# FindFLTK

Find the native FLTK includes and library

By default FindFLTK.cmake will search for all of the FLTK components and add them to the FLTK_LIBRARIES variable.

    You can limit the components which get placed in FLTK_LIBRARIES by
    defining one or more of the following three options:

    FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
                      the FLTK GL library
    FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
    FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images

    FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
                     at build time

The following variables will be defined:

    FLTK_FOUND, True if all components not skipped were found
    FLTK_INCLUDE_DIR, where to find include files
    FLTK_LIBRARIES, list of fltk libraries you should link against
    FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
    FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command

The following cache variables are assigned but should not be used. See the FLTK_LIBRARIES variable instead.

    FLTK_BASE_LIBRARY   = the full path to fltk.lib
    FLTK_GL_LIBRARY     = the full path to fltk_gl.lib
    FLTK_FORMS_LIBRARY  = the full path to fltk_forms.lib
    FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib