/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2018 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>
*/
#include <osgEarthAnnotation/ImageOverlayEditor>
#include <osg/Geode>
#include <osg/io_utils>
#include <osg/AutoTransform>
#include <osg/ShapeDrawable>
#include <osgViewer/Viewer>

using namespace osgEarth;
using namespace osgEarth::Annotation;

/***************************************************************************/


class ImageOverlayDraggerCallback : public Dragger::PositionChangedCallback
{
public:
    ImageOverlayDraggerCallback(ImageOverlay* overlay, ImageOverlay::ControlPoint controlPoint, bool singleVert):
      _overlay(overlay),
      _controlPoint(controlPoint),
      _singleVert( singleVert )
      {}

      virtual void onPositionChanged(const Dragger* sender, const osgEarth::GeoPoint& position)
      {
          //Convert to lat/lon
          GeoPoint p;
          position.transform(SpatialReference::create( "epsg:4326"), p);
          _overlay->setControlPoint(_controlPoint, p.x(), p.y(), _singleVert);
      }

      osg::ref_ptr<ImageOverlay>           _overlay;
      ImageOverlay::ControlPoint _controlPoint;
      bool _singleVert;
};

struct OverlayCallback : public ImageOverlay::ImageOverlayCallback
{
    OverlayCallback(ImageOverlayEditor *editor)
        : _editor(editor)
    {
    }

    virtual void onOverlayChanged()
    {
        _editor->updateDraggers();
    }

    ImageOverlayEditor* _editor;    
};

/***************************************************************************/




ImageOverlayEditor::ImageOverlayEditor(ImageOverlay* overlay, bool singleVert) :
AnnotationEditor(),
_overlay        ( overlay ),
_singleVert     ( singleVert )
{   
    _overlayCallback = new OverlayCallback(this);
    _overlay->addCallback( _overlayCallback.get() );
    addDragger( ImageOverlay::CONTROLPOINT_CENTER );
    addDragger( ImageOverlay::CONTROLPOINT_LOWER_LEFT );
    addDragger( ImageOverlay::CONTROLPOINT_LOWER_RIGHT );
    addDragger( ImageOverlay::CONTROLPOINT_UPPER_LEFT );
    addDragger( ImageOverlay::CONTROLPOINT_UPPER_RIGHT );
}

ImageOverlayEditor::~ImageOverlayEditor()
{
    _overlay->removeCallback( _overlayCallback.get() );
}

void
ImageOverlayEditor::addDragger( ImageOverlay::ControlPoint controlPoint )
{    
    osg::Vec2d location = _overlay->getControlPoint( controlPoint );
    
    SphereDragger* dragger = new SphereDragger(_overlay->getMapNode());
    GeoPoint point( SpatialReference::get("epsg:4326"), location.x(), location.y() );
    dragger->setPosition( point );
    dragger->addPositionChangedCallback( new ImageOverlayDraggerCallback(_overlay.get(), controlPoint, _singleVert));
    addChild(dragger);
    _draggers[ controlPoint ] = dragger;
}

void
ImageOverlayEditor::updateDraggers()
{
    for (ImageOverlayEditor::ControlPointDraggerMap::iterator itr = getDraggers().begin(); itr != getDraggers().end(); ++itr)
    {
        Dragger* dragger = itr->second.get();
        //Get the location of the control point
        osg::Vec2d location = getOverlay()->getControlPoint( itr->first );
        dragger->setPosition( GeoPoint( SpatialReference::create( "epsg:4326"), location.x(), location.y()), false );
    }
}
