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# saver.h

    00001 //****************************************************************************//
    00002 // saver.h                                                                    //
    00003 // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger                       //
    00004 //****************************************************************************//
    00005 // This library is free software; you can redistribute it and/or modify it    //
    00006 // under the terms of the GNU Lesser General Public License as published by   //
    00007 // the Free Software Foundation; either version 2.1 of the License, or (at    //
    00008 // your option) any later version.                                            //
    00009 //****************************************************************************//
    00010
    00011 #ifndef CAL_SAVER_H
    00012 #define CAL_SAVER_H
    00013
    00014 //****************************************************************************//
    00015 // Includes                                                                   //
    00016 //****************************************************************************//
    00017
    00018 #include "cal3d/global.h"
    00019
    00020 //****************************************************************************//
    00021 // Forward declarations                                                       //
    00022 //****************************************************************************//
    00023
    00024 class CalCoreModel;
    00025 class CalCoreSkeleton;
    00026 class CalCoreBone;
    00027 class CalCoreAnimation;
    00028 class CalCoreTrack;
    00029 class CalCoreKeyframe;
    00030 class CalCoreMesh;
    00031 class CalCoreSubmesh;
    00032 class CalCoreMaterial;
    00033
    00034 //****************************************************************************//
    00035 // Class declaration                                                          //
    00036 //****************************************************************************//
    00037
    00038  /*****************************************************************************/
    00042 class CAL3D_API CalSaver
    00043 {
    00044 public:
    00045   static bool saveCoreAnimation(const std::string& strFilename, CalCoreAnimation *pCoreAnimation);
    00046   static bool saveCoreMaterial(const std::string& strFilename, CalCoreMaterial *pCoreMaterial);
    00047   static bool saveCoreMesh(const std::string& strFilename, CalCoreMesh *pCoreMesh);
    00048   static bool saveCoreSkeleton(const std::string& strFilename, CalCoreSkeleton *pCoreSkeleton);
    00049
    00050 protected:
    00051   static bool saveCoreBones(std::ofstream& file, const std::string& strFilename, CalCoreBone *pCoreBone);
    00052   static bool saveCoreKeyframe(std::ofstream& file, const std::string& strFilename, CalCoreKeyframe *pCoreKeyframe);
    00053   static bool saveCoreSubmesh(std::ofstream& file, const std::string& strFilename, CalCoreSubmesh *pCoreSubmesh);
    00054   static bool saveCoreTrack(std::ofstream& file, const std::string& strFilename, CalCoreTrack *pCoreTrack);
    00055
    00056   static bool saveXmlCoreSkeleton(const std::string& strFilename, CalCoreSkeleton *pCoreSkeleton);
    00057   static bool saveXmlCoreAnimation(const std::string& strFilename, CalCoreAnimation *pCoreAnimation);
    00058   static bool saveXmlCoreMesh(const std::string& strFilename, CalCoreMesh *pCoreMesh);
    00059   static bool saveXmlCoreMaterial(const std::string& strFilename, CalCoreMaterial *pCoreMaterial);
    00060 };
    00061
    00062 #endif
    00063
    00064 //****************************************************************************//

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