
GL_ARB_shader_texture_image_samples http://www.opengl.org/registry/specs/ARB/shader_texture_image_samples.txt
GL_ARB_texture_barrier http://www.opengl.org/registry/specs/ARB/texture_barrier.txt
GL_KHR_context_flush_control http://www.opengl.org/registry/specs/KHR/context_flush_control.txt
GLX_ARB_context_flush_control http://www.opengl.org/registry/specs/KHR/context_flush_control.txt
WGL_ARB_context_flush_control http://www.opengl.org/registry/specs/KHR/context_flush_control.txt
GL_KHR_robust_buffer_access_behavior http://www.opengl.org/registry/specs/KHR/robust_buffer_access_behavior.txt
GL_KHR_robustness http://www.opengl.org/registry/specs/KHR/robustness.txt
GL_ARB_pipeline_statistics_query http://www.opengl.org/registry/specs/ARB/pipeline_statistics_query.txt
GL_ARB_sparse_buffer http://www.opengl.org/registry/specs/ARB/sparse_buffer.txt
GL_ARB_transform_feedback_overflow_query http://www.opengl.org/registry/specs/ARB/transform_feedback_overflow_query.txt
GL_KHR_blend_equation_advanced http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt
GL_KHR_blend_equation_advanced_coherent http://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt
GL_KHR_no_error http://www.opengl.org/registry/specs/KHR/no_error.txt
GL_ARB_ES3_2_compatibility http://www.opengl.org/registry/specs/ARB/ES3_2_compatibility.txt
GL_ARB_fragment_shader_interlock http://www.opengl.org/registry/specs/ARB/fragment_shader_interlock.txt
GL_ARB_gpu_shader_int64 http://www.opengl.org/registry/specs/ARB/gpu_shader_int64.txt
GL_ARB_parallel_shader_compile http://www.opengl.org/registry/specs/ARB/parallel_shader_compile.txt
GL_ARB_post_depth_coverage http://www.opengl.org/registry/specs/ARB/post_depth_coverage.txt
GL_ARB_sample_locations http://www.opengl.org/registry/specs/ARB/sample_locations.txt
GL_ARB_shader_atomic_counter_ops http://www.opengl.org/registry/specs/ARB/shader_atomic_counter_ops.txt
GL_ARB_shader_ballot http://www.opengl.org/registry/specs/ARB/shader_ballot.txt
GL_ARB_shader_clock http://www.opengl.org/registry/specs/ARB/shader_clock.txt
GL_ARB_shader_viewport_layer_array http://www.opengl.org/registry/specs/ARB/shader_viewport_layer_array.txt
GL_ARB_sparse_texture2 http://www.opengl.org/registry/specs/ARB/sparse_texture2.txt
GL_ARB_sparse_texture_clamp http://www.opengl.org/registry/specs/ARB/sparse_texture_clamp.txt
GL_ARB_texture_filter_minmax http://www.opengl.org/registry/specs/ARB/texture_filter_minmax.txt
GL_KHR_texture_compression_astc_sliced_3d http://www.opengl.org/registry/specs/KHR/texture_compression_astc_sliced_3d.txt
GL_ARB_gl_spirv http://www.opengl.org/registry/specs/ARB/gl_spirv.txt
GL_EXT_abgr http://www.opengl.org/registry/specs/EXT/abgr.txt
GL_EXT_blend_color http://www.opengl.org/registry/specs/EXT/blend_color.txt
GL_EXT_polygon_offset http://www.opengl.org/registry/specs/EXT/polygon_offset.txt
GL_EXT_texture http://www.opengl.org/registry/specs/EXT/texture.txt
GL_EXT_texture3D http://www.opengl.org/registry/specs/EXT/texture3D.txt
GL_SGIS_texture_filter4 http://www.opengl.org/registry/specs/SGIS/texture_filter4.txt
GL_EXT_subtexture http://www.opengl.org/registry/specs/EXT/subtexture.txt
GL_EXT_copy_texture http://www.opengl.org/registry/specs/EXT/copy_texture.txt
GL_EXT_histogram http://www.opengl.org/registry/specs/EXT/histogram.txt
GL_EXT_convolution http://www.opengl.org/registry/specs/EXT/convolution.txt
GL_SGI_color_matrix http://www.opengl.org/registry/specs/SGI/color_matrix.txt
GL_SGI_color_table http://www.opengl.org/registry/specs/SGI/color_table.txt
GL_SGIS_pixel_texture http://www.opengl.org/registry/specs/SGIS/pixel_texture.txt
GL_SGIX_pixel_texture http://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt
GL_SGIS_texture4D http://www.opengl.org/registry/specs/SGIS/texture4D.txt
GL_SGI_texture_color_table http://www.opengl.org/registry/specs/SGI/texture_color_table.txt
GL_EXT_cmyka http://www.opengl.org/registry/specs/EXT/cmyka.txt
GL_EXT_texture_object http://www.opengl.org/registry/specs/EXT/texture_object.txt
GL_SGIS_detail_texture http://www.opengl.org/registry/specs/SGIS/detail_texture.txt
GL_SGIS_sharpen_texture http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt
GL_EXT_packed_pixels http://www.opengl.org/registry/specs/EXT/packed_pixels.txt
GL_SGIS_texture_lod http://www.opengl.org/registry/specs/SGIS/texture_lod.txt
GL_SGIS_multisample http://www.opengl.org/registry/specs/SGIS/multisample.txt
GLX_SGIS_multisample http://www.opengl.org/registry/specs/SGIS/multisample.txt
GL_EXT_rescale_normal http://www.opengl.org/registry/specs/EXT/rescale_normal.txt
GLX_EXT_visual_info http://www.opengl.org/registry/specs/EXT/visual_info.txt
GL_EXT_vertex_array http://www.opengl.org/registry/specs/EXT/vertex_array.txt
GL_EXT_misc_attribute http://www.opengl.org/registry/specs/EXT/misc_attribute.txt
GL_SGIS_generate_mipmap http://www.opengl.org/registry/specs/SGIS/generate_mipmap.txt
GL_SGIX_clipmap http://www.opengl.org/registry/specs/SGIX/clipmap.txt
GL_SGIX_shadow http://www.opengl.org/registry/specs/SGIX/shadow.txt
GL_SGIS_texture_edge_clamp http://www.opengl.org/registry/specs/SGIS/texture_edge_clamp.txt
GL_SGIS_texture_border_clamp http://www.opengl.org/registry/specs/SGIS/texture_border_clamp.txt
GL_EXT_blend_minmax http://www.opengl.org/registry/specs/EXT/blend_minmax.txt
GL_EXT_blend_subtract http://www.opengl.org/registry/specs/EXT/blend_subtract.txt
GL_EXT_blend_logic_op http://www.opengl.org/registry/specs/EXT/blend_logic_op.txt
GLX_SGI_swap_control http://www.opengl.org/registry/specs/SGI/swap_control.txt
GLX_SGI_video_sync http://www.opengl.org/registry/specs/SGI/video_sync.txt
GLX_SGI_make_current_read http://www.opengl.org/registry/specs/SGI/make_current_read.txt
GLX_SGIX_video_source http://www.opengl.org/registry/specs/SGIX/video_source.txt
GLX_EXT_visual_rating http://www.opengl.org/registry/specs/EXT/visual_rating.txt
GL_SGIX_interlace http://www.opengl.org/registry/specs/SGIX/interlace.txt
GLX_EXT_import_context http://www.opengl.org/registry/specs/EXT/import_context.txt
GLX_SGIX_fbconfig http://www.opengl.org/registry/specs/SGIX/fbconfig.txt
GLX_SGIX_pbuffer http://www.opengl.org/registry/specs/SGIX/pbuffer.txt
GL_SGIS_texture_select http://www.opengl.org/registry/specs/SGIS/texture_select.txt
GL_SGIX_sprite http://www.opengl.org/registry/specs/SGIX/sprite.txt
GL_SGIX_texture_multi_buffer http://www.opengl.org/registry/specs/SGIX/texture_multi_buffer.txt
GL_EXT_point_parameters http://www.opengl.org/registry/specs/EXT/point_parameters.txt
GL_SGIX_instruments http://www.opengl.org/registry/specs/SGIX/instruments.txt
GL_SGIX_texture_scale_bias http://www.opengl.org/registry/specs/SGIX/texture_scale_bias.txt
GL_SGIX_framezoom http://www.opengl.org/registry/specs/SGIX/framezoom.txt
GL_SGIX_tag_sample_buffer http://www.opengl.org/registry/specs/SGIX/tag_sample_buffer.txt
GL_SGIX_reference_plane http://www.opengl.org/registry/specs/SGIX/reference_plane.txt
GL_SGIX_flush_raster http://www.opengl.org/registry/specs/SGIX/flush_raster.txt
GLX_SGI_cushion http://www.opengl.org/registry/specs/SGI/cushion.txt
GL_SGIX_depth_texture http://www.opengl.org/registry/specs/SGIX/depth_texture.txt
GL_SGIS_fog_function http://www.opengl.org/registry/specs/SGIS/fog_func.txt
GL_SGIX_fog_offset http://www.opengl.org/registry/specs/SGIX/fog_offset.txt
GL_HP_image_transform http://www.opengl.org/registry/specs/HP/image_transform.txt
GL_HP_convolution_border_modes http://www.opengl.org/registry/specs/HP/convolution_border_modes.txt
GL_SGIX_texture_add_env http://www.opengl.org/registry/specs/SGIX/texture_env_add.txt
GL_EXT_color_subtable http://www.opengl.org/registry/specs/EXT/color_subtable.txt
GLU_EXT_object_space_tess http://www.opengl.org/registry/specs/EXT/object_space_tess.txt
GL_PGI_vertex_hints http://www.opengl.org/registry/specs/PGI/vertex_hints.txt
GL_PGI_misc_hints http://www.opengl.org/registry/specs/PGI/misc_hints.txt
GL_EXT_paletted_texture http://www.opengl.org/registry/specs/EXT/paletted_texture.txt
GL_EXT_clip_volume_hint http://www.opengl.org/registry/specs/EXT/clip_volume_hint.txt
GL_SGIX_list_priority http://www.opengl.org/registry/specs/SGIX/list_priority.txt
GL_SGIX_ir_instrument1 http://www.opengl.org/registry/specs/SGIX/ir_instrument1.txt
GLX_SGIX_video_resize http://www.opengl.org/registry/specs/SGIX/video_resize.txt
GL_SGIX_texture_lod_bias http://www.opengl.org/registry/specs/SGIX/texture_lod_bias.txt
GLU_SGI_filter4_parameters http://www.opengl.org/registry/specs/SGI/filter4_parameters.txt
GLX_SGIX_dm_buffer http://www.opengl.org/registry/specs/SGIX/dmbuffer.txt
GL_SGIX_shadow_ambient http://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt
GLX_SGIX_swap_group http://www.opengl.org/registry/specs/SGIX/swap_group.txt
GLX_SGIX_swap_barrier http://www.opengl.org/registry/specs/SGIX/swap_barrier.txt
GL_EXT_index_texture http://www.opengl.org/registry/specs/EXT/index_texture.txt
GL_EXT_index_material http://www.opengl.org/registry/specs/EXT/index_material.txt
GL_EXT_index_func http://www.opengl.org/registry/specs/EXT/index_func.txt
GL_EXT_index_array_formats http://www.opengl.org/registry/specs/EXT/index_array_formats.txt
GL_EXT_compiled_vertex_array http://www.opengl.org/registry/specs/EXT/compiled_vertex_array.txt
GL_EXT_cull_vertex http://www.opengl.org/registry/specs/EXT/cull_vertex.txt
GLU_EXT_nurbs_tessellator http://www.opengl.org/registry/specs/EXT/nurbs_tessellator.txt
GL_SGIX_ycrcb http://www.opengl.org/registry/specs/SGIX/ycrcb.txt
GL_EXT_fragment_lighting http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
GL_IBM_rasterpos_clip http://www.opengl.org/registry/specs/IBM/rasterpos_clip.txt
GL_HP_texture_lighting http://www.opengl.org/registry/specs/HP/texture_lighting.txt
GL_EXT_draw_range_elements http://www.opengl.org/registry/specs/EXT/draw_range_elements.txt
GL_WIN_phong_shading http://www.opengl.org/registry/specs/WIN/phong_shading.txt
GL_WIN_specular_fog http://www.opengl.org/registry/specs/WIN/specular_fog.txt
GLX_SGIS_color_range http://www.opengl.org/registry/specs/SGIS/color_range.txt
GL_SGIS_color_range http://www.opengl.org/registry/specs/SGIS/color_range.txt
GL_EXT_light_texture http://www.opengl.org/registry/specs/EXT/light_texture.txt
GL_SGIX_blend_alpha_minmax http://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt
GL_EXT_scene_marker http://www.opengl.org/registry/specs/EXT/scene_marker.txt
GLX_EXT_scene_marker http://www.opengl.org/registry/specs/EXT/scene_marker.txt
GL_SGIX_pixel_texture_bits http://www.opengl.org/registry/specs/SGIX/pixel_texture_bits.txt
GL_EXT_bgra http://www.opengl.org/registry/specs/EXT/bgra.txt
GL_SGIX_async http://www.opengl.org/registry/specs/SGIX/async.txt
GL_SGIX_async_pixel http://www.opengl.org/registry/specs/SGIX/async_pixel.txt
GL_SGIX_async_histogram http://www.opengl.org/registry/specs/SGIX/async_histogram.txt
GL_INTEL_texture_scissor http://www.opengl.org/registry/specs/INTEL/texture_scissor.txt
GL_INTEL_parallel_arrays http://www.opengl.org/registry/specs/INTEL/parallel_arrays.txt
GL_HP_occlusion_test http://www.opengl.org/registry/specs/HP/occlusion_test.txt
GL_EXT_pixel_transform http://www.opengl.org/registry/specs/EXT/pixel_transform.txt
GL_EXT_pixel_transform_color_table http://www.opengl.org/registry/specs/EXT/pixel_transform_color_table.txt
GL_EXT_shared_texture_palette http://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt
GLX_SGIS_blended_overlay http://www.opengl.org/registry/specs/SGIS/blended_overlay.txt
GL_EXT_separate_specular_color http://www.opengl.org/registry/specs/EXT/separate_specular_color.txt
GL_EXT_secondary_color http://www.opengl.org/registry/specs/EXT/secondary_color.txt
GL_EXT_texture_env http://www.opengl.org/registry/specs/EXT/texture_env.txt
GL_EXT_texture_perturb_normal http://www.opengl.org/registry/specs/EXT/texture_perturb_normal.txt
GL_EXT_multi_draw_arrays http://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt
GL_SUN_multi_draw_arrays http://www.opengl.org/registry/specs/EXT/multi_draw_arrays.txt
GL_EXT_fog_coord http://www.opengl.org/registry/specs/EXT/fog_coord.txt
GL_REND_screen_coordinates http://www.opengl.org/registry/specs/REND/screen_coordinates.txt
GL_EXT_coordinate_frame http://www.opengl.org/registry/specs/EXT/coordinate_frame.txt
GL_EXT_texture_env_combine http://www.opengl.org/registry/specs/EXT/texture_env_combine.txt
GL_APPLE_specular_vector http://www.opengl.org/registry/specs/APPLE/specular_vector.txt
GL_APPLE_transform_hint http://www.opengl.org/registry/specs/APPLE/transform_hint.txt
GL_SUNX_constant_data http://www.opengl.org/registry/specs/SUNX/constant_data.txt
GL_SUN_global_alpha http://www.opengl.org/registry/specs/SUN/global_alpha.txt
GL_SUN_triangle_list http://www.opengl.org/registry/specs/SUN/triangle_list.txt
GL_SUN_vertex http://www.opengl.org/registry/specs/SUN/vertex.txt
WGL_EXT_display_color_table http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt
WGL_EXT_extensions_string http://www.opengl.org/registry/specs/EXT/wgl_extensions_string.txt
WGL_EXT_make_current_read http://www.opengl.org/registry/specs/EXT/wgl_make_current_read.txt
WGL_EXT_pixel_format http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt
WGL_EXT_pbuffer http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt
WGL_EXT_swap_control http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt
GL_EXT_blend_func_separate http://www.opengl.org/registry/specs/EXT/blend_func_separate.txt
GL_INGR_color_clamp http://www.opengl.org/registry/specs/INGR/color_clamp.txt
GL_INGR_interlace_read http://www.opengl.org/registry/specs/INGR/interlace_read.txt
GL_EXT_stencil_wrap http://www.opengl.org/registry/specs/EXT/stencil_wrap.txt
WGL_EXT_depth_float http://www.opengl.org/registry/specs/EXT/wgl_depth_float.txt
GL_EXT_422_pixels http://www.opengl.org/registry/specs/EXT/422_pixels.txt
GL_NV_texgen_reflection http://www.opengl.org/registry/specs/NV/texgen_reflection.txt
GL_SGIX_texture_range http://www.opengl.org/registry/specs/SGIX/texture_range.txt
GL_SUN_convolution_border_modes http://www.opengl.org/registry/specs/SUN/convolution_border_modes.txt
GLX_SUN_get_transparent_index http://www.opengl.org/registry/specs/SUN/get_transparent_index.txt
GL_EXT_texture_env_add http://www.opengl.org/registry/specs/EXT/texture_env_add.txt
GL_EXT_texture_lod_bias http://www.opengl.org/registry/specs/EXT/texture_lod_bias.txt
GL_EXT_texture_filter_anisotropic http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt
GL_EXT_vertex_weighting http://www.opengl.org/registry/specs/EXT/vertex_weighting.txt
GL_NV_light_max_exponent http://www.opengl.org/registry/specs/NV/light_max_exponent.txt
GL_NV_vertex_array_range http://www.opengl.org/registry/specs/NV/vertex_array_range.txt
GL_NV_register_combiners http://www.opengl.org/registry/specs/NV/register_combiners.txt
GL_NV_fog_distance http://www.opengl.org/registry/specs/NV/fog_distance.txt
GL_NV_texgen_emboss http://www.opengl.org/registry/specs/NV/texgen_emboss.txt
GL_NV_blend_square http://www.opengl.org/registry/specs/NV/blend_square.txt
GL_NV_texture_env_combine4 http://www.opengl.org/registry/specs/NV/texture_env_combine4.txt
GL_MESA_resize_buffers http://www.opengl.org/registry/specs/MESA/resize_buffers.txt
GL_MESA_window_pos http://www.opengl.org/registry/specs/MESA/window_pos.txt
GL_EXT_texture_compression_s3tc http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
GL_IBM_cull_vertex http://www.opengl.org/registry/specs/IBM/cull_vertex.txt
GL_IBM_multimode_draw_arrays http://www.opengl.org/registry/specs/IBM/multimode_draw_arrays.txt
GL_IBM_vertex_array_lists http://www.opengl.org/registry/specs/IBM/vertex_array_lists.txt
GL_3DFX_texture_compression_FXT1 http://www.opengl.org/registry/specs/3DFX/texture_compression_FXT1.txt
GL_3DFX_multisample http://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt
GL_3DFX_tbuffer http://www.opengl.org/registry/specs/3DFX/tbuffer.txt
WGL_EXT_multisample http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt
GL_EXT_multisample http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt
GL_SGIX_vertex_preclip http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt
GL_SGIX_vertex_preclip_hint http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt
GL_SGIX_convolution_accuracy http://www.opengl.org/registry/specs/SGIX/convolution_accuracy.txt
GL_SGIX_resample http://www.opengl.org/registry/specs/SGIX/resample.txt
GL_SGIS_point_line_texgen http://www.opengl.org/registry/specs/SGIS/point_line_texgen.txt
GL_SGIS_texture_color_mask http://www.opengl.org/registry/specs/SGIS/texture_color_mask.txt
GLX_MESA_copy_sub_buffer http://www.opengl.org/registry/specs/MESA/copy_sub_buffer.txt
GLX_MESA_pixmap_colormap http://www.opengl.org/registry/specs/MESA/pixmap_colormap.txt
GLX_MESA_release_buffers http://www.opengl.org/registry/specs/MESA/release_buffers.txt
GLX_MESA_set_3dfx_mode http://www.opengl.org/registry/specs/MESA/set_3dfx_mode.txt
GL_EXT_texture_env_dot3 http://www.opengl.org/registry/specs/EXT/texture_env_dot3.txt
GL_ATI_texture_mirror_once http://www.opengl.org/registry/specs/ATI/texture_mirror_once.txt
GL_NV_fence http://www.opengl.org/registry/specs/NV/fence.txt
GL_IBM_static_data http://www.opengl.org/registry/specs/IBM/static_data.txt
GL_IBM_texture_mirrored_repeat http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt
GL_NV_evaluators http://www.opengl.org/registry/specs/NV/evaluators.txt
GL_NV_packed_depth_stencil http://www.opengl.org/registry/specs/NV/packed_depth_stencil.txt
GL_NV_register_combiners2 http://www.opengl.org/registry/specs/NV/register_combiners2.txt
GL_NV_texture_compression_vtc http://www.opengl.org/registry/specs/NV/texture_compression_vtc.txt
GL_NV_texture_rectangle http://www.opengl.org/registry/specs/NV/texture_rectangle.txt
GL_NV_texture_shader http://www.opengl.org/registry/specs/NV/texture_shader.txt
GL_NV_texture_shader2 http://www.opengl.org/registry/specs/NV/texture_shader2.txt
GL_NV_vertex_array_range2 http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt
GL_NV_vertex_program http://www.opengl.org/registry/specs/NV/vertex_program.txt
GLX_SGIX_visual_select_group http://www.opengl.org/registry/specs/SGIX/visual_select_group.txt
GL_SGIX_texture_coordinate_clamp http://www.opengl.org/registry/specs/SGIX/texture_coordinate_clamp.txt
GLX_OML_swap_method http://www.opengl.org/registry/specs/OML/glx_swap_method.txt
GLX_OML_sync_control http://www.opengl.org/registry/specs/OML/glx_sync_control.txt
GL_OML_interlace http://www.opengl.org/registry/specs/OML/interlace.txt
GL_OML_subsample http://www.opengl.org/registry/specs/OML/subsample.txt
GL_OML_resample http://www.opengl.org/registry/specs/OML/resample.txt
WGL_OML_sync_control http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt
GL_NV_copy_depth_to_color http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt
GL_ATI_envmap_bumpmap http://www.opengl.org/registry/specs/ATI/envmap_bumpmap.txt
GL_ATI_fragment_shader http://www.opengl.org/registry/specs/ATI/fragment_shader.txt
GL_ATI_pn_triangles http://www.opengl.org/registry/specs/ATI/pn_triangles.txt
GL_ATI_vertex_array_object http://www.opengl.org/registry/specs/ATI/vertex_array_object.txt
GL_EXT_vertex_shader http://www.opengl.org/registry/specs/EXT/vertex_shader.txt
GL_ATI_vertex_streams http://www.opengl.org/registry/specs/ATI/vertex_streams.txt
WGL_I3D_digital_video_control http://www.opengl.org/registry/specs/I3D/wgl_digital_video_control.txt
WGL_I3D_gamma http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt
WGL_I3D_genlock http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt
WGL_I3D_image_buffer http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt
WGL_I3D_swap_frame_lock http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt
WGL_I3D_swap_frame_usage http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt
GL_ATI_element_array http://www.opengl.org/registry/specs/ATI/element_array.txt
GL_SUN_mesh_array http://www.opengl.org/registry/specs/SUN/mesh_array.txt
GL_SUN_slice_accum http://www.opengl.org/registry/specs/SUN/slice_accum.txt
GL_NV_multisample_filter_hint http://www.opengl.org/registry/specs/NV/multisample_filter_hint.txt
GL_NV_depth_clamp http://www.opengl.org/registry/specs/NV/depth_clamp.txt
GL_NV_occlusion_query http://www.opengl.org/registry/specs/NV/occlusion_query.txt
GL_NV_point_sprite http://www.opengl.org/registry/specs/NV/point_sprite.txt
WGL_NV_render_depth_texture http://www.opengl.org/registry/specs/NV/render_depth_texture.txt
WGL_NV_render_texture_rectangle http://www.opengl.org/registry/specs/NV/render_texture_rectangle.txt
GL_NV_texture_shader3 http://www.opengl.org/registry/specs/NV/texture_shader3.txt
GL_NV_vertex_program1_1 http://www.opengl.org/registry/specs/NV/vertex_program1_1.txt
GL_EXT_shadow_funcs http://www.opengl.org/registry/specs/EXT/shadow_funcs.txt
GL_EXT_stencil_two_side http://www.opengl.org/registry/specs/EXT/stencil_two_side.txt
GL_ATI_text_fragment_shader http://www.opengl.org/registry/specs/ATI/text_fragment_shader.txt
GL_APPLE_client_storage http://www.opengl.org/registry/specs/APPLE/client_storage.txt
GL_APPLE_element_array http://www.opengl.org/registry/specs/APPLE/element_array.txt
GL_APPLE_fence http://www.opengl.org/registry/specs/APPLE/fence.txt
GL_APPLE_vertex_array_object http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt
GL_APPLE_vertex_array_range http://www.opengl.org/registry/specs/APPLE/vertex_array_range.txt
GL_APPLE_ycbcr_422 http://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt
GL_S3_s3tc http://www.opengl.org/registry/specs/S3/s3tc.txt
GL_ATI_draw_buffers http://www.opengl.org/registry/specs/ATI/draw_buffers.txt
WGL_ATI_pixel_format_float http://www.opengl.org/registry/specs/ATI/pixel_format_float.txt
GL_ATI_texture_env_combine3 http://www.opengl.org/registry/specs/ATI/texture_env_combine3.txt
GL_ATI_texture_float http://www.opengl.org/registry/specs/ATI/texture_float.txt
GL_NV_float_buffer http://www.opengl.org/registry/specs/NV/float_buffer.txt
WGL_NV_float_buffer http://www.opengl.org/registry/specs/NV/float_buffer.txt
GL_NV_fragment_program http://www.opengl.org/registry/specs/NV/fragment_program.txt
GL_NV_half_float http://www.opengl.org/registry/specs/NV/half_float.txt
GL_NV_pixel_data_range http://www.opengl.org/registry/specs/NV/pixel_data_range.txt
GL_NV_primitive_restart http://www.opengl.org/registry/specs/NV/primitive_restart.txt
GL_NV_texture_expand_normal http://www.opengl.org/registry/specs/NV/texture_expand_normal.txt
GL_NV_vertex_program2 http://www.opengl.org/registry/specs/NV/vertex_program2.txt
GL_ATI_map_object_buffer http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt
GL_ATI_separate_stencil http://www.opengl.org/registry/specs/ATI/separate_stencil.txt
GL_ATI_vertex_attrib_array_object http://www.opengl.org/registry/specs/ATI/vertex_attrib_array_object.txt
GL_OES_byte_coordinates http://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt
GL_OES_fixed_point http://www.opengl.org/registry/specs/OES/OES_fixed_point.txt
GL_OES_single_precision http://www.opengl.org/registry/specs/OES/OES_single_precision.txt
GL_OES_compressed_paletted_texture http://www.opengl.org/registry/specs/OES/OES_compressed_paletted_texture.txt
GL_OES_read_format http://www.opengl.org/registry/specs/OES/OES_read_format.txt
GL_OES_query_matrix http://www.opengl.org/registry/specs/OES/OES_query_matrix.txt
GL_EXT_depth_bounds_test http://www.opengl.org/registry/specs/EXT/depth_bounds_test.txt
GL_EXT_texture_mirror_clamp http://www.opengl.org/registry/specs/EXT/texture_mirror_clamp.txt
GL_EXT_blend_equation_separate http://www.opengl.org/registry/specs/EXT/blend_equation_separate.txt
GL_MESA_pack_invert http://www.opengl.org/registry/specs/MESA/pack_invert.txt
GL_MESA_ycbcr_texture http://www.opengl.org/registry/specs/MESA/ycbcr_texture.txt
GL_EXT_pixel_buffer_object http://www.opengl.org/registry/specs/EXT/pixel_buffer_object.txt
GL_NV_fragment_program_option http://www.opengl.org/registry/specs/NV/fragment_program_option.txt
GL_NV_fragment_program2 http://www.opengl.org/registry/specs/NV/fragment_program2.txt
GL_NV_vertex_program2_option http://www.opengl.org/registry/specs/NV/vertex_program2_option.txt
GL_NV_vertex_program3 http://www.opengl.org/registry/specs/NV/vertex_program3.txt
GLX_SGIX_hyperpipe http://www.opengl.org/registry/specs/SGIX/hyperpipe_group.txt
GLX_MESA_agp_offset http://www.opengl.org/registry/specs/MESA/agp_offset.txt
GL_EXT_texture_compression_dxt1 http://www.opengl.org/registry/specs/EXT/texture_compression_dxt1.txt
GL_EXT_framebuffer_object http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt
GL_GREMEDY_string_marker http://www.opengl.org/registry/specs/GREMEDY/string_marker.txt
GL_EXT_packed_depth_stencil http://www.opengl.org/registry/specs/EXT/packed_depth_stencil.txt
WGL_3DL_stereo_control http://www.opengl.org/registry/specs/3DL/stereo_control.txt
GL_EXT_stencil_clear_tag http://www.opengl.org/registry/specs/EXT/stencil_clear_tag.txt
GL_EXT_texture_sRGB http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt
GL_EXT_framebuffer_blit http://www.opengl.org/registry/specs/EXT/framebuffer_blit.txt
GL_EXT_framebuffer_multisample http://www.opengl.org/registry/specs/EXT/framebuffer_multisample.txt
GL_MESAX_texture_stack http://www.opengl.org/registry/specs/MESAX/texture_stack.txt
GL_EXT_timer_query http://www.opengl.org/registry/specs/EXT/timer_query.txt
GL_EXT_gpu_program_parameters http://www.opengl.org/registry/specs/EXT/gpu_program_parameters.txt
GL_APPLE_flush_buffer_range http://www.opengl.org/registry/specs/APPLE/flush_buffer_range.txt
GL_NV_gpu_program4 http://www.opengl.org/registry/specs/NV/gpu_program4.txt
GL_NV_geometry_program4 http://www.opengl.org/registry/specs/NV/geometry_program4.txt
GL_EXT_geometry_shader4 http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt
GL_NV_vertex_program4 http://www.opengl.org/registry/specs/NV/vertex_program4.txt
GL_EXT_gpu_shader4 http://www.opengl.org/registry/specs/EXT/gpu_shader4.txt
GL_EXT_draw_instanced http://www.opengl.org/registry/specs/EXT/draw_instanced.txt
GL_EXT_packed_float http://www.opengl.org/registry/specs/EXT/packed_float.txt
WGL_EXT_pixel_format_packed_float http://www.opengl.org/registry/specs/EXT/packed_float.txt
GLX_EXT_fbconfig_packed_float http://www.opengl.org/registry/specs/EXT/packed_float.txt
GL_EXT_texture_array http://www.opengl.org/registry/specs/EXT/texture_array.txt
GL_EXT_texture_buffer_object http://www.opengl.org/registry/specs/EXT/texture_buffer_object.txt
GL_EXT_texture_compression_latc http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt
GL_EXT_texture_compression_rgtc http://www.opengl.org/registry/specs/EXT/texture_compression_rgtc.txt
GL_EXT_texture_shared_exponent http://www.opengl.org/registry/specs/EXT/texture_shared_exponent.txt
GL_NV_depth_buffer_float http://www.opengl.org/registry/specs/NV/depth_buffer_float.txt
GL_NV_fragment_program4 http://www.opengl.org/registry/specs/NV/fragment_program4.txt
GL_NV_framebuffer_multisample_coverage http://www.opengl.org/registry/specs/NV/framebuffer_multisample_coverage.txt
GL_EXT_framebuffer_sRGB http://www.opengl.org/registry/specs/EXT/framebuffer_sRGB.txt
GLX_EXT_framebuffer_sRGB http://www.opengl.org/registry/specs/EXT/framebuffer_sRGB.txt
WGL_EXT_framebuffer_sRGB http://www.opengl.org/registry/specs/EXT/framebuffer_sRGB.txt
GL_NV_geometry_shader4 http://www.opengl.org/registry/specs/NV/geometry_shader4.txt
GL_NV_parameter_buffer_object http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt
GL_EXT_draw_buffers2 http://www.opengl.org/registry/specs/EXT/draw_buffers2.txt
GL_NV_transform_feedback http://www.opengl.org/registry/specs/NV/transform_feedback.txt
GL_EXT_bindable_uniform http://www.opengl.org/registry/specs/EXT/bindable_uniform.txt
GL_EXT_texture_integer http://www.opengl.org/registry/specs/EXT/texture_integer.txt
GLX_EXT_texture_from_pixmap http://www.opengl.org/registry/specs/EXT/texture_from_pixmap.txt
GL_GREMEDY_frame_terminator http://www.opengl.org/registry/specs/GREMEDY/frame_terminator.txt
GL_NV_conditional_render http://www.opengl.org/registry/specs/NV/conditional_render.txt
GL_NV_present_video http://www.opengl.org/registry/specs/NV/present_video.txt
GLX_NV_present_video http://www.opengl.org/registry/specs/NV/present_video.txt
WGL_NV_present_video http://www.opengl.org/registry/specs/NV/present_video.txt
GLX_NV_video_out http://www.opengl.org/registry/specs/NV/glx_video_output.txt
WGL_NV_video_output http://www.opengl.org/registry/specs/NV/wgl_video_output.txt
GLX_NV_swap_group http://www.opengl.org/registry/specs/NV/glx_swap_group.txt
WGL_NV_swap_group http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt
GL_EXT_transform_feedback http://www.opengl.org/registry/specs/EXT/transform_feedback.txt
GL_EXT_direct_state_access http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
GL_EXT_vertex_array_bgra http://www.opengl.org/registry/specs/EXT/vertex_array_bgra.txt
WGL_NV_gpu_affinity http://www.opengl.org/registry/specs/NV/gpu_affinity.txt
GL_EXT_texture_swizzle http://www.opengl.org/registry/specs/EXT/texture_swizzle.txt
GL_NV_explicit_multisample http://www.opengl.org/registry/specs/NV/explicit_multisample.txt
GL_NV_transform_feedback2 http://www.opengl.org/registry/specs/NV/transform_feedback2.txt
GL_ATI_meminfo http://www.opengl.org/registry/specs/ATI/meminfo.txt
GL_AMD_performance_monitor http://www.opengl.org/registry/specs/AMD/performance_monitor.txt
WGL_AMD_gpu_association http://www.opengl.org/registry/specs/AMD/wgl_gpu_association.txt
GL_AMD_texture_texture4 http://www.opengl.org/registry/specs/AMD/texture_texture4.txt
GL_AMD_vertex_shader_tessellator http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
GL_EXT_provoking_vertex http://www.opengl.org/registry/specs/EXT/provoking_vertex.txt
GL_EXT_texture_snorm http://www.opengl.org/registry/specs/EXT/texture_snorm.txt
GL_AMD_draw_buffers_blend http://www.opengl.org/registry/specs/AMD/draw_buffers_blend.txt
GL_APPLE_texture_range http://www.opengl.org/registry/specs/APPLE/texture_range.txt
GL_APPLE_float_pixels http://www.opengl.org/registry/specs/APPLE/float_pixels.txt
GL_APPLE_vertex_program_evaluators http://www.opengl.org/registry/specs/APPLE/vertex_program_evaluators.txt
GL_APPLE_aux_depth_stencil http://www.opengl.org/registry/specs/APPLE/aux_depth_stencil.txt
GL_APPLE_object_purgeable http://www.opengl.org/registry/specs/APPLE/object_purgeable.txt
GL_APPLE_row_bytes http://www.opengl.org/registry/specs/APPLE/row_bytes.txt
GL_APPLE_rgb_422 http://www.opengl.org/registry/specs/APPLE/rgb_422.txt
GL_NV_video_capture http://www.opengl.org/registry/specs/NV/video_capture.txt
GLX_NV_video_capture http://www.opengl.org/registry/specs/NV/video_capture.txt
WGL_NV_video_capture http://www.opengl.org/registry/specs/NV/video_capture.txt
GL_EXT_swap_control http://www.opengl.org/registry/specs/EXT/swap_control.txt
GL_NV_copy_image http://www.opengl.org/registry/specs/NV/copy_image.txt
WGL_NV_copy_image http://www.opengl.org/registry/specs/NV/copy_image.txt
GLX_NV_copy_image http://www.opengl.org/registry/specs/NV/copy_image.txt
GL_EXT_separate_shader_objects http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt
GL_NV_parameter_buffer_object2 http://www.opengl.org/registry/specs/NV/parameter_buffer_object2.txt
GL_NV_shader_buffer_load http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
GL_NV_vertex_buffer_unified_memory http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
GL_NV_texture_barrier http://www.opengl.org/registry/specs/NV/texture_barrier.txt
GL_AMD_shader_stencil_export http://www.opengl.org/registry/specs/AMD/shader_stencil_export.txt
GL_AMD_seamless_cubemap_per_texture http://www.opengl.org/registry/specs/AMD/seamless_cubemap_per_texture.txt
GLX_INTEL_swap_event http://www.opengl.org/registry/specs/INTEL/swap_event.txt
GL_AMD_conservative_depth http://www.opengl.org/registry/specs/AMD/conservative_depth.txt
GL_EXT_shader_image_load_store http://www.opengl.org/registry/specs/EXT/shader_image_load_store.txt
GL_EXT_vertex_attrib_64bit http://www.opengl.org/registry/specs/EXT/vertex_attrib_64bit.txt
GL_NV_gpu_program5 http://www.opengl.org/registry/specs/NV/gpu_program5.txt
GL_NV_gpu_shader5 http://www.opengl.org/registry/specs/NV/gpu_shader5.txt
GL_NV_shader_buffer_store http://www.opengl.org/registry/specs/NV/shader_buffer_store.txt
GL_NV_tessellation_program5 http://www.opengl.org/registry/specs/NV/tessellation_program5.txt
GL_NV_vertex_attrib_integer_64bit http://www.opengl.org/registry/specs/NV/vertex_attrib_integer_64bit.txt
GL_NV_multisample_coverage http://www.opengl.org/registry/specs/NV/multisample_coverage.txt
GL_AMD_name_gen_delete http://www.opengl.org/registry/specs/AMD/name_gen_delete.txt
GL_AMD_debug_output http://www.opengl.org/registry/specs/AMD/debug_output.txt
GL_NV_vdpau_interop http://www.opengl.org/registry/specs/NV/vdpau_interop.txt
GL_AMD_transform_feedback3_lines_triangles http://www.opengl.org/registry/specs/AMD/transform_feedback3_lines_triangles.txt
GLX_AMD_gpu_association http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
GLX_EXT_create_context_es2_profile http://www.opengl.org/registry/specs/EXT/glx_create_context_es2_profile.txt
GLX_EXT_create_context_es_profile http://www.opengl.org/registry/specs/EXT/glx_create_context_es2_profile.txt
WGL_EXT_create_context_es2_profile http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt
WGL_EXT_create_context_es_profile http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt
GL_AMD_depth_clamp_separate http://www.opengl.org/registry/specs/AMD/depth_clamp_separate.txt
GL_EXT_texture_sRGB_decode http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt
GL_NV_texture_multisample http://www.opengl.org/registry/specs/NV/texture_multisample.txt
GL_AMD_blend_minmax_factor http://www.opengl.org/registry/specs/AMD/blend_minmax_factor.txt
GL_AMD_sample_positions http://www.opengl.org/registry/specs/AMD/sample_positions.txt
GL_EXT_x11_sync_object http://www.opengl.org/registry/specs/EXT/x11_sync_object.txt
WGL_NV_DX_interop http://www.opengl.org/registry/specs/NV/DX_interop.txt
GL_AMD_multi_draw_indirect http://www.opengl.org/registry/specs/AMD/multi_draw_indirect.txt
GL_EXT_framebuffer_multisample_blit_scaled http://www.opengl.org/registry/specs/EXT/framebuffer_multisample_blit_scaled.txt
GL_NV_path_rendering http://www.opengl.org/registry/specs/NV/path_rendering.txt
GL_AMD_pinned_memory http://www.opengl.org/registry/specs/AMD/pinned_memory.txt
WGL_NV_DX_interop2 http://www.opengl.org/registry/specs/NV/DX_interop2.txt
GL_AMD_stencil_operation_extended http://www.opengl.org/registry/specs/AMD/stencil_operation_extended.txt
GLX_EXT_swap_control_tear http://www.opengl.org/registry/specs/EXT/glx_swap_control_tear.txt
WGL_EXT_swap_control_tear http://www.opengl.org/registry/specs/EXT/wgl_swap_control_tear.txt
GL_AMD_vertex_shader_viewport_index http://www.opengl.org/registry/specs/AMD/vertex_shader_viewport_index.txt
GL_AMD_vertex_shader_layer http://www.opengl.org/registry/specs/AMD/vertex_shader_layer.txt
GL_NV_bindless_texture http://www.opengl.org/registry/specs/NV/bindless_texture.txt
GL_NV_shader_atomic_float http://www.opengl.org/registry/specs/NV/shader_atomic_float.txt
GL_AMD_query_buffer_object http://www.opengl.org/registry/specs/AMD/query_buffer_object.txt
GL_NV_compute_program5 http://www.opengl.org/registry/specs/NV/compute_program5.txt
GL_NV_shader_storage_buffer_object http://www.opengl.org/registry/specs/NV/shader_storage_buffer_object.txt
GL_NV_shader_atomic_counters http://www.opengl.org/registry/specs/NV/shader_atomic_counters.txt
GL_NV_deep_texture3D http://www.opengl.org/registry/specs/NV/deep_texture3D.txt
GL_NVX_conditional_render http://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt
GL_AMD_sparse_texture http://www.opengl.org/registry/specs/AMD/sparse_texture.txt
GLX_EXT_buffer_age http://www.opengl.org/registry/specs/EXT/glx_buffer_age.txt
GL_AMD_shader_trinary_minmax http://www.opengl.org/registry/specs/AMD/shader_trinary_minmax.txt
GL_INTEL_map_texture http://www.opengl.org/registry/specs/INTEL/map_texture.txt
GL_NV_draw_texture http://www.opengl.org/registry/specs/NV/draw_texture.txt
GL_AMD_interleaved_elements http://www.opengl.org/registry/specs/AMD/interleaved_elements.txt
GL_NV_bindless_multi_draw_indirect http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect.txt
GL_NV_blend_equation_advanced http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt
GL_NV_blend_equation_advanced_coherent http://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt
GL_NV_gpu_program5_mem_extended http://www.opengl.org/registry/specs/NV/gpu_program5_mem_extended.txt
GL_AMD_shader_atomic_counter_ops http://www.opengl.org/registry/specs/AMD/shader_atomic_counter_ops.txt
WGL_NV_delay_before_swap http://www.opengl.org/registry/specs/NV/wgl_delay_before_swap.txt
GL_EXT_shader_integer_mix http://www.opengl.org/registry/specs/EXT/shader_integer_mix.txt
GL_NVX_gpu_memory_info http://www.opengl.org/registry/specs/NVX/gpu_memory_info.txt
GL_EXT_debug_label http://www.opengl.org/registry/specs/EXT/EXT_debug_label.txt
GL_EXT_debug_marker http://www.opengl.org/registry/specs/EXT/EXT_debug_marker.txt
GL_INTEL_fragment_shader_ordering http://www.opengl.org/registry/specs/INTEL/fragment_shader_ordering.txt
GL_AMD_occlusion_query_event http://www.opengl.org/registry/specs/AMD/occlusion_query_event.txt
GL_INTEL_performance_query http://www.opengl.org/registry/specs/INTEL/performance_query.txt
GL_AMD_shader_stencil_value_export http://www.opengl.org/registry/specs/AMD/shader_stencil_value_export.txt
GLX_NV_delay_before_swap http://www.opengl.org/registry/specs/NV/glx_delay_before_swap.txt
GLX_MESA_query_renderer http://www.opengl.org/registry/specs/MESA/glx_query_renderer.txt
GL_NV_shader_thread_group http://www.opengl.org/registry/specs/NV/shader_thread_group.txt
GL_NV_shader_thread_shuffle http://www.opengl.org/registry/specs/NV/shader_thread_shuffle.txt
GL_EXT_shader_image_load_formatted http://www.opengl.org/registry/specs/EXT/shader_image_load_formatted.txt
GL_AMD_transform_feedback4 http://www.opengl.org/registry/specs/AMD/transform_feedback4.txt
GL_AMD_gpu_shader_int64 http://www.opengl.org/registry/specs/AMD/gpu_shader_int64.txt
GL_EXT_glx_stereo_tree http://www.opengl.org/registry/specs/EXT/glx_stereo_tree.txt
GL_AMD_gcn_shader http://www.opengl.org/registry/specs/AMD/gcn_shader.txt
GL_NV_shader_atomic_int64 http://www.opengl.org/registry/specs/NV/shader_atomic_int64.txt
GL_NV_bindless_multi_draw_indirect_count http://www.opengl.org/registry/specs/NV/bindless_multi_draw_indirect_count.txt
GLX_NV_copy_buffer http://www.opengl.org/registry/specs/NV/glx_copy_buffer.txt
GL_NV_uniform_buffer_unified_memory http://www.opengl.org/registry/specs/NV/uniform_buffer_unified_memory.txt
GL_EXT_polygon_offset_clamp http://www.opengl.org/registry/specs/EXT/polygon_offset_clamp.txt
GL_EXT_post_depth_coverage http://www.opengl.org/registry/specs/EXT/post_depth_coverage.txt
GL_EXT_raster_multisample http://www.opengl.org/registry/specs/EXT/raster_multisample.txt
GL_EXT_sparse_texture2 http://www.opengl.org/registry/specs/EXT/sparse_texture2.txt
GL_EXT_texture_filter_minmax http://www.opengl.org/registry/specs/EXT/texture_filter_minmax.txt
GL_NV_conservative_raster http://www.opengl.org/registry/specs/NV/conservative_raster.txt
GL_NV_fill_rectangle http://www.opengl.org/registry/specs/NV/fill_rectangle.txt
GL_NV_fragment_coverage_to_color http://www.opengl.org/registry/specs/NV/fragment_coverage_to_color.txt
GL_NV_fragment_shader_interlock http://www.opengl.org/registry/specs/NV/fragment_shader_interlock.txt
GL_NV_framebuffer_mixed_samples http://www.opengl.org/registry/specs/NV/framebuffer_mixed_samples.txt
GL_NV_geometry_shader_passthrough http://www.opengl.org/registry/specs/NV/geometry_shader_passthrough.txt
GL_NV_path_rendering_shared_edge http://www.opengl.org/registry/specs/NV/path_rendering_shared_edge.txt
GL_NV_sample_locations http://www.opengl.org/registry/specs/NV/sample_locations.txt
GL_NV_sample_mask_override_coverage http://www.opengl.org/registry/specs/NV/sample_mask_override_coverage.txt
GL_NV_shader_atomic_fp16_vector http://www.opengl.org/registry/specs/NV/shader_atomic_fp16_vector.txt
GL_NV_internalformat_sample_query http://www.opengl.org/registry/specs/NV/internalformat_sample_query.txt
GL_NV_viewport_array2 http://www.opengl.org/registry/specs/NV/viewport_array2.txt
GL_NV_command_list http://www.opengl.org/registry/specs/NV/command_list.txt
GL_OVR_multiview http://www.opengl.org/registry/specs/OVR/multiview.txt
GL_OVR_multiview2 http://www.opengl.org/registry/specs/OVR/multiview2.txt
GL_NV_conservative_raster_dilate http://www.opengl.org/registry/specs/NV/conservative_raster_dilate.txt
GL_INTEL_framebuffer_CMAA http://www.opengl.org/registry/specs/INTEL/framebuffer_CMAA.txt
GLX_EXT_libglvnd http://www.opengl.org/registry/specs/EXT/glx_libglvnd.txt
GL_NV_viewport_swizzle http://www.opengl.org/registry/specs/NV/viewport_swizzle.txt
GL_NV_robustness_video_memory_purge http://www.opengl.org/registry/specs/NV/robustness_video_memory_purge.txt
GL_AMD_shader_explicit_vertex_parameter http://www.opengl.org/registry/specs/AMD/shader_explicit_vertex_parameter.txt
GL_NV_clip_space_w_scaling http://www.opengl.org/registry/specs/NV/clip_space_w_scaling.txt
GL_NV_conservative_raster_pre_snap_triangles http://www.opengl.org/registry/specs/NV/conservative_raster_pre_snap_triangles.txt
GL_NV_shader_atomic_float64 http://www.opengl.org/registry/specs/NV/shader_atomic_float64.txt
GL_NV_stereo_view_rendering http://www.opengl.org/registry/specs/NV/stereo_view_rendering.txt
GL_EXT_window_rectangles http://www.opengl.org/registry/specs/EXT/window_rectangles.txt
GL_INTEL_conservative_rasterization http://www.opengl.org/registry/specs/INTEL/conservative_rasterization.txt
GL_NVX_blend_equation_advanced_multi_draw_buffers http://www.opengl.org/registry/specs/NVX/nvx_blend_equation_advanced_multi_draw_buffers.txt
GL_NVX_linked_gpu_multicast http://www.opengl.org/registry/specs/NVX/nvx_linked_gpu_multicast.txt
GL_NV_gpu_multicast http://www.opengl.org/registry/specs/NV/gpu_multicast.txt
GL_MESA_shader_integer_functions http://www.opengl.org/registry/specs/MESA/shader_integer_functions.txt
GL_AMD_gpu_shader_half_float http://www.opengl.org/registry/specs/AMD/gpu_shader_half_float.txt
GL_AMD_shader_ballot http://www.opengl.org/registry/specs/AMD/shader_ballot.txt
WGL_EXT_colorspace http://www.opengl.org/registry/specs/EXT/wgl_colorspace.txt
GL_EXT_static_vertex_array http://www.opengl.org/registry/specs/EXT/static_vertex_array.txt
GL_EXT_vertex_array_set http://www.opengl.org/registry/specs/EXT/vertex_array_set.txt
GL_EXT_vertex_array_setXXX http://www.opengl.org/registry/specs/EXT/vertex_array_set.alt.txt
GL_SGIX_fog_texture http://www.opengl.org/registry/specs/SGIX/fog_texture.txt
GL_SGIX_fragment_specular_lighting http://www.opengl.org/registry/specs/SGIX/fragment_specular_lighting.txt
