## Change Log

- 1.13.0 [08-10-15]
  - Enhancements:
    - glxewInit, wglewInit
    - glewinfo adds support for -version, -profile core|compatibility and -flag debug|forward parameters
    - Improved cmake build support
      - New extensions:
        - GL_ARB_ES3_2_compatibility
        - GL_ARB_fragment_shader_interlock
        - GL_ARB_gpu_shader_int64
        - GL_ARB_parallel_shader_compile
        - GL_ARB_post_depth_coverage
        - GL_ARB_sample_locations
        - GL_ARB_shader_atomic_counter_ops
        - GL_ARB_shader_ballot
        - GL_ARB_shader_clock
        - GL_ARB_shader_viewport_layer_array
        - GL_ARB_sparse_texture2
        - GL_ARB_sparse_texture_clamp
        - GL_ARB_texture_filter_minmax
        - GL_INTEL_framebuffer_CMAA
        - GL_KHR_no_error
        - GL_NV_conservative_raster_dilate
        - GL_OVR_multiview
        - GL_OVR_multiview2
      - Bug fixes

    - 1.12.0 [01-26-15]
      - New extensions:
        - GL_EXT_polygon_offset_clamp
        - GL_EXT_post_depth_coverage
        - GL_EXT_raster_multisample
        - GL_EXT_sparse_texture2
        - GL_EXT_texture_filter_minmax
        - GL_NV_conservative_raster
        - GL_NV_fill_rectangle
        - GL_NV_fragment_coverage_to_color
        - GL_NV_fragment_shader_interlock
        - GL_NV_framebuffer_mixed_samples
        - GL_NV_geometry_shader_passthrough
        - GL_NV_internalformat_sample_query
        - GL_NV_sample_locations
        - GL_NV_sample_mask_override_coverage
        - GL_NV_shader_atomic_fp16_vector
        - GL_NV_uniform_buffer_unified_memory
        - GL_NV_viewport_array2
      - Bug fixes

    - 1.11.0 [08-11-14]
      - New features:
        - Support for OpenGL 4.5
      - New extensions:
        - GL_AMD_gcn_shader
        - GL_AMD_gpu_shader_int64
        - GL_AMD_occlusion_query_event
        - GL_AMD_shader_atomic_counter_ops
        - GL_AMD_shader_stencil_value_export
        - GL_AMD_transform_feedback4
        - GL_ARB_ES3_1_compatibility
        - GL_ARB_clip_control
        - GL_ARB_conditional_render_inverted
        - GL_ARB_cull_distance
        - GL_ARB_derivative_control
        - GL_ARB_direct_state_access
        - GL_ARB_get_texture_sub_image
        - GL_ARB_pipeline_statistics_query
        - GL_ARB_shader_texture_image_samples
        - GL_ARB_sparse_buffer
        - GL_ARB_texture_barrier
        - GL_ARB_transform_feedback_overflow_query
        - GL_EXT_debug_label
        - GL_EXT_shader_image_load_formatted
        - GL_EXT_shader_integer_mix
        - GL_INTEL_fragment_shader_ordering
        - GL_INTEL_performance_query
        - GL_KHR_blend_equation_advanced
        - GL_KHR_blend_equation_advanced_coherent
        - GL_KHR_context_flush_control
        - GL_KHR_robust_buffer_access_behavior
        - GL_KHR_robustness
        - GL_KHR_texture_compression_astc_hdr
        - GL_NV_bindless_multi_draw_indirect_count
        - GL_NV_shader_atomic_int64
        - GL_NV_shader_thread_group
        - GL_NV_shader_thread_shuffle
        - GL_REGAL_proc_address
        - GLX_ARB_context_flush_control
        - GLX_EXT_stereo_tree
        - GLX_MESA_query_renderer
        - GLX_NV_copy_buffer
        - GLX_NV_delay_before_swap
        - WGL_ARB_context_flush_control
        - WGL_NV_delay_before_swap
      - Bug fixes

    - 1.10.0 [07-22-13]
      - New features:
        - Support for OpenGL 4.4
      - New extensions:
        - GL_AMD_interleaved_elements
        - GL_AMD_shader_trinary_minmax
        - GL_AMD_sparse_texture
        - GL_ANGLE_depth_texture
        - GL_ANGLE_framebuffer_blit
        - GL_ANGLE_framebuffer_multisample
        - GL_ANGLE_instanced_arrays
        - GL_ANGLE_pack_reverse_row_order
        - GL_ANGLE_program_binary
        - GL_ANGLE_texture_compression_dxt1
        - GL_ANGLE_texture_compression_dxt3
        - GL_ANGLE_texture_compression_dxt5
        - GL_ANGLE_texture_usage
        - GL_ANGLE_timer_query
        - GL_ANGLE_translated_shader_source
        - GL_ARB_bindless_texture
        - GL_ARB_buffer_storage
        - GL_ARB_clear_texture
        - GL_ARB_compute_variable_group_size
        - GL_ARB_enhanced_layouts
        - GL_ARB_indirect_parameters
        - GL_ARB_multi_bind
        - GL_ARB_query_buffer_object
        - GL_ARB_seamless_cubemap_per_texture
        - GL_ARB_shader_draw_parameters
        - GL_ARB_shader_group_vote
        - GL_ARB_sparse_texture
        - GL_ARB_texture_mirror_clamp_to_edge
        - GL_ARB_texture_stencil8
        - GL_ARB_vertex_type_10f_11f_11f_rev
        - GL_INTEL_map_texture
        - GL_NVX_conditional_render
        - GL_NV_bindless_multi_draw_indirect
        - GL_NV_blend_equation_advanced
        - GL_NV_compute_program5
        - GL_NV_deep_texture3D
        - GL_NV_draw_texture
        - GL_NV_shader_atomic_counters
        - GL_NV_shader_storage_buffer_object
        - GL_REGAL_ES1_0_compatibility
        - GL_REGAL_ES1_1_compatibility
        - GL_REGAL_enable
        - GLX_EXT_buffer_age
        - WGL_ARB_robustness_application_isolation
        - WGL_ARB_robustness_share_group_isolation
      - Bug fixes

    - 1.9.0 [08-06-12]
      - New features:
        - Support for OpenGL 4.3 - specification, overview.
      - New extensions:
        - GL_ARB_ES3_compatibility
        - GL_ARB_clear_buffer_object
        - GL_ARB_compute_shader
        - GL_ARB_copy_image
        - GL_ARB_explicit_uniform_location
        - GL_ARB_fragment_layer_viewport
        - GL_ARB_framebuffer_no_attachments
        - GL_ARB_internalformat_query2
        - GL_ARB_multi_draw_indirect
        - GL_ARB_program_interface_query
        - GL_ARB_robust_buffer_access_behavior
        - GL_ARB_robustness_application_isolation
        - GL_ARB_robustness_share_group_isolation
        - GL_ARB_shader_image_size
        - GL_ARB_shader_storage_buffer_object
        - GL_ARB_stencil_texturing
        - GL_ARB_texture_buffer_range
        - GL_ARB_texture_query_levels
        - GL_ARB_texture_storage_multisample
        - GL_ARB_texture_view
        - GL_ARB_vertex_attrib_binding
        - GL_EXT_debug_marker
        - GL_KHR_debug
        - GL_REGAL_error_string
        - GL_REGAL_extension_query
        - GL_REGAL_log
        - GLX_ARB_robustness_application_isolation
        - GLX_ARB_robustness_share_group_isolation
        - GLX_EXT_create_context_es_profile
        - WGL_EXT_create_context_es_profile
      - Bug fixes:
        - Not using GLU library for Makefile builds.

    - 1.8.0 [07-17-12]
      - New extensions:
        - GL_AMD_pinned_memory
        - GL_AMD_query_buffer_object
        - GL_AMD_stencil_operation_extended
        - GL_AMD_vertex_shader_layer
        - GL_AMD_vertex_shader_viewport_index
        - GL_NV_bindless_texture
        - GL_NV_shader_atomic_float
        - GLX_EXT_swap_control_tear
        - WGL_EXT_swap_control_tear
        - WGL_NV_DX_interop2
      - Bug fixes:
        - MS Visual Studio 2010 projects added
        - GLX_NV_video_out replaces GLX_NV_video_output
        - ANSI C prototype for glewInit
        - Improved CentOS build support
        - Improved GL_ARB_gpu_shader_fp64 support
        - ARB_texture_compression_bptc and ARB_copy_buffer constants
        - Linux needs to define GLEW_STATIC for static library builds
        - Custom code generation problem resolved
        - GLEWAPIENTRY added to glew.h for calling convention customization
        - Correction for glPathStencilDepthOffsetNV
        - Resolve OSX gcc warnings
        - Added build support for NetBSD

    - 1.7.0 [08-26-11]
      - New features:
        - Support for OpenGL 4.2
      - New extensions:
        - GL_AMD_multi_draw_indirect
        - GL_ARB_base_instance
        - GL_ARB_compressed_texture_pixel_storage
        - GL_ARB_conservative_depth
        - GL_ARB_internalformat_query
        - GL_ARB_map_buffer_alignment
        - GL_ARB_shader_atomic_counters
        - GL_ARB_shader_image_load_store
        - GL_ARB_shading_language_420pack
        - GL_ARB_shading_language_packing
        - GL_ARB_texture_storage
        - GL_ARB_transform_feedback_instanced
        - GL_EXT_framebuffer_multisample_blit_scaled
        - GL_NV_path_rendering
        - GL_NV_path_rendering
        - GLX_MESA_swap_control
      - Bug fixes:
        - const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements
        - Add glGetGraphicsResetStatusARB to GL_ARB_robustness
        - Remove EXT suffix from GL_KTX_buffer_region entry points
        - Solaris needs inttypes.h
        - Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context
        - Add GLX_MESA_swap_control
        - Set -install_name for OSX
        - Add 64-bit darwin build option (SYSTEM=darwin_x86-64)
        - Add GL_NV_path_rendering

    - 1.6.0 [04-27-11]
      - New extensions:
        - GL_AMD_blend_minmax_factor
        - GL_AMD_sample_positions
        - GL_EXT_x11_sync_object
        - GL_NV_texture_multisample
        - GL_NV_video_capture
        - GLX_NV_video_capture
        - WGL_NV_DX_interop
        - WGL_NV_video_capture
      - Bug fixes:
        - Define GLEW_NO_GLU for no glu dependency.
        - mx suffix for GLEW MX libraries, build both libraries by default.
        - Cygwin build improvements
        - Soname of GLEWmx shared libraries
        - Query GL extension string only once
        - GLX_OML_sync_control no longer requires C99
        - glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays
        - glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array
        - Fixes for BSD build

    - 1.5.8 [01-31-11]
      - New extensions:
        - GL_AMD_depth_clamp_separate
        - GL_EXT_texture_sRGB_decode
      - Bug fixes:
        - Borland C++ fix for __int64
        - GL_DOUBLE_MATNxM enumerants for OpenGL 4.0
        - Correction to glGetTransformFeedbackVarying
        - Correction to glSecondaryColorPointer
        - Corrections to glGetVertexAttribPointerv and glGetShaderSource
        - Switched code repository from svn to git

    - 1.5.7 [11-03-10]
      - New extension:
        - GL_NVX_gpu_memory_info
      - Bug fixes:
        - Improved mingw32 build support
        - Improved cygwin build support
        - glGetPointervEXT fix
        - Add GLEW_VERSION_1_2_1

    - 1.5.6 [09-07-10]
      - New features:
        - Support for OpenGL 4.1
      - New extensions:
        - GL_ARB_ES2_compatibility
        - GL_ARB_cl_event
        - GL_ARB_debug_output
        - GL_ARB_get_program_binary
        - GL_ARB_robustness
        - GL_ARB_separate_shader_objects
        - GL_ARB_shader_precision
        - GL_ARB_shader_stencil_export
        - GL_ARB_vertex_attrib_64bit
        - GL_ARB_viewport_array
        - GLX_ARB_create_context_robustness
        - GLX_EXT_create_context_es2_profile
        - WGL_ARB_create_context_robustness
        - WGL_EXT_create_context_es2_profile

    - 1.5.5 [07-13-10]
      - New extensions:
        - GL_AMD_debug_output
        - GL_AMD_name_gen_delete
        - GL_AMD_transform_feedback3_lines_triangles
        - GL_NV_multisample_coverage
        - GL_NV_vdpau_interop
        - GLX_AMD_gpu_association
        - GLX_NV_multisample_coverage
        - WGL_NV_multisample_coverage
      - Bug fixes:
        - Compilation issue with GLX_SGI_video_sync
        - OpenGL 4.0 double-precision uniform functions added
        - Constness of glPointParameterfvARB and glPointParameterfvEXT
        - Added glVertexAttribDivisor
        - Compilation issue with Nvidia GLX headers

    - 1.5.4 [04-21-10]
      - New features:
        - Support for OpenGL 3.3
        - Support for OpenGL 4.0
      - New extensions:
        - GL_AMD_conservative_depth
        - GL_ARB_blend_func_extended
        - GL_ARB_draw_indirect
        - GL_ARB_explicit_attrib_location
        - GL_ARB_gpu_shader5
        - GL_ARB_gpu_shader_fp64
        - GL_ARB_occlusion_query2
        - GL_ARB_sampler_objects
        - GL_ARB_shader_bit_encoding
        - GL_ARB_shader_subroutine
        - GL_ARB_shading_language_include
        - GL_ARB_tessellation_shader
        - GL_ARB_texture_buffer_object_rgb32
        - GL_ARB_texture_compression_bptc
        - GL_ARB_texture_rgb10_a2ui
        - GL_ARB_texture_swizzle
        - GL_ARB_timer_query
        - GL_ARB_transform_feedback2
        - GL_ARB_transform_feedback3
        - GL_ARB_vertex_type_2_10_10_10_rev
        - GL_EXT_shader_image_load_store
        - GL_EXT_vertex_attrib_64bit
        - GL_NV_gpu_program5
        - GL_NV_gpu_program_fp64
        - GL_NV_gpu_shader5
        - GL_NV_tessellation_program5
        - GL_NV_vertex_attrib_integer_64bit
        - GLX_ARB_vertex_buffer_object
      - Bug fixes:
        - Parameter constness fix for glPointParameteriv and glPointParameterfv

    - 1.5.3 [02-28-10]
      - New extensions:
        - GLX_INTEL_swap_event
        - GL_AMD_seamless_cubemap_per_texture
        - GL_AMD_shader_stencil_export
      - Bug fixes:
        - Correct version detection for GL 3.1 and 3.2
        - Missing 3.1 enumerants
        - Add glew.pc

    - 1.5.2 [12-31-09]
      - New features:
        - Support for OpenGL 3.1
        - Support for OpenGL 3.2
      - New extensions:
        - GL_AMD_draw_buffers_blend
        - GL_AMD_performance_monitor
        - GL_AMD_texture_texture4
        - GL_AMD_vertex_shader_tessellator
        - GL_APPLE_aux_depth_stencil
        - GL_APPLE_object_purgeable
        - GL_APPLE_rgb_422
        - GL_APPLE_row_bytes
        - GL_APPLE_vertex_program_evaluators
        - GL_ARB_compatibility
        - GL_ARB_copy_buffer
        - GL_ARB_depth_clamp
        - GL_ARB_draw_buffers_blend
        - GL_ARB_draw_elements_base_vertex
        - GL_ARB_fragment_coord_conventions
        - GL_ARB_provoking_vertex
        - GL_ARB_sample_shading
        - GL_ARB_seamless_cube_map
        - GL_ARB_shader_texture_lod
        - GL_ARB_sync
        - GL_ARB_texture_cube_map_array
        - GL_ARB_texture_gather
        - GL_ARB_texture_multisample
        - GL_ARB_texture_query_lod
        - GL_ARB_uniform_buffer_object
        - GL_ARB_vertex_array_bgra
        - GL_ATI_meminfo
        - GL_EXT_provoking_vertex
        - GL_EXT_separate_shader_objects
        - GL_EXT_texture_snorm
        - GL_NV_copy_image
        - GL_NV_parameter_buffer_object2
        - GL_NV_shader_buffer_load
        - GL_NV_texture_barrier
        - GL_NV_transform_feedback2
        - GL_NV_vertex_buffer_unified_memory
        - WGL_AMD_gpu_association
        - WGL_ARB_create_context_profile
        - WGL_NV_copy_image
        - GLX_ARB_create_context_profile
        - GLX_EXT_swap_control
        - GLX_NV_copy_image
      - Bug fixes:
        - DOS line endings for windows .zip archives only.
        - glTransformFeedbackVaryings arguments.
        - Resource leak in glewinfo and visualinfo tools.
        - WIN32_LEAN_AND_MEAN preprocessor pollution.
        - Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0.
        - MesaGLUT glut.h GLAPIENTRY dependency.
        - glFramebufferTextureLayer correction.
        - OSX compiler warnings resolved.
        - Cygwin linking to opengl32 by default, rather than X11 OpenGL.
        - SnowLeopard (OSX 10.6) gl.h detection.
        - Use $(STRIP) consistently.

    - 1.5.1 [11-03-08]
      - New features:
        - Support for OpenGL 3.0
      - New extensions:
        - GL_ARB_depth_buffer_float
        - GL_ARB_draw_instance,
        - GL_ARB_framebuffer_object
        - GL_ARB_framebuffer_sRGB
        - GL_ARB_geometry_shader4
        - GL_ARB_half_float_pixel
        - GL_ARB_half_float_vertex
        - GL_ARB_instanced_arrays
        - GL_ARB_map_buffer_range
        - GL_ARB_texture_buffer_object
        - GL_ARB_texture_compression_rgtc
        - GL_ARB_vertex_array_object
        - GL_EXT_direct_state_access
        - GL_EXT_texture_swizzle
        - GL_EXT_transform_feedback
        - GL_EXT_vertex_array_bgra
        - GL_NV_conditional_render
        - GL_NV_explicit_multisample
        - GL_NV_present_video
        - GL_SGIS_point_line_texgen
        - GL_SGIX_convolution_accuracy
        - WGL_ARB_create_context
        - WGL_ARB_framebuffer_sRGB
        - WGL_NV_present_video
        - WGL_NV_swap_group
        - WGL_NV_video_output
        - GLX_ARB_create_context
        - GLX_ARB_framebuffer_sRGB
        - GLX_NV_present_video
        - GLX_NV_swap_group
        - GLX_NV_video_output
      - Bug fixes:
        - Licensing issues with documentation
        - Problems with long long and _MSC_VER on MINGW
        - Incorrect parameter for glGetUniformLocation
        - glewGetExtension fails on last entry
        - Incomplete GL_NV_texture_shader tokens
        - Scripting problems on Cygwin
        - Incorrect definition for GLint on OS X

    - 1.5.0 [12-27-07]
      - New features:
        - Licensing change (BSD, Mesa 3-D, Khronos)
        - Switch to using registry on www.opengl.org
        - Support for major and minor version strings
      - New extensions:
        - GL_APPLE_flush_buffer_range
        - GL_GREMEDY_frame_terminator
        - GLX_EXT_texture_from_pixmap
      - Bug fixes:
        - Incorrent 64-bit type definitions
        - Do not strip static library on install
        - Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read
        - Missing tokens in GL_VERSION_2_1
        - Missing functions in GL_VERSION_1_4
        - Incorrect parameter type for glXCopyContext

    - 1.4.0 [04-27-07]
      - New features:
        - Extension variables are declared const to avoid possible corruption of their values
      - New extensions:
        - GL_NV_depth_range_unclamped
      - Bug fixes:
        - Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage
        - Incorrect function names in GL_EXT_gpu_program_parameters
        - Missing tokens in GL_EXT_framebuffer_multisample
        - GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string

    - 1.3.6 [03-04-07]
      - New extensions:
        - GL_ATI_shader_texture_lod
        - GL_EXT_gpu_program_parameters
        - GL_NV_geometry_shader4
        - WGL_NV_gpu_affinity
        - GLX_SGIX_hyperpipe
      - Bug fixes:
        - Missing include guards in glxew.h
        - Makefile and install problems for Cygwin builds
        - Install problem for Linux AMD64 builds
        - Incorrent token in GL_ATI_texture_compression_3dc
        - Missing tokens from GL_ATIX_point_sprites

    - 1.3.5 [11-21-06]
      - New features:
        - Support for core OpenGL 2.1
        - Debug support for glewIsSupported
      - New extensions:
        - GL_EXT_bindable_uniform
        - GL_EXT_draw_buffers2
        - GL_EXT_draw_instanced
        - GL_EXT_framebuffer_sRGB
        - GL_EXT_geometry_shader4
        - GL_EXT_gpu_shader4
        - GL_EXT_packed_float
        - GL_EXT_texture_array
        - GL_EXT_texture_buffer_object
        - GL_EXT_texture_compression_latc
        - GL_EXT_texture_compression_rgtc
        - GL_EXT_texture_integer
        - GL_EXT_texture_shared_exponent
        - GL_EXT_timer_query
        - GL_NV_depth_buffer_float
        - GL_NV_fragment_program4
        - GL_NV_framebuffer_multisample_coverage
        - GL_NV_geometry_program4
        - GL_NV_gpu_program4
        - GL_NV_parameter_buffer_object
        - GL_NV_transform_feedback
        - GL_NV_vertex_program4
        - GL_OES_byte_coordinates
        - GL_OES_compressed_paletted_texture
        - GL_OES_read_format
        - GL_OES_single_precision
        - WGL_EXT_pixel_format_packed_float
        - WGL_EXT_framebuffer_sRGB
        - GLX_EXT_fbconfig_packed_float
        - GLX_EXT_framebuffer_sRGB
      - Bug fixes:
        - Wrong GLXContext definition on Solaris
        - Makefile problem for parallel builds

    - 1.3.4 [03-04-06]
      - New extensions:
        - GL_EXT_framebuffer_blit
        - GL_EXT_framebuffer_multisample
        - GL_EXT_packed_depth_stencil
        - GL_MESAX_texture_stack
        - WGL_3DL_stereo_control
      - Bug fixes:
        - glBlendEquation missing from GL_ARB_imaging
        - Wrong APIENTRY definition for Cygwin
        - Incorrect OS X OpenGL types
        - Unix 64-bit installation patch

    - 1.3.3 [05-16-05]
      - New feature:
        - Code generation option to split source into multiple files
      - Bug fixes:
        - OpenGL 2.0 core initialization problems
        - Wrong value for token GL_SHADER_TYPE
        - Missing tokens in GL_ATI_fragment_shader
        - Missing entry points in GL_ARB_transpose_matrix

    - 1.3.2 [03-16-05]
      - New extension:
        - GL_APPLE_pixel_buffer
      - Bug fixes:
        - Missing OpenGL 2.0 entry points
        - Missing tokens in GL_SGIX_shadow
        - MinGW makefile problem
        - Check for incorrect OpenGL version string on SiS hardware
        - Documentation update to meet the HTML 4.01 Transitional specification

    - 1.3.1 [02-02-05]
      - New features:
        - Consistent Unix and Windows versioning
      - New extensions:
        - GL_EXT_framebuffer_object
        - GL_ARB_pixel_buffer_object
      - Bug fixes:
        - Missing OpenGL 2.0 tokens
        - Incorrect typedefs (GLhandleARB and GLhalf)
        - Borland compiler problems

    - 1.3.0 [01-04-05]
      - New features:
        - Support for core OpenGL 2.0
        - `glewIsSupported` provides efficient string-based extension checks
        - Custom code generation from a list of extensions
        - Makefile changes
      - New extensions:
        - WGL_ATI_render_texture_rectangle
      - Bug fixes:
        - Incorrect function signature in OpenGL 1.5 core

    - 1.2.5 [12-06-04]
      - New extensions:
        - GL_ATI_texture_compression_3dc
        - GL_EXT_Cg_shader
        - GL_EXT_draw_range_elements
        - GL_KTX_buffer_region
      - Bug fixes:
        - OpenGL version detection bug
        - Problems with wxWindows and MinGW compilation
        - `visualinfo` compilation problem with GLEW_MX specified
        - Wrong token name in OpenGL 1.5 core
      - Support for FreeBSD

    - 1.2.4 [09-06-04]
      - Added ARB_draw_buffers and ARB_texture_rectangle
      - Fixed bug in ARB_shader_objects
      - Replaced `wglinfo` with `visualinfo`

    - 1.2.3 [06-10-04]
      - Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3
      - Bug fix in GL_ARB_vertex_blend

    - 1.2.2 [05-08-04]
      - Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array
      - Fixed GLEW_MX problems
      - Bug fix in GL_EXT_texture_rectangle and `wglinfo`

    - 1.2.1 [03-18-04]
      - Bug fix in OpenGL version query (early release of 1.2.0 contained this bug)
      - Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader
      - Added flags on GDI support and multisampling to `wglinfo`

    - 1.2.0 [02-19-04]
      - Added full OpenGL 1.5 support
      - Added support for multiple rendering contexts with different capabilities
      - Added command line flags to `glewinfo` for selecting displays and visuals
      - Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels
      - Added MinGW/MSYS support
      - Bug fixes in GL_ARB_shader_objects and the OS X build

    - 1.1.4 [12-15-03]
      - Added GL_APPLE_float_pixels, GL_APPLE_texture_range, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
      - Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader

    - 1.1.3 [10-28-03]
      - Added Solaris and Darwin support
      - Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader
      - Fixed bug in GL_WIN_swap_hint
      - Removed `glewinfo`'s dependency on `GLUT`

    - 1.1.2 [09-15-03]
      - Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards
      - Added glewGetString for querying the GLEW version string

    - 1.1.1 [08-11-03]
      - Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two
      - Fixed bug in GL_ARB_vertex_buffer_object
      - Minor updates in documentation

    - 1.1.0 [07-08-03]
      - Added automatic code generation
      - Added almost every extension in the registry
      - Added separate namespace
      - Added Irix support
      - Updated documentation

    - 1.0.7 [06-29-03]
      - Added GL_EXT_depth_bounds_test
      - Fixed typos

    - 1.0.6 [05-05-03]
      - Added ARB_vertex_buffer_object and NV_half_float
      - Updated `wglinfo`
      - Temporary Linux bug fixes (problems with SDL and MESA)

    - 1.0.5 [02-17-03]
      - Bug fixes
      - Added `wglinfo`
      - Updated documentation

    - 1.0.4 [02-02-03]
      - Added NV_texture_expand_normal
      - Added mingw support
      - Updated documentation

    - 1.0.3 [01-09-03]
      - Cleaned up ATI extensions
      - Changed function prototypes to match glext.h
      - Added EXT_texture3D
      - Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers

    - 1.0.2 [12-21-02]
      - Added list of supported extensions to documentation
      - Added NV_half_float and NV_texgen_emboss

    - 1.0.1 [12-17-02]
      - Bug fixes
      - Added glewGetExtension

    - 1.0.0 [12-12-02]
      - Initial release