// Released under the OSGPL license, as part of the OpenSceneGraph distribution.
//
// specification : http://www.trackvis.org/docs/?subsect=fileformat
//
#include <osg/Geode>
#include <osg/io_utils>

#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgDB/ReadFile>
#include <osgDB/Registry>

struct TrkHeader
{
    char                id_string[6];
    short               dim[3];
    float               voxel_size[3];
    float               origin[3];
    short               n_scalars;
    char                scalar_name[10][20];
    short               n_properties;
    char                property_name[10][20];
    float               vox_to_ras[4][4];
    char                reserved[444];
    char                voxel_order[4];
    char                pad2[4];
    float               image_orientation_patient[6];
    char                pad1[2];
    unsigned char       invert_x;
    unsigned char       invert_y;
    unsigned char       invert_z;
    unsigned char       swap_xy;
    unsigned char       swap_yz;
    unsigned char       swap_zx;
    int                 n_count;
    int                 version;
    int                 hdr_size;
};

const char vert_shader_str[] =
"void main(void)\n"
"{\n"
"    vec4 eye = gl_ModelViewMatrixInverse * vec4(0.0,0.0,0.0,1.0);\n"
"    vec3 rayVector = normalize(gl_Vertex.xyz-eye.xyz);\n"
"\n"
"    vec3 dv = gl_Normal;\n"
"    float d = dot(rayVector, dv);\n"
"    float d2 = abs(d);//*d;\n"
"    const float base=1.5;\n"
"    float l = (base-d2)/base;\n"
"    float half_l = l*0.5;\n"
"\n"
"    // gl_FrontColor = vec4( (dv.x+1.0)*half_l, (dv.y+1.0)*half_l, (dv.z+1.0)*half_l, 1.0);\n"
"    // gl_FrontColor = vec4( abs(dv.x)*half_l, abs(dv.y)*half_l, abs(dv.z)*half_l, 1.0);\n"
"    gl_FrontColor = vec4( abs(dv.x), abs(dv.y), abs(dv.z), 1.0);\n"
"    gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
"    gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex;\n"
"}\n";


struct AssignDirectionColour
{
    AssignDirectionColour() {}

    void assign(osg::Geometry* geometry)
    {
        osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray());
        if (!vertices) return;

        // allocate colours
        osg::ref_ptr<osg::Vec4Array> colours = dynamic_cast<osg::Vec4Array*>(geometry->getColorArray());
        if (!colours)
        {
            colours = new osg::Vec4Array;
            geometry->setColorArray(colours.get());
        }
        colours->setBinding(osg::Array::BIND_PER_VERTEX);
        colours->resize(vertices->size(), osg::Vec4(0.0,0.0,0.0,0.0));
#if 1
        // allocate normals
        osg::ref_ptr<osg::Vec3Array> normals = dynamic_cast<osg::Vec3Array*>(geometry->getNormalArray());
        if (!normals)
        {
            normals = new osg::Vec3Array;
            geometry->setNormalArray(normals.get());
        }
        normals->setBinding(osg::Array::BIND_PER_VERTEX);
        normals->resize(vertices->size(), osg::Vec3(0.0,0.0,0.0));
#endif

        typedef std::vector<float> Divisors;
        Divisors divisors;
        divisors.resize(vertices->size(), 0.0f);

        for(unsigned int i=0; i<geometry->getNumPrimitiveSets(); ++i)
        {
            osg::PrimitiveSet* pset = geometry->getPrimitiveSet(i);
            if (pset->getMode()==GL_LINES)
            {
                for(unsigned int pi=0; pi<pset->getNumIndices()-1; pi+=2)
                {
                    unsigned int vi_0 = pset->index(pi);
                    unsigned int vi_1 = pset->index(pi+1);
                    osg::Vec3& v0 = (*vertices)[vi_0];
                    osg::Vec3& v1 = (*vertices)[vi_1];

                    osg::Vec3 dv(v1-v0);
                    dv.normalize();

                    // assign colours
                    osg::Vec4& c0 = (*colours)[vi_0];
                    osg::Vec4& c1 = (*colours)[vi_1];

                    osg::Vec4 colour( (dv.x()+1.0f/2.0f), (dv.y()+1.0f/2.0f), (dv.z()+1.0f/2.0f), 1.0f );

                    if (divisors[vi_0]==0.0f) c0 = colour;
                    else c0 += colour;

                    if (divisors[vi_1]==0.0f) c1 = colour;
                    else c1 += colour;

                    // assign normals
                    osg::Vec3& n0 = (*normals)[vi_0];
                    osg::Vec3& n1 = (*normals)[vi_1];

#if 1
                    if (divisors[vi_0]==0.0f) n0 = dv;
                    else n0 += dv;

                    if (divisors[vi_1]==0.0f) n1 = dv;
                    else n1 += dv;
#else
                    float len_xy = sqrtf(dv.x()*dv.x() + dv.y()*dv.y());
                    osg::Vec3 normal(0.0f, 0.0f, 0.0f);
                    if (len_xy!=0.0)
                    {
                        normal.set((-dv.x()/len_xy)*dv.z(), (-dv.y()/len_xy)*dv.z(), len_xy);
                    }
                    else
                    {
                        normal.set(1.0f, 0.0f, 0.0f);
                    }

                    if (divisors[vi_0]==0.0f) n0 = normal;
                    else n0 += normal;

                    if (divisors[vi_1]==0.0f) n1 = normal;
                    else n1 += normal;
#endif

                    divisors[vi_0] += 1.0f;
                    divisors[vi_1] += 1.0f;
                }
            }
        }

        for(unsigned int vi=0; vi<vertices->size(); ++vi)
        {
            if (divisors[vi]>0.0f)
            {
                (*colours)[vi] /= divisors[vi];
                (*normals)[vi].normalize();

            }
        }

        std::string vertexShaderFile("track.vert");

        osg::ref_ptr<osg::StateSet> stateset = geometry->getOrCreateStateSet();
        osg::ref_ptr<osg::Program> program = new osg::Program;

        osg::ref_ptr<osg::Shader> vertexShader = osgDB::readRefShaderFile(osg::Shader::VERTEX, vertexShaderFile);
        if (!vertexShader)
        {
            vertexShader = new osg::Shader(osg::Shader::VERTEX, vert_shader_str);
        }

        program->addShader(vertexShader.get());

        stateset->setAttribute(program.get());
    }
};


class ReaderWriterTRK : public osgDB::ReaderWriter
{
    public:

        ReaderWriterTRK()
        {
            supportsExtension("trk","Track file format");

            OSG_NOTICE<<"sizeof(TrkHeader)="<<sizeof(TrkHeader)<<std::endl;
        }

        virtual const char* className() const { return "Track Reader/Writer"; }


        virtual ReadResult readObject(std::istream& fin,const osgDB::ReaderWriter::Options* options =NULL) const
        {
            return readNode(fin, options);
        }

        virtual ReadResult readObject(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
        {
            return readNode(file, options);
        }

        virtual ReadResult readNode(std::istream& fin,const osgDB::ReaderWriter::Options* =NULL) const
        {
            TrkHeader header;
            fin.read(reinterpret_cast<char*>(&header), sizeof(TrkHeader));

            if (fin.fail()) return ReadResult::ERROR_IN_READING_FILE;

            OSG_NOTICE<<"Read header successfuly ["<<header.id_string<<"]"<<std::endl;
            bool requiresByteSwap = header.hdr_size!=1000;
            if (requiresByteSwap)
            {
                OSG_NOTICE<<"Requires byteswap, but not implemented yet."<<std::endl;
                return ReadResult::FILE_NOT_HANDLED;
            }
            else
            {
                OSG_NOTICE<<"No byteswap required"<<std::endl;
            }

            OSG_NOTICE<<"version = "<<header.version<<std::endl;
            OSG_NOTICE<<"dim = "<<header.dim[0]<<", "<<header.dim[1]<<", "<<header.dim[2]<<std::endl;
            OSG_NOTICE<<"voxel_size = "<<header.voxel_size[0]<<", "<<header.voxel_size[1]<<", "<<header.voxel_size[2]<<std::endl;
            OSG_NOTICE<<"origin = "<<header.origin[0]<<", "<<header.origin[1]<<", "<<header.origin[2]<<std::endl;
            OSG_NOTICE<<"n_scalars = "<<header.n_scalars<<std::endl;
            OSG_NOTICE<<"n_properties = "<<header.n_properties<<std::endl;

            osg::Matrixf matrix(reinterpret_cast<const float*>(header.vox_to_ras));
            OSG_NOTICE<<"vox_to_ras="<<matrix<<std::endl;

            OSG_NOTICE<<"invert_x="<<static_cast<int>(header.invert_x)<<std::endl;
            OSG_NOTICE<<"invert_y="<<static_cast<int>(header.invert_y)<<std::endl;
            OSG_NOTICE<<"invert_z="<<static_cast<int>(header.invert_z)<<std::endl;
            OSG_NOTICE<<"swap_xy="<<static_cast<int>(header.swap_xy)<<std::endl;
            OSG_NOTICE<<"swap_yz="<<static_cast<int>(header.swap_yz)<<std::endl;
            OSG_NOTICE<<"swap_zx="<<static_cast<int>(header.swap_zx)<<std::endl;
            OSG_NOTICE<<"n_count="<<header.n_count<<std::endl;
            OSG_NOTICE<<"hdr_size="<<header.hdr_size<<std::endl;

            if (header.n_count==0)
            {
                OSG_NOTICE<<"No tracks stored."<<std::endl;
                return ReadResult::FILE_NOT_HANDLED;
            }

            int n_s = header.n_scalars;
            int n_p = header.n_properties;

            osg::ref_ptr<osg::Geode> geode = new osg::Geode;

            osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
            geode->addDrawable(geometry.get());
#if 0
            osg::ref_ptr<osg::StateSet> stateset = new osg::StateSet;
            stateset->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
            geometry->setStateSet(stateset.get());
#endif
            osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
            geometry->setColorArray(colours.get(), osg::Array::BIND_OVERALL);
            colours->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f));

            osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array;
            geometry->setVertexArray(vertices.get());

            osg::ref_ptr<osg::DrawElementsUInt> lines = new osg::DrawElementsUInt(GL_LINES);
            geometry->addPrimitiveSet(lines.get());

            for(int i=0; i<header.n_count; ++i)
            {
                // read track
                // OSG_NOTICE<<"reading track #"<<i<<std::endl;

                int n_points=0;
                fin.read(reinterpret_cast<char*>(&n_points),4);
                if (fin.fail()) break;

                // OSG_NOTICE<<"  n_points="<<n_points<<std::endl;

                int n_floats_per_vertex = (3+n_s);
                int n_point_floats = n_floats_per_vertex*n_points;
                float* point_data = new float[n_point_floats];
                fin.read(reinterpret_cast<char*>(point_data), n_point_floats*4);
                if (fin.fail()) break;

                if (n_p!=0)
                {
                    float* property_data = new float[n_p];
                    fin.read(reinterpret_cast<char*>(&property_data), n_p*4);
                    if (fin.fail()) break;

                    delete [] property_data;

                }

                if (n_points>0)
                {
                    // record the index of the first vertex of the new track
                    int vi = vertices->size();

                    // add the vertices of the track
                    for(int pi=0; pi<n_points; ++pi)
                    {
                        float* vptr = &point_data[pi*n_floats_per_vertex];
                        vertices->push_back(osg::Vec3(vptr[0],vptr[1],vptr[2]));
                    }

                    // add the line segmenets for track
                    for(int pi=0; pi<n_points-1; ++pi, ++vi)
                    {
                        lines->push_back(vi);
                        lines->push_back(vi+1);
                    }
                }

                delete [] point_data;
            }

            if (fin.fail())
            {
                OSG_NOTICE<<"Error on reading track file."<<std::endl;
                return ReadResult::ERROR_IN_READING_FILE;
            }

            AssignDirectionColour colourer;
            colourer.assign(geometry.get());

            return geode.release();
        }

        virtual ReadResult readNode(const std::string& file, const osgDB::ReaderWriter::Options* options) const
        {
            std::string ext = osgDB::getLowerCaseFileExtension(file);
            if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;

            std::string fileName = osgDB::findDataFile( file, options );
            if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;

            osgDB::ifstream fin(fileName.c_str(), std::ios::in | std::ios::binary);
            if(!fin) return ReadResult::FILE_NOT_HANDLED;

            return readNode(fin, options);
        }
};

// now register with Registry to instantiate the above
// reader/writer.
REGISTER_OSGPLUGIN(trk, ReaderWriterTRK)
